Type-10 Defender mining build ?

o7 Cmdrs. So I invested in a Type-10 with Painite mining in mind. I'm doing well in my Type-9 Heavy but am drawn to the Type-10 simply because it has a great mass lock factor...if I fail an interdiction I can escape easily. It's for PvE and I'm waiting for prismatic shields and need to get a few mats for engineering. It's the weapons\mining laser loadout I'm worried about. I need 3 medium mining lasers so they are going to take up the turret ability. I would have liked some turreted weapons there. Idk. Anyway, any feedback or builds would be greatly appreciated. I'm just looking for something safer to mine Painite and get to a station without any trouble. Fly safe.
 
My T10 laser-miner: https://s.orbis.zone/4tmu

Limited to 256t because 1) it allows me to transfer my cargo into a Python if I want and 2) it limits each mining session to about an hour, and that's fine with me.
I could remove the ADC, fit a 2A refinery and then fit another 3A Collector but the T10 is a bit dull to fly so the ADC alleviates the tedium.

I'd suggest a bi-weave shield for a mining ship rather than a prismatic.
The prismatic might be more useful in combat but a mining ship is far more likely to sustain damage while mining and a bi-weave recovers from the bumps and scrapes much, much quicker than a prismatic.
Fitted a prismatic shield to my T10 as a bit of an experiment and, during a session of "normal" mining wear and tear, I was surprised to get a "shield off-line" message - presumably as a result of it just not recovering quickly enough between bumps and scrapes.
 
It seems a bit pointless using a T10, when a T9 has double the cargo. No need for weapons, just avoid fighting pirates. I never fight interdictions either. All it does is waste time.
 
I have my Type-10 miner set up without shields - just engineered armour and hull reinforcement in those military slots. That gives me 320t cargo and the ability to deploy 13 collectors at once. Even then, 13 collectors can't keep up with 3 medium mining lasers!
 
My T10 laser-miner: https://s.orbis.zone/4tmu

Limited to 256t because 1) it allows me to transfer my cargo into a Python if I want and 2) it limits each mining session to about an hour, and that's fine with me.
I could remove the ADC, fit a 2A refinery and then fit another 3A Collector but the T10 is a bit dull to fly so the ADC alleviates the tedium.

I'd suggest a bi-weave shield for a mining ship rather than a prismatic.
The prismatic might be more useful in combat but a mining ship is far more likely to sustain damage while mining and a bi-weave recovers from the bumps and scrapes much, much quicker than a prismatic.
Fitted a prismatic shield to my T10 as a bit of an experiment and, during a session of "normal" mining wear and tear, I was surprised to get a "shield off-line" message - presumably as a result of it just not recovering quickly enough between bumps and scrapes.
My T10 laser-miner: https://s.orbis.zone/4tmu

Limited to 256t because 1) it allows me to transfer my cargo into a Python if I want and 2) it limits each mining session to about an hour, and that's fine with me.
I could remove the ADC, fit a 2A refinery and then fit another 3A Collector but the T10 is a bit dull to fly so the ADC alleviates the tedium.

I'd suggest a bi-weave shield for a mining ship rather than a prismatic.
The prismatic might be more useful in combat but a mining ship is far more likely to sustain damage while mining and a bi-weave recovers from the bumps and scrapes much, much quicker than a prismatic.
Fitted a prismatic shield to my T10 as a bit of an experiment and, during a session of "normal" mining wear and tear, I was surprised to get a "shield off-line" message - presumably as a result of it just not recovering quickly enough between bumps and scrapes.
That's a nice build. I've pinned it...how do you deal with interdictions ? Do you submit and fight or just submit and low wake out again ? Or do you try to win the interdiction ? The Cutter is the only ship to be worried about I guess with its higher mass lock factor. Thanks for your help. Fly safe Cmdr, o7
 
