UA Mystery Thread 3: The Canonn

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UA for loan

Hi, I have a UA in my hold rotting my ship and my brain. I'm quite tired of this three-month riddle, with the ever-present possibility that it is all for (nearly) nought.

So, without further ado I offer to loan out my UA to anyone with a good name (joke) and a good research proposal (no joke).

PM me for details.
 
Active black holes only emit energy in a few ways:
Hawking radiation
Accretion disk heating
Polar jets
and Gravitational waves

I don't think any of the black holes in the game are active in this way (even though Sag A* probably should be). There are theoretical ways to steal energy from a black hole basically by robbing it of some of its angular momentum, but I'm having a hard time seeing what that could have to do with a UA.

Yeah - true, I was trying to see if that particular slither of science stuck. But I think you're right: it very quickly falls to join the rest of the entrails on the floor ;)

Edit: and, from what I've read, in order for FD to be able to put a decent sim of a black hole actually doing something into the game would kinda mean importing the mammoth mathematical sim developed for Interstellar. Doubt we'll see that.
 
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A question some people have done the nasty and extracted the audio from the game files, do the sounds from the UA come from one wav file or are they all separate tracks?
 
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Assuming the black hole is feeding on something, then it will be emitting higher levels of energy than the star? So not just mass - energy too?
How about density?

Admittedly - the other behaviour we have - Morse - appears to be based on mass, so, it's a bit of a reach :)
Doesn't the morse just use distance to determine which body's name to transmit?


And apparently we are supposed to be looking for those things in "certain regions of space". I think that's something we should focus on, instead of piling onto one system in the attempt to gather a large number of UAs. We should try to find out why they are spawning where they are spawning. The class B star idea is already a good step, I think. Maybe it's incomplete, or even wrong, but I think we've got to figure out what makes those systems special.
 
A question some people have done the nasty and extracted the audio from the game files, do the sounds from the UA come from one wav file or are they all separate tracks?

Seperate. About 100 sound files all 1 to 10 seconds long.

Edit: not that I have, but on thread one there was a detailed explanation.
 
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Seperate.

Ah very interesting.
leads me to believe we have to answer this thing in the right way and the right time, with say the discovery scanner after one of the noises.
All this get loads of em together and with lots of ships/sap 8 containers it just feels less and less likely as has been said we are overthinking this.
 
Yeah - true, I was trying to see if that particular slither of science stuck. But I think you're right: it very quickly falls to join the rest of the entrails on the floor ;)

Edit: and, from what I've read, in order for FD to be able to put a decent sim of a black hole actually doing something into the game would kinda mean importing the mammoth mathematical sim developed for Interstellar. Doubt we'll see that.

Yeah, and if I recall from Kip Thorne's book about the movie, the black hole only looked good from certain angles.
 
How about density?


Doesn't the morse just use distance to determine which body's name to transmit?

Ah I guess that's more reasonable. Easily tested, if not already, just drop it near a moon in close orbit with its planet - perhaps a gas giant. If mass is key, then it should ignore the moon.

In fact I think it was done, and it doesn't - so, yeah, proximity. I guess the large mass idea comes from the fact that it does celestial bodies or stations only.

I was after seeing if it could do a cap ship - but when it was dropped within 20km of the Imperial Warrior, by Mrtree I think, it identified the planet only.
 
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How about density?

If you're looking for density, black holes, neutron stars, and white dwarfs (dwarves?) are the way to go in order from highest to lowest. Most stars, although quite dense in the middle are quite "fluffy". Stars above the Chandrasekhar limit (3 solar masses?) will turn into neutron stars... I think. It's been a while since I did those calculations for Stellar Astrophysics.

Edit: Knew I was getting something wrong. Chandrasekhar limit is the mass at which gravitational pressure can overcome neutron degeneracy pressure and form a black hole instead of a neutron star. My bad.
 
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So, do we have a running tally on how many UAs have been sold and to which factions? I understand that there may be many more players than are on this forum out there finding and selling UAs but it least it would give us an idea. My thought is that it's no only a certain number of UAs being sold that matters but a certain number sold to a certain faction. Not that there's one faction that we have to sell to, but that whoever is sold the requisite number will then have control of the UAs in game, which will push the story forward. That would be cool in that it would at least allow us to have an effect on the game universe even if there's still some mystery we haven't cracked yet.

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Ah I guess that's more reasonable. Easily tested, if not already, just drop it near a moon in close orbit with its planet - perhaps a gas giant. If mass is key, then it should ignore the moon.

In fact I think it was done, and it doesn't - so, yeah, proximity. I guess the large mass idea comes from the fact that it does celestial bodies or stations only.

I was after seeing if it could do a cap ship - but when it was dropped within 20km of the Imperial Warrior, by Mrtree I think, it identified the planet only.

This would also be a good test for density, as the moon would have higher overall density than the gas giant.

