UI Hell in 3.3

The UI in 3.3 is distinctly lacking quality control.

Example 1: https://i.imgur.com/yuiX2Qd.jpg
UI elements are not adhering to global color override

Example 2: https://i.imgur.com/rJigEEb.jpg
Again, most of the FSS is not adhering to color override, perhaps worse is UI elements covered by other UI elements.

I'm pretty sure this was reported during the beta and I am quite disappointed this hasn't been fixed before release.

Thank You :)
 
The UI in 3.3 is distinctly lacking quality control.

Example 1: https://i.imgur.com/yuiX2Qd.jpg
UI elements are not adhering to global color override

Example 2: https://i.imgur.com/rJigEEb.jpg
Again, most of the FSS is not adhering to color override, perhaps worse is UI elements covered by other UI elements.

I'm pretty sure this was reported during the beta and I am quite disappointed this hasn't been fixed before release.

Thank You :)

Is the color override even officially supported? I mean, you have to edit a file manually to achieve this, there is no option in the game and it has always changed the color of elements it shouldn't, like the color of radar signals, making it hard to tell apart friendlies from hostiles.

This is proof that they are able to exempt elements of the UI from the color override, though... so... maybe they could exempt the radar instead? ;)
 
I don't know about support status, probably it isn't "officially supported" but it is clearly supported in the sense that you can create a file and the game has been designed to read that file and modify UI colors accordingly.

Point being, there is no benefit in modifying UI colors if only some elements actually get modified. Either all of them do, or none of them do.
 
I don't know about support status, probably it isn't "officially supported" but it is clearly supported in the sense that you can create a file and the game has been designed to read that file and modify UI colors accordingly.

Point being, there is no benefit in modifying UI colors if only some elements actually get modified. Either all of them do, or none of them do.

In Example 1, those elements use two separate palletes now, one for the Combat UI and one for the Analysis UI, but your broader ship UI uses one consistent colour scheme, so it makes sense for them to use separate values.
 
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You've modded the game. Don't complain about QC.

It's not modding, it's an "officially" supported way of changing HUD colors for people who are colorbind and/or object to orange. And again, I repeat the message, if you are going to allow people to modify HUD colors, change them all, not just some random elements. Change them all or none at all.
 
It's not modding, it's an "officially" supported way of changing HUD colors for people who are colorbind and/or object to orange. And again, I repeat the message, if you are going to allow people to modify HUD colors, change them all, not just some random elements. Change them all or none at all.

It either is official or not, it cant be "official" just like things cant be "legal". In this case, it is not an official feature of any kind.
 
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It's not modding, it's an "officially" supported way of changing HUD colors for people who are colorbind and/or object to orange. And again, I repeat the message, if you are going to allow people to modify HUD colors, change them all, not just some random elements. Change them all or none at all.

At some point in time, someone discovered the xml files and tampered with them. He/She discovered that it was possible to change some colors.
This qualifies as hacking - and to my understanding is not even close to be officially supported.

If you think its officially supported, then why the hell did you not add a ticket instead?
 
It just blows my mind that you good folks are even arguing against me. Forget about whether this is supported or not, either way it's a mess in the current state. Can we not agree upon that at least? :)
 
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I just blows my mind that you good folks are even arguing against me.

We are arguing because what what you say is factually wrong, and you insist FD changes things based on these falsehoods. That is how discussions work. :) IMHO FD should ignore this and work on a proper tool that works on ALL platforms instead. Spending time to support a hack that only works for some anyway is not that good an idea, unless it can be done in a few minutes.
 
We are arguing because what what you say is factually wrong, and you insist FD changes things based on these falsehoods. That is how discussions work. :) IMHO FD should ignore this and work on a proper tool that works on ALL platforms instead. Spending time to support a hack that only works for some anyway is not that good an idea, unless it can be done in a few minutes.

What I am saying is factually correct, with screenshot evidence. I agree with you that there should be a proper in-game method of changing colors but that is for a different discussion.

It's not a "hack" or a "mod".. It's clearly an intentional design decision written into the code to read that file if it exists. It may not be supported, but at some point during development there was an intentional effort to check for the existence of the override file, read it, and adhere to the policy defined within.
 
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It just blows my mind that you good folks are even arguing against me. Forget about whether this is supported or not, either way it's a mess in the current state. Can we not agree upon that at least? :)

If it leads to being able to change colours on all platforms with officially supported options I'm all for it. I'd trade my orange nightmare for your "UI hell" any day.
 
If it leads to being able to change colours on all platforms with officially supported options I'm all for it. I'd trade my orange nightmare for your "UI hell" any day.

Forgetting about colors, the fact that there are UI elements sitting over the top of other elements is alone, UI Hell, regardless of color
 
It's not modding, it's an "officially" supported way of changing HUD colors for people who are colorbind and/or object to orange.

What I am saying is factually correct, with screenshot evidence. It may not be supported.

Dude, stop it. JUst say:"I was wrong, it indeed is not officially supported." That way we can move on with the disucssion. Changing your stance and pretending it never happened is weak.
 
This is proof that they are able to exempt elements of the UI from the color override, though... so... maybe they could exempt the radar instead? ;)

The main issue with that would be that this is only possible due to these being separate systems they've bolted on to the game. Adding the ability to do it with individual elements of the legacy UI would probably mean rebuilding those individually from the ground up.
 
We are arguing because what what you say is factually wrong, and you insist FD changes things based on these falsehoods. That is how discussions work. :) IMHO FD should ignore this and work on a proper tool that works on ALL platforms instead. Spending time to support a hack that only works for some anyway is not that good an idea, unless it can be done in a few minutes.

+1
Have a rep!
 
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