UA Mystery thread 4 - The Canonn

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In a co-ordinate system with a range of just 26 values on each axis, obviously the likelihood of this happening is greatly increased. I'm not smart enough, and too lazy to try to figure out exactly how many unique triangles you can make in a 26x26 grid in order to calculate the odds. :)

p.s. has anyone else noticed since the black Dropships dropped Rizal back, he's been sending us off on wild-goose hunts, chasing hints based on fuzzy Morse... taking up our time. Distracting us. Now, I'm not saying he's fifth-columnist working for Them... but maybe he's a fifth-columnist working for Them?

YOU GOT ME!
My cover is compromised!

Klaatu - Barada - Nikto!

EDIT:
https://www.youtube.com/watch?v=sIaxSxEqKtA
and
https://www.youtube.com/watch?v=zgvXtexdgAM
 
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So after pondering on a question overnight I have decided to don my tin foil hat and slap in on here for the great minds of Canonn to give input.
Lets take a step back from the small details we are currently focusing on and take a look at the picture as a whole .

-UAs have been brought into the bubble since the beginning wings trailer.

-We currently have a shell around Merope of UAs. Merope and the shell are not to far from the bubble which leads me to believe whoever put them there wanted them to be found.

-The UAs produce audio which is very loud given the environment (The Vacuum of space)

- The UAs have given us Morse code, a type of communication that was widely used and understood by humans of earth.

- UAs are not camouflaged in any way, they in fact light up, look pretty and interesting and give out the blue chaff effect.

So from this I have come up with a question and a theory. The question basically boils down to why do the UAs make sounds at all, what the purpose of the sound. Granted we have looked into the sound and taken away info from it, but that was from a small section of the audio. Why all the other sound. the groans the whale calls the screams. The Morse we receive could have been even more stylised or hidden in a different way, via encryption for example. But its not. Which to me just screams (literally) as the UAs shouting "NOTICE ME". But heres the thing, they want you to notice them but not move them, They are corrosive to your ship and will try and escape or destroy you.

So here's my theory, taking into account that the UAs are built in a way that says to me the they wanted to be found. What if its a alien race trying to make first contact. If you researched from an alien point of view how to talk to humanity I'm pretty sure Morse Code would be pretty high on that list, as it was widely used and understood by humans that speak different languages. Thus we have the Morse code embedded in the audio that is attracting you attention. Im my mind that says "Look at me, I am trying to tell you something" and they did. By positioning themselves around Merope in a shell they might be saying "LOOK AT ME, WE ARE INTELLIGENT, WE WANT TO COMMUNICATE, HERE IN MEROPE".

As for why they don't scan T class Lakon ships. Well our first insight into that begins in the Wings trailer. The UAs are learning. they dont want to be moved. So why try and contact the type of ship that moves you out of your position, They learned that Lakon T ships are going to move them.So they do not interact with them. They want to stay pointed at Merope so that they can tell us to go there.

But then again, maybe my tin foil hat needs another layer of tin foil.
 
No special messages I think I read Shield Booster inoperable when it failed and FSD Malfunction when it would stop working. Nothing out of the ordinary like the Engine Safeties or anything of the sort.

There's people commenting on the "engine safety" warning from normal combat, it appears to be a normal failure, not something UA-specific.
 
Regarding the VETIOS thing, there HAS been something about the UA that's been there from the start and we've continually missed until now, correct? I think that there's a very strong possibility that this is it.

Looking at the history, it seems like the message all along has been to listen to the UA, and that we're often so close but not grasping what's right in front of us. And more and more, the morse is being pointed out as important. The UA is all but screaming to us "the morse is important, this is how I talk". If there's morse that's been there, unchanging, from the get-go, and there's an unsolved mystery that's been solvable from the get-go, I think it's folly to dismiss the original morse yet again.

It may not be "VETIOS", but there's something to it. The ship drawings, the calling out of astronomical bodies, those were never messages in and of themselves, they were just a fancy way to call our attention to the pre-existing morse. It keeps coming back to morse, I strongly think that is where our efforts should be focused.

I am no expert in morse, but if it's fuzzy, can we do anything to make it less so? If not, what are the possible renderings of the basic dots and dashes? What are the possible interpretations of those dots and dashes?

And less related, what screencap software do you guys recommend?
 
There's people commenting on the "engine safety" warning from normal combat, it appears to be a normal failure, not something UA-specific.

I understand that damage will cause engine safeties to go off. My thought was on the Antares/SS1 incident.. if safeties are compromised right while you're about to jump to hyperspace well you could end up elsewhere/somewhere/dead like those two ship did.
 
I understand that damage will cause engine safeties to go off. My thought was on the Antares/SS1 incident.. if safeties are compromised right while you're about to jump to hyperspace well you could end up elsewhere/somewhere/dead like those two ship did.

