unfair npc's

I think that is not a CMDR. No engineered ASPX with 5C bi- has very low shield capacity. High rank NPC can tear her easily.


can that be done on an xbox controler? and thanks thats advice i will defenetly try to do
And I am using a xbox pad on pc, and it is possible to play almost without a mouse and keyboard. But you must combine two buttons on pad.
 
I think that is not a CMDR. No engineered ASPX with 5C bi- has very low shield capacity. High rank NPC can tear her easily.



And I am using a xbox pad on pc, and it is possible to play almost without a mouse and keyboard. But you must combine two buttons on pad.
Almost? I only use my keyboard to alt-tab if I want to interact with my other screens.

I think the only interaction I use my keyboard for in-game is naming my ships.
 
An Asp equipped for mining has got no chance against a pirate Anaconda or FDL that interdicts you, neither can it deal with a FAS and three Vultures in a wing that come and check you out in the mining belt. If you want to shoot things, take a break from mining, equip your ship properly for combat, then go and have some fair battles. When you want more credits for all your rebuys, go mining again. The worse thing about these pirates is that they nearly all have hatchbrakers, so you lose all your hard-earned cargo even if you win the fight.
Depends on your load out. I remember that I killed Anacondas in my multi-purpose Asp.
 
Yeah but losing hardpoints to mining lasers and internals to collectors, refinery, and cargo is a pretty substantial impact on combat effectiveness.
Obviously it isn't as effective but the claim was that winning against an Anaconda is impossible. It's not. I played the first few years exclusively in multi purpose ships, mostly Asp and Cobra. I managed to kill every NPC in game. I never used HRPs, MRPs or SCBs. I didn't engineer my ships either. And I am not even good at combat, every dedicated PvPer will defeat me.
The Asp has plenty of hardpoints and internals, creating a combat / mining hybrid isn't difficult at all as long as you don't follow the META. You can use two small hardpoints for mining lasers or one medium hardpoint for seismic charges and one small hardpoint for abrasion blaster, and still have enough fire power to kill an Anaconda. Especially if you engineer your ship.

PS
There:
You even have two free size 2 internals for structural reinforcement or more SCBs. And I managed to kill Anacondas without the engineering...
 
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Obviously it isn't as effective but the claim was that winning against an Anaconda is impossible. It's not. I played the first few years exclusively in multi purpose ships, mostly Asp and Cobra. I managed to kill every NPC in game. I never used HRPs, MRPs or SCBs. I didn't engineer my ships either. And I am not even good at combat, every dedicated PvPer will defeat me.
The Asp has plenty of hardpoints and internals, creating a combat / mining hybrid isn't difficult at all as long as you don't follow the META. You can use two small hardpoints for mining lasers or one medium hardpoint for seismic charges and one small hardpoint for abrasion blaster, and still have enough fire power to kill an Anaconda. Especially if you engineer your ship.
Right, but that's an ASP outfitted for mining and combat. It's going to be sacrificing some mining utility and honestly I hate flying the ASP so much that I can't even really think about Core mining in the thing.

It's possible, but it will take forever to kill an Anaconda if it's anything above Master. Especially in an Asp.
 
Right, but that's an ASP outfitted for mining and combat. It's going to be sacrificing some mining utility and honestly I hate flying the ASP so much that I can't even really think about Core mining in the thing.

That's why I said it depends on the load out...

It's possible, but it will take forever to kill an Anaconda if it's anything above Master. Especially in an Asp.
Sorry but that's simply not true.
PS
Maybe in a CZ...
 
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Nah. There's easy ways of dealing with NPCs. In this instance, AspX vs Annie, first thing I'd do it put 4 pips to shields and 2 pips to engines and t-bone the Annie. Having a good idea of the shield strength I'd then decide if I should ram to death, snipe at a distance, or move on. In most cases I rub the shields and hull off till they blow up real good. A few t-bones and year done.
I just get behind them and fire all weapons... ;)
 
That's why I said it depends on the load out...


