A stealth change in Trailblazers that's worth discussing - you can trade rare goods on carriers now.
It doesn't really have any effects for money making, but has some interesting results from how rare goods tie into other systems.
It doesn't really have any effects for money making, but has some interesting results from how rare goods tie into other systems.
- For CGs you might want to gather rares on a carrier and haul them in a cutter instead of gathering the rares and moving the carrier near/to the CG system. The orbit around/near the rare goods source station would be too valuable to give up.
- For engineering you can now hoard the rares engineers require to sell to newbies at the engineer systems or help your squadron mates save on making multiple trips or being screwed by a bust/lockdown. This results in a (player driven) better experience / QoL for everyone. This is great.
- Maybe this affects PP2 reinforcing too? Not sure if merits for rares were turned on and how effective they are.
- Rare collectors rejoice.
- Carrier market management UI still cluttered and doesn't have convenient filters to filter out the rare goods or favorite certain goods.