Ah, gotcha.
 
Regarding the VETIOS thing, there HAS been something about the UA that's been there from the start and we've continually missed until now, correct? I think that there's a very strong possibility that this is it.

Looking at the history, it seems like the message all along has been to listen to the UA, and that we're often so close but not grasping what's right in front of us. And more and more, the morse is being pointed out as important. The UA is all but screaming to us "the morse is important, this is how I talk". If there's morse that's been there, unchanging, from the get-go, and there's an unsolved mystery that's been solvable from the get-go, I think it's folly to dismiss the original morse yet again.

It may not be "VETIOS", but there's something to it. The ship drawings, the calling out of astronomical bodies, those were never messages in and of themselves, they were just a fancy way to call our attention to the pre-existing morse. It keeps coming back to morse, I strongly think that is where our efforts should be focused.

I am no expert in morse, but if it's fuzzy, can we do anything to make it less so? If not, what are the possible renderings of the basic dots and dashes? What are the possible interpretations of those dots and dashes?

Exactly my thoughts on this.

And less related, what screencap software do you guys recommend?
I'm also interested to hear what software is good for screengrabs and video recording.
 
- UAs are not camouflaged in any way, they in fact light up, look pretty and interesting and give out the blue chaff effect.

So from this I have come up with a question and a theory. The question basically boils down to why do the UAs make sounds at all, what the purpose of the sound. Granted we have looked into the sound and taken away info from it, but that was from a small section of the audio. Why all the other sound. the groans the whale calls the screams. The Morse we receive could have been even more stylised or hidden in a different way, via encryption for example. But its not. Which to me just screams (literally) as the UAs shouting "NOTICE ME". But heres the thing, they want you to notice them but not move them, They are corrosive to your ship and will try and escape or destroy you.

Flipping part of that on its head... UAs are pretty and light up because they want to be noticed so we pick them up, at which point thay start to destroy us and our technology. They are like poison hidden in a juicy apple that we just can't resist.
 
Did anyone tried to use UA with Trinkets of Hidden fortune?

Description is interesting....
dbc81lv.png
 
Flipping part of that on its head... UAs are pretty and light up because they want to be noticed so we pick them up, at which point thay start to destroy us and our technology. They are like poison hidden in a juicy apple that we just can't resist.

This echoes one of my previous statements:
dfua.jpg
 
Anybody try entering vetios into google translator?

Vetios is apparently galician for 'you' (like 'voi' in italian)

They start morseing that when they receive damage, need I say more?

E: on a less ominous note, entering vetios into google search should have a more nsfw result :D

Well, since Galician is a form of Spanish, & Spanish is said to be based on the Latin spoken by the Roman legions, and the Elite Dangerous Empire is based on Imperial Rome, I have suspicions that UAs are nothing to do with Thargoids, or other alien species, but are the result of Imperial engineering experiments and the Federation convoys were they originally appeared were the result of Federation Intelligence gathering (hence the military convoys), but we will have to wait & see if there is any more evidence to support this hypothesis!
 
In 1.3 the UAs were spawning in a small bubble in the Pleiades. In 1.4 they suddenly moved to the 'shell' and multiplied in numbers.

We don't know if they spawned anywhere else before 1.3, but it safe to say that they are not moving at constant speed from Merope.

It is possible that when Riz's friend got a UA response to a (letters+numbers) challenge it was to "NGC1435" (which is the Merope Nebula) & since nobody took any notice of this clue the Devs changed the UA behaviour to encircle Merope to give us a clearer clue & lead into Horizons. So many possibilities..... :))
 
Well, not quite. All it means is that the theory is not testable.

Indeed my friend, it's a matter of semantics indefinitely for me means that at this point I can't proceed in that direction but that may not always be the case.

In the meantime it is back to the drawing board for me which usually means putting my thinking cap on and trying to focus an approach.

I like the theory that UA's behavior is driven by an unseen interaction between it and a ship. Thinking back to the original UAs that gave out location how else would they know where they were? They had to have been tapping into Universal Cartographics through your ship or else how would it know to call a planet using a Human naming convention? Now the new UA's actively scan your ship and draw pretty pictures of it.... including potential subsystems... or as Lab 69 would put it weaknesses. There has to be some way that the UA is accessing your system and getting information... trick is: is there a way to stop it? or send some kind of feedback through the system? That is where I focus my approach here.

There is a very sneaky possibility that the UA is basically some sort of game mechanic/diagnostic we are being subjected to that may require some breaking of the 4th wall on our end in order to solve. Here is where I'm putting out a MAJOR DISCLAIMER.. this is not a call to look into the game files rather something else easily accessible to all.... I'll try something tonight when I get back home and again it involves playing the game and NOT LOOKING INTO FILES.
 
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