Sorry but that's simply not true.
PS
Maybe in a CZ...
You're sacrificing a lot of your power for mining tools and are going to be hauling either limpets or cargo, which is going to slow you down. Plus you'll have an undersized shield in most cases, and Point Defense to prevent cargo being vented.

Either way, I don't really care. I'm not the person who claimed it's impossible to kill an Annie with an Asp. My argument was that Multi-purpose is not the same as outfitted specifically for mining.
 
It's been ages since I flew one, but in a fully set up Vulture, which is a small ship, I'm confident enough to wipe the floor with any single NPC opponent outside a combat zone. With a fully kitted out medium ship (same size class as your AspX), I will kill any NPC ship, and (with a diffferent loadout) dominate the majority of CZs - and I am by no means an exceptionally good combat player. If I need to be reminded of that, I try to fly to Jaques in Open...

If you think I'm lying, come over to Colonia. We can wing up and tackle a few RES or CZs. I have holidays between 22. December and 12. January, so timezone is somewhat optional for a single demonstration.

If you're saying that a medium (as is your AspX) ship can't be kitted out for both NPC interdiction survival and mining, we can also have a go - although in this case, I'd prefer to use a Krait Mk.II. But usually, I go core mining in a DBX and simply ignore the NPCs. NPC interdictions are easy to escape. If you want to join, I could also set up a Keelback - but expect to get bored, as I won't fight in one of those.

P.S.: Mining in the Colonia area is also better than arond the Bubble :)
no i believe you, been looking into the engeneering and looks like i was missing out on alot. but i would be very happy and gratefull if you were willing to still wing up and let me learn from you,if your willing to?
 
Python is an effective mining/combat ship. You wont lose to pathetic npcondas unless you yourself are the problem. Plus youll have enough cargo space that you wont be the poorest miner
 
no i believe you, been looking into the engeneering and looks like i was missing out on alot. but i would be very happy and gratefull if you were willing to still wing up and let me learn from you,if your willing to?

As long as you're out in the Colonia region next week or after, sure. Otherwise, if you're in the Bubble, I can recommend the Fighter Club (a subdivision of the ARRC).
 
I always like it when a discussion on the forums turns out to be productive.


While I understand where you are coming from I wouldn't want to see this in game. Even in Skyrim where you have scaling NPCs based on your rank, if you throw away all your armor and weapons you will be no match for a dragon. There are several other games where NPCs scale based on skill or level, but I don't know a single game that would take your equipment into account. This would result in a very flat experience, where it doesn't matter which equipment you fit and you would always face the same challenge. Getting better equipment and overcoming enemies which used to be too hard for you is way more rewarding. Otherwise you end up in a situation where it doesn't matter if you fly a Sidewinder or Anaconda.



While I agree that this level of toxicity is unneeded, it always helps when you ask for advice rather than blaming the game for your mistakes and lack of understanding. So next time you run into a problem I suggest you don't write a rant where you demand that the game gets changed to suit your personal experience. Yes, the game can be unforgiving and it doesn't hold your hand like CoD. But that's exactly what some people like about it, and any attempt to change that will make them snarky. As always, don't ask other people to change before you didn't reflect your own behaviour.
also well said, and thanks. ive gone to playing in solo mode. think that may be better for learning the game, and if i read things correctly there is already a "security blanket" in place to help keep me alive in game. i just didnt see it,might never have if not for some of the better people who posted great advice thank you all! it still bothers me that there are people who target the new or weak as opponents to attack, but i guess thats what happens when small minded people get big guns. again thank you all for helping and in a little while hope to see you out in the dark, once i "get gud" and for anyone i might have been rude twards sorry it was frustration,but when first read some of the comments didnt help. and for those that just spit out crap,hope to bump into you once i get gud
 
can i get to colnia in solo then switch over and meet up with you or do i need to get there in open to be able to meet you?
You can travel in Solo and switch to Open. I recommend switching after you've docked and handed in your exploration data.

I will say the best way to "git gud" is to take some knowledge from the forums and other sources, but feel it out and try it for yourself.
 
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