Yes, but I wanted to know about the log.
Opps, I missed that.
Yes, but I wanted to know about the log.
Yes, the flyout (and event reporter log), both show the expected (scanned value, etc) and the last flyout is "remove hud by ctrl..." (not the exact words, but it's telling you how to remove the hud). That flyout (remove hud...) shows twice. i.e., it shows the four expected flyouts, with the last being 'remove hud...' and then they go away (only 4 at time?) and then 'remove hud..' flys out again all by itself.Please sent me a complete bug report, otherwise I can't do much. Could be something with the file (\DB\TCE_Outfitting.db).
You could reset the database and fill it again with the EDDB-Relay.
In a row?
HI have a bug and cannot report through Launcher.
I have come back to Elite after afew years away. I had an older version of TCE, uninstalled it and installed 1.6.7.3. Used the icon on my desk-top which generates a window which is new to me - "select commander" window. I only have one commander, so select that, hit Login, and I get a screen full of "reading records" errors:
- Error while reading records on table LOC_Rares: SQL logic error no such table: public_LOC_Rares
- Error while reading records on table Markets_UR:Index was outside the bounds of the array
- Error while reading records on table Materials: SQL logic error no such table: public_Materials
- Error while reading records on table Duplicates: SQL logic error no such table
- Error while reading records on table Powers: SQL logic error no such table: public_Powers
- Error while reading records on table OutfitTypes:Index was outside the bounds of the array
Any suggestions what I have done wrong, please?
HI have a bug and cannot report through Launcher.
I have come back to Elite after afew years away. I had an older version of TCE, uninstalled it and installed 1.6.7.3. Used the icon on my desk-top which generates a window which is new to me - "select commander" window. I only have one commander, so select that, hit Login, and I get a screen full of "reading records" errors:
- Error while reading records on table LOC_Rares: SQL logic error no such table: public_LOC_Rares
- Error while reading records on table Markets_UR:Index was outside the bounds of the array
- Error while reading records on table Materials: SQL logic error no such table: public_Materials
- Error while reading records on table Duplicates: SQL logic error no such table
- Error while reading records on table Powers: SQL logic error no such table: public_Powers
- Error while reading records on table OutfitTypes:Index was outside the bounds of the array
Any suggestions what I have done wrong, please?
Potential Bugs:
1.-Mission List Window not refreshing after missions turned over. Still listing missions when transactions window has none listed (navigation panel)
2.-Destination Select is in manual state, not switching to auto destination as before (selecting best market to sell)
3.-Clicking on any mission on the TCE window that display missions set the destination to the mission location (but missions do not exist under navigation > transactions because they were completed)
4.-Selecting a loop route and clicking on start the route not working = not showing destinations nor purchase or sell. It just remains unchanged
5.-Cartography window is showing two star systems only. Weird, as the "NAVIGATION" window has a range of 50 LY and it is showing 839 Systems and 2,009 Markets. My initial DBase download was done for 500 LY.
NOTE: those issues were not happening yesterday until early afternoon (USA Central time) when I last played.
No Error Messages
Program is not crashing and all pop ups are working Ok when changing whenever a change in state of the Ship/Commander calls for it. Ex.: changing systems, fueling, cargo, etc.
I re-install TCE a second time (latest version) it cleared the missions list (already completed) but it did it again.
After Patch:
After ED Market Connector update 3.0 came out I uninstalled both "ED Market Connector" and "TCE MK.II". All databases were deleted (including folders ending in .OLD and registry entries cleaned for ED Market Connector).
Is there anything I can do on my end (setting to select/change) to get rid of those issues (potential bugs)?
Thanks that solved it. I had tried deleting the old C:\TCE folder and installing, but this time I did that and also installed to C:\NewTCE\, and that has worked. Note that if something like this happens you cannot get to the launcher to see the Wiki!
somehow after getting TCE up and running, it crashed while in ED and the application file deleted. When I tried reinstalling to the directory, it wouldn't let me do so
Small suggestion: would it be possible to have the mission giving faction (and perhaps the faction on the receiving end) visible in the active missions list?
Even ED itself fails to communicate that after accepting a mission. Pretty sure it's in the journal, though.
Could be a non-permanent line where you'd have to click a symbol to show it if you think it would cluster up the list.
Wow. You never cease to amaze me.
Outstanding.
[yesnod]
edit: could you please, after opening the active missions overview per hotkey, send the focus back to ed?
Do you ever sleep?I failed to send an detailed error report, the mail with the big attachment didn't go through but it did not happen again anyways. But du to this and a few other mishaps (TCE would sometimes hang and not update anymore) I have now a list of 8 missions that in reality are already done. How can i get rid of them?
Hey Eventure re-running the Auto-Detection fix both machines issue with the starting system but now I am getting this weird graphic glitch with the Factions Icon any ideas?
I see in the nav panel that we can filter markets for those that have a material trader. That is good, but with the three types (raw, manufactured, and data) it is not as helpful as it could be. If the specific type can't be seen/pulled by TCE, is there a way we can add that info ourselves? Right now, I'm putting a note in the nav/system notes section, but it would be nice if we could sort/filter somehow to see where the closest mat trader of the type we need is located.
yes. mishaps in versions before 1.6.7.4
And right now I see another issue happening again:
I landed at a planetary base but TCE does not recognize that. It gives a general location and I see no way to add that station manually. The "New Market" screen is empty (not prefilled as it used to be)
https://i.imgur.com/B5TUNST.jpg