Transfer Poll Results

Seems to me some people don't get what a time sink is. A time sink in a game is a mechanic where you have to sink time into it.

A grind for credits or reputation.

Farming a dungeon for specific loot.

Being forced to repeat the same activity over and over to finally - mostly depending on luck - you might by chance achieve your goal.

Delayed ship transport is none of this. You look up the specific option in the station menu, click it, and are freed of any further time investment or responsibility for the transport. You can log off, you can keep playing, you can simply sit on your butt doing nothing, if you prefer to. Basically you are totally free to do whatever you want and are not obligated to spend another second on the ship delivery.

You know what a time sink is instead? Having to spend ours flying around the galaxy doing all the fetching yourself.

Not disagreeing here, but curious about one point.

Do we know that it works when logged off ?
 
Yeah but if you went and got it yourself, it's a there-and-back trip - so a launch, 4 jumps and suns to avoid, and 2 docking requests. 16 minutes seems about right - marginally slower which it should be.

If you really need that other ship *now* and it's so close, how come you aren't already in it?

I don't get the drama :rolleyes:

It's a one way trip. It's 8x longer than the one way trip would take me to do it myself.
 
it's not the end of the world and personally I am really looking forward to the day (probably 3 days after release) that some of those opposed to instant transfer realise the thing they worried about is still going to happen ... cos it is.
 
If you're tolerating the results then you're not a holdout, are you? Do you really expect me to list every single person who has made those same two arguments by name, or are you just being pedantic for its own sake?

Probably pedantic, but I am indeed an 'instanter' that doesn't fall within the labels that keep being thrown about, which means I probably shouldn't pay mind. Though it does need to be said that not everyone is everything because of their opinion on this one thing. The labelling shouldn't even be happening at all. That isn't what we're here for, we're here to discuss a game mechanic, not categorize people and praise/disparage others.
 
What some players seem to be missing is that the issue of delayed ship transfers was not really an issue that was driven by "immersion", it was driven by game balance.

QFT. In fact, several forum members suggested ways to keep the instant ships transfer while making sure it wouldn't break balance in the game (I was one of them mind you, for I don't care that much about realism).

FD went for the removing instant ship transfer altogether solution though, so be it.
 
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Fallout Shelter on the tablet has become a permanent part of my Elite: Dangerous gameplay already...looks like I'll just be tending my vault a little more while pretending to be a spaceman.

I totally forgot about that! It looked pretty decent.
 
It's a one way trip. It's 8x longer than the one way trip would take me to do it myself.

No. If you want the ship to be where you ARE then you'd have to travel to the where it is and then back again. A two way trip. Otherwise why would you want to transfer it?
There must be a reason for needing it, otherwise carry on flying in the ship you are in?

And I'm sorry but a 16 minute transfer is not possibly 8x slower than you can do it yourself... 2 minutes to launch, 2 hyperspace jumps and then fly to a station and dock... I don't think so.
 
What some players seem to be missing is that the issue of delayed ship transfers was not really an issue that was driven by "immersion", it was driven by game balance. As others have mentioned there are many immersion-destroying aspects of Elite gameplay so the idea that the argument was based on players insisting on more game immersion is really not accurate at all. The core of the relevant argument against instant ship transfers was that it would affect game balance by allowing you to jump a long-range lightweight Asp and then instantly have a fully-loaded Corvette transfer to the station once you've landed your Asp. This would invalidate most of the game balance around the short-ranged ships and that is why the delayed transfer was favored by the majority of players.

In practice, they will probably implement transfers with a significant delay (5 minute min/100 minute max), then cave to the vocal forum whining minority about how "long" this takes and nerf it quite heavily so it's more like a 30 minute max to cross the bubble. So in a sense it won't be as much of a "win" for the gameplay balance side as it appears to be but at least we will have some delay to ensure that game balance isn't completely disrupted without any balancing mechanisms in place.

Still not sure when ship TRANSFER became ship hot-swapping. Glad devs realized the difference.
 
No. If you want the ship to be where you ARE then you'd have to travel to the where it is and then back again. A two way trip. Otherwise why would you want to transfer it?
There must be a reason for needing it, otherwise carry on flying in the ship you are in?

And I'm sorry but a 16 minute transfer is not possibly 8x slower than you can do it yourself... 2 minutes to launch, 2 hyperspace jumps and then fly to a station and dock... I don't think so.

It's a one way trip. It should be faster to make it worthwhile. It's only 35ly. I can go 35ly to and from in much less time than 16 minutes. Less than one minute per jump.

You are describing 70ly, I am describing 35ly. My travel there doesn't factor in. The ship isn't going two ways.
 
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You could sign up an FD Store account, and vote in the poll without having owned the game. Unless they have bought it, or linked their Steam/Xbox account to the FD Store account, it wouldn't count.

I would love to see the voting distribution for those "free sign-up, but no game" accounts.
 
Well. I expected unreasonable transfer times to win.
Now i guess i will need to wait 2 hours for a ship to arrive. Spending time playing other games instead of elite.

Now i hope that transfer times wont be as bad as they were described in the poll.
 
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Hello Commanders!

We have the results from the ship transfer poll.

For reference, we posed a simple, two option question:


POLL: Should transferring ships and modules to your location take time?

OPTION 1: No, the transfer should be instant.

OPTION 2: Yes there should be a delay of 5 minutes minimum, 100 minutes to cross the human bubble, edge to edge.



As I stated in the initial post, we were already leaning fairly strongly towards having delivery times, but we wanted to get a snapshot of player sentiment to help us with our final deliberations.

39,902 people voted, of which 38,045 have validated Elite Dangerous accounts. We’d like to thank you for your participation.

Seventy percent of the vote was in favour of having delivery times.

This result has helped us confirm our decision to move away from having instant ship transfer, which we arrived at after much internal discussion, helped in part by vigorous debate on our forums, Reddit, etc.

It’s always great to be able to include feedback from you, the Commanders who play Elite: Dangerous, and we feel this has been a positive experience.

Fantastic news, thanks for listening
 
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