Edit: I'm on a roll right now. There's also the matter of gravitational time dilation. Clocks do tick slower in a stronger gravitational field as seen from another inertial frame, although Elite seems to ignore this effect entirely (not to mention the effects of FTL travel on relative time). Maybe the UAs need slow time? Oh boy, I've been thinking about this too long.
 
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I was after seeing if it could do a cap ship - but when it was dropped within 20km of the Imperial Warrior, by Mrtree I think, it identified the planet only.
It does station names, right?
If so, then maybe a cap ship is too small, not massive enough, too mobile or simply too new to be part of the UAs "database", assuming it doesn't use your ship's.
If not, maybe it really just does natural bodies, but nothing artificial.

But I don't really think it's mass or density. Because in that case distance wouldn't matter at all, and in any given system we should always get the same Morse, that of the most massive or dense body. What might be possible would be gravitational influence. Which would be equally easy to test.
 
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So, do we have a running tally on how many UAs have been sold and to which factions?

AFAIK, the only known UA sale was at Leonard Nimoy. I believe the major faction there is Federation.

EDIT: The major faction is "Movement for LHS 3006 Coalition", Federation allegiance. However, in terms of PowerPlay, the system is exploited by Edmund Mahon.

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It does station names, right?
If so, then maybe a cap ship is too small, not massive enough, too mobile or simply too new to be part of the UAs "database", assuming it doesn't use your ship's.
If not, maybe it really just does natural bodies, but nothing artificial.

Yes, it does station names. The mobility aspect would be the most likely candidate to me, except that the UA Morsed out Jaques Station IIRC (which does periodically move) - https://youtu.be/q-0ks9cY3E4?t=2m15s.
 
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If you're looking for density, black holes, neutron stars, and white dwarfs (dwarves?) are the way to go in order from highest to lowest. Most stars, although quite dense in the middle are quite "fluffy". Stars above the Chandrasekhar limit (3 solar masses?) will turn into neutron stars... I think. It's been a while since I did those calculations for Stellar Astrophysics.

The density of a black hole can be two things.

Either it's infinite, as the BH can be viewed as a singularity or it's calcuated as mass divided by the volume of a ball with a radius equal to the Schwarzschild-radius of the mass.
This ball is sort of the theorethical event horizon.

In case of the latter method, small Black holes are very dense. Super massive BHs, not that dense.

I have no idea if this is relevant :)
 
The density of a black hole can be two things.

Either it's infinite, as the BH can be viewed as a singularity or it's calcuated as mass divided by the volume of a ball with a radius equal to the Schwarzschild-radius of the mass.
This ball is sort of the theorethical event horizon.

In case of the latter method, small Black holes are very dense. Super massive BHs, not that dense.

I have no idea if this is relevant :)

And there was me thinking that black holes would be the same density but varying in size, ive learnt something today, who says computer games are bad.
 
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Ah very interesting.
leads me to believe we have to answer this thing in the right way and the right time, with say the discovery scanner after one of the noises.
All this get loads of em together and with lots of ships/sap 8 containers it just feels less and less likely as has been said we are overthinking this.

Separate means that a cycle is basically a collage of some of the sounds put together under varying circumstances.

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And there was me thinking that black holes would be the same density but varying in size, ive learnt something today, who says computer games are bad.

Technically the singularity has infinite mass but practically BHs usually have the mass of the remainder of the star that generated it through a supernova it's just in an extremely small area instead of the large area the star covered prior to ending its life.
 
Separate means that a cycle is basically a collage of some of the sounds put together under varying circumstances.

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Technically the singularity has infinite mass but practically BHs usually have the mass of the remainder of the star that generated it through a supernova it's just in an extremely small area instead of the large area the star covered prior to ending its life.


Also means that if it got the right answer/reply it can change the order

On another note just been watching https://www.youtube.com/watch?v=l31fs73gHK8 and it looks like the sounds are synced to the rotation, there are four whale blasts ( after the cam is in the closest posistion ) and two of them are in the same position. dunno if it helps at all.
Edit times are 1:40 and 4:52
 
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Been doing a bit of doodling on ship design.......just an idea.

cobra wip4.png

My god, just noticed i've got 40 pages to catch up on from last night.

Could everyone do me a favour and get everything you have to say in one post please cos i aint got any time to play the game after reading it all, thanks

OOh just thought what if the resonators are actually thrusters and its calling the fuel rats for fuel? Just a thought.
 
And there was me thinking that black holes would be the same density but varying in size, ive learnt something today, who says computer games are bad.
In my book you'd be quite correct, as I don't think there's such a thing as an infinite density and therefore a singularity.
But that's a matter of personal opinion and ongoing debate, and therefore unlikely to actually contribute to solving the riddle of the UA.
 
In my book you'd be quite correct, as I don't think there's such a thing as an infinite density and therefore a singularity.
But that's a matter of personal opinion and ongoing debate, and therefore unlikely to actually contribute to solving the riddle of the UA.

Unfortunately not but it's all fun :)
 
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