That's a nice build. I've pinned it...how do you deal with interdictions ? Do you submit and fight or just submit and low wake out again ? Or do you try to win the interdiction ? The Cutter is the only ship to be worried about I guess with its higher mass lock factor. Thanks for your help. Fly safe Cmdr, o7

The main thing I use the weapons for is smoking pirates who show up when I arrive in a ring.
I don't like being at the mercy of some yahoo in an Eagle or Adder. :p

Dunno how much scope for variety there is when it comes to NPC interdictions but I'm combat-Elite and I always seem to attract Chieftains/Challengers/Crusaders when I'm flying my T10 and I don't really have much of a problem exploding them.
Agility is the T10's biggest shortcoming - and the reduced time-on-target that brings - so you can't really afford to be complacent.
Keep the throttle in the blue and go FA-off when turning to re-acquire your attacker.
It'd be nice to fit turrets and leave them to defend you but as long as you're prepared to wrestle the T10 around in combat the extra DPS of regular weapons is more useful IMO.

That's where a bi-weave shield comes in handy too.
1000mj of shield isn't massive but it's substantial.
Given that you're unlikely to be attacked by anything that can mass-lock you, if your shield does take a hammering you can escape into SC, wait until your shield regenerates and then allow yourself to be interdicted again if you're determined to explode your attacker.

Maybe worth saying, that's also why I'm a great believer in powerful lasers.
When I start a fight, I like to break an attackers shield ASAP so I can start inflicting permanent damage.
That way, I can bug out when my shield gets low and when I rejoin combat I know I've already inflicted some damage on my attacker so I know that, even if it takes 3 or 4 encounters, I am going to win in the end.
 
Also running a 256 t T-10 miner with 3 medium mining lasers. It can easily defeat all NPC pirates with 4x Large Beam turrets, 2x Seeker Missiles and an NPC fighter.
Sweet. I was reading it wrong in my research. I thought it was 4 huge hardpoints but it's 4 large hardpoints. That's scooper ! I can equip 4 turreted weapons. Apologies Cmdrs.... researching late at night can be difficult. 4 X Large Hardpoints....man, I'm happy with that. Fly safe o7
 
Hello,

until now my biggest ship is a Python. Money i not the problem, i just never felt the need of something bigger. My Elite in Exploring where done up to Pathfinder with an Adder and the rest with the Python which i left out in Colonia.
Now i talked with a guy, we hunted pirates together and he told me about the T10 as a mining boat.
Ok, that is the way i would assemble my first ship for big landing pad.
Bill Shankly
I don't have it till now.
What do you think about it?
Btw. I have no access to any of the 'powerplay items'
 
Hello,

until now my biggest ship is a Python. Money i not the problem, i just never felt the need of something bigger. My Elite in Exploring where done up to Pathfinder with an Adder and the rest with the Python which i left out in Colonia.
Now i talked with a guy, we hunted pirates together and he told me about the T10 as a mining boat.
Ok, that is the way i would assemble my first ship for big landing pad.
Bill Shankly
I don't have it till now.
What do you think about it?
Btw. I have no access to any of the 'powerplay items'
Hello,

until now my biggest ship is a Python. Money i not the problem, i just never felt the need of something bigger. My Elite in Exploring where done up to Pathfinder with an Adder and the rest with the Python which i left out in Colonia.
Now i talked with a guy, we hunted pirates together and he told me about the T10 as a mining boat.
Ok, that is the way i would assemble my first ship for big landing pad.
Bill Shankly
I don't have it till now.
What do you think about it?
Btw. I have no access to any of the 'powerplay items'
That looks like a fine build Cmdr. Standard docking computer could be switched to advanced docking computer for exiting stations but yeah, good shields , good cargo and good weapons...looks like you are in a great mining boat position to me. I'm currently in the middle of a Painite mining session in my T-9 but I think the T-10 will be a step up. Fly safe, o7
Pop in a point defence maybe ? In case pirates have missiles. Bottom slot of utility
 
Given that you're wanting this as a PvE build, i'm guessing that you don't play in open. This means your only real threat is an interdiction during the run back to sell your Painite, or if you're trying to mine in Haz RES (which, if you're on the hunt for Painite, isn't a good idea) since when you drop into a double Painite hotspot, you'll be scanned by two NPC ships who will see your cargo hold is empty and then fly off, leaving you to mine completely alone in peace for as long as your limpet stock (or attention span) will allow.

