Please add an option in galaxy map UI to purchase all trade data within a radius set by slider (up to 40 LY max perhaps?). Not much more to say. Small thing, big improvement to experience.
Nice idea - I'd expand on it and add a selection for the type of systems (tourist, agriculture, refinery, ...) - with that it might also be possible to expand the radius a bit (~100ly?) but keeping the otherwise exploding cost at bay.Please add an option in galaxy map UI to purchase all trade data within a radius set by slider (up to 40 LY max perhaps?). Not much more to say. Small thing, big improvement to experience.
Does buying trade data get you the stuff for the markets (used in the new trade info system) or is it the "trending data" because the trending data, while cool, isn't as useful.
Does buying trade data get you the stuff for the markets (used in the new trade info system) or is it the "trending data" because the trending data, while cool, isn't as useful.
As for the OP - I've not bought trade data in ages: what does it give you ? is it just the pretty coloured lines on the map?
Any sane trader relies on data collected. All I need is a trade computer that would store market data from stations I have visited. Literally EDDB.io in ED. Prices would change and your risk would be with delivering goods to the places with old data. This is so basic concept to make trade quick and interesting but FDEVs are adamant to make it tedious and boring.
Any sane trader relies on data collected. All I need is a trade computer that would store market data from stations I have visited. Literally EDDB.io in ED. Prices would change and your risk would be with delivering goods to the places with old data. This is so basic concept to make trade quick and interesting but FDEVs are adamant to make it tedious and boring.
And a "Sell All" button when docked.
Please add an option in galaxy map UI to purchase all trade data within a radius set by slider (up to 40 LY max perhaps?). Not much more to say. Small thing, big improvement to experience.
I see the need but to be honest I am not at all sure that doing it this way (on the map) is a particularly good approach. I haven't even bothered with it. Nor have I used the trade routes displayed after the initial try because when I did use them I found that they were unreliable and in fact even seemed to tell lies. Perhaps it was just the way I was reading it but it shouldn't be ambiguous or confusing and I found it to be both. The thing is, the trade data you actually need is more granular than system-wide so the map is a poor place to represent it.
Somebody above mentioned a trade computer - yes! Now we are talking. If it is going to be done then it should be done properly and with the appropriate methodology. Even if it requires enhancing and improving later it is better to start the way you intend to continue and on the map is, IMO, just totally the wrong approach.
I see the need but to be honest I am not at all sure that doing it this way (on the map) is a particularly good approach. I haven't even bothered with it. Nor have I used the trade routes displayed after the initial try because when I did use them I found that they were unreliable and in fact even seemed to tell lies. Perhaps it was just the way I was reading it but it shouldn't be ambiguous or confusing and I found it to be both. The thing is, the trade data you actually need is more granular than system-wide so the map is a poor place to represent it.
Somebody above mentioned a trade computer - yes! Now we are talking. If it is going to be done then it should be done properly and with the appropriate methodology. Even if it requires enhancing and improving later it is better to start the way you intend to continue and on the map is, IMO, just totally the wrong approach.
That would be neat. I would add : commercial courrier missions should have this effect added in the payout. That would be cool.