This is the exact build that I currently use for Painite mining in a T-9 : https://s.orbis.zone/52xg. It has 256T of cargo space, a 31.48 LY jump range when fully laden, and I have never been in combat with an NPC long enough to have taken damage to my hull to this day. Submit to the interdiction immediately, wait for the cooldown on your FSD and immediately start charging for your next jump, then just sit back and relax while you wait to jump off into freedom. Obviously the engineering isn't max level yet, all of my mats went on getting G5 on my other ships first so I haven't got round to farming more but in time a full G5 engineered version will be on the cards.

There is also this version - https://s.orbis.zone/52xq which has no engineering at all, and almost 12LY jump range, but with a G5 engineered FSD you're still looking at a 19LY jump range.

I too read the forum posts and saw the videos for the Type 10 Defender and was in awe, on paper it has the highest theoretical damage output of any ship in the game. But if you're not playing in open where PvP is a threat, or you aren't mining in Haz RES then there really is no need for a ship loaded to the eyeballs with turrets to kill everything in sight. If you really are set on a Type 10 however, I also have a fully engineered build for one here - https://s.orbis.zone/52xm which can be easily switched to Void Opal mining by taking out the mining lasers for a Seismic Charge Launcher and an Abrasion Blaster.


TL;DR - read the bold text
 
Here's mine:

Made for deep-space mining and is also fit for some exploring on the side. No SRV though.

This is a good build, but could be worth getting rid of that 4A refinery for a 2A and then a 3A Limpet Controller. Not so much if you're mining for the sake of mining/exploring but specifically for Painite you want to maximise efficiency. Each bin on a refinery can only refine one ore type at a time, so all a 4A refinery means is that it can refine 10 different minerals at the same rate, so if you're mining one thing (Painite or in your case you're probably after LTD or Void Opals) then you won't want a refinery that can chew 10 different minerals at once since there's only ever going to be at best five profitable ores in there.

Good build though! Nice jump range on it too!
 
256 tones are enough to hold my mining attention. Any more and I fall asleep.
Oh, and pirates be dead..


X.

^^ me like

I have three ships set up with 256 cargo for mining; the T10 and Beluga with mining equipment, the Beluga does double duty as my delivery ship when I use the T10 for mining, and the Vette which is not set up for mining but I can swap the cargo from the mining ship to it if I'm in the mood for a fight (which I can also do in my T10). Mining has opened up a lot in the game for me and I'm having a blast. I make myself do other missions frequently to break up the boredom and burnout. GL HF Miners.
 
I know this is an old thread, and back them, I would have replied to just use a Type-9 or a medium ship, BUT it seams to me lately that mining has become more dangerous. Frontier may have upped to pirate response in the Jan 2020 update. This idea of using a Type-10 for surface mining is looking better to me. Anyone else had the experience of mining being more dangerous lately?
 
I know this is an old thread, and back them, I would have replied to just use a Type-9 or a medium ship, BUT it seams to me lately that mining has become more dangerous. Frontier may have upped to pirate response in the Jan 2020 update. This idea of using a Type-10 for surface mining is looking better to me. Anyone else had the experience of mining being more dangerous lately?
It's much better to use the "art of fighting without fighting". I've mined 222,000T and never had weapons on my ship. Why would you want to spend 15 minutes fighting a wing of pirates for 600cr, when you'd get 35 million if you used the time for mining?
Source: https://www.youtube.com/watch?v=9oEeeIKGeyM
 
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I mentioned that I didn't need to fight in the past, but it seems I do now. As I said before, mining seems more dangerous now than late last year. Has anyone experienced this also?
 
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