Unknown Artefact (or artifact) Community Thread - The Canonn

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I think we need a good quality recording from beginning to end (let it die) of the UA. All 8 or so minutes recorded using the external cam with multiple ships recording.
 
second wave of PM sent out. Hey rizal, did you want in on the Canonn? we have 54 members as of right now. We're adding more to the list for a massive friends list. Just PM me your CMDR name (i know it already, but if i have a PM it helps keep track of whoes on the list :D )

I haven't received the 2nd lot of names, only the first lot......I think.

Just been having another thinking session - dangerous, I know.

Seems to me that the UA doesn't interact with anything other than rot ships from the inside and transmit morse/make sounds. The hints, "have you listened to them?" and "not everyone will get it" suggest to me that it's the morse we should focus on (only morse literati will get it - i.e. not solve the puzzle, but recognise that there's morse)

Given the thought that we may already have glossed over the answer, I suggest we focus on ONE thing at a time, and for now that should be the morse.

So the UA spits out the morse for the nearest celestial body. What if there is no celestial body for a very long way, what does it do then? What do two or more in the same instance do - do they morse the same thing?

The other hint from MB was that they are only found in certain regions of the galaxy. That's regions in the plural. So far, they're all in the human bubble. Perhaps there's some more in another region, and when those are found something will become clearer? The morse points to the idea that these things are navigational tools somehow. Random thought: has anyone tried fitting it in outfitting?

It's come up many times that the UA may be used to locate a hidden planet/system/area. I don't think we're supposed to just take off searching the galaxy with the thing (too many systems to search that way while the UA rots your hull). But maybe there's a cleverer way to do it?

The wings mechanic came at the same time as the UA in the game, and I feel that's connected - we're supposed to use the wings mechanic for this. What happens if 2 or more UA holders are in a wing but separated by many light years - maybe the UA facilitates huge jumps when used in this way?

The difficulty is that we're all theorising in a random way. I like that this is not hierarchical and there is scope and power in that randomness for us to gather a lot of ideas, which we have done. We've also organised ourselves and built the wiki. Somehow we need to take that massive ideas gathering and focus it, co-ordinate it. Again, I think we should narrow our enquiries and experiments to one at a time. Many minds on one thing, rinse and repeat. And I suggest the first thing be the sound, the morse (I know we've looked at this a lot and everyone has done fantastic work on it - maybe we've just missed something)

Kerrash has said we've started going the right way with a theory in the last UA thread but then we diverted or stopped on it. Also yes it has been tried and reported I thought on the wiki about outfitting it............
 
I think we need a good quality recording from beginning to end (let it die) of the UA. All 8 or so minutes recorded using the external cam with multiple ships recording.

To add to this I suggest that we have ships recording at different distances (remember the sound difference a few pages ago?) both in and out of cockpit.
 
Seems to me that the UA doesn't interact with anything other than rot ships from the inside and transmit morse/make sounds. The hints, "have you listened to them?" and "not everyone will get it" suggest to me that it's the morse we should focus on (only morse literati will get it - i.e. not solve the puzzle, but recognise that there's morse)

[...]

So the UA spits out the morse for the nearest celestial body. What if there is no celestial body for a very long way, what does it do then? What do two or more in the same instance do - do they morse the same thing?

Same question can be asked re proximity to Voyager 1/2.

[...]

The wings mechanic came at the same time as the UA in the game, and I feel that's connected - we're supposed to use the wings mechanic for this. What happens if 2 or more UA holders are in a wing but separated by many light years - maybe the UA facilitates huge jumps when used in this way?

Using it as an system to system Wings beacon could be a very interesting test. Only flaw here is why does it degrade, if that is its purpose? Is it a one-use system-to-system beacon only?

And sticking with Morse, why does it even use Morse, and where did it learn it? I think answering the latter is almost as important as any tests.

Edit: BTW, where did the "not everyone will get it" hint come from? I have not heard of that one.
 
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The Leonard Nimoy link is intriguing. Remember "The Voyage Home" where a probe emitting whale song turned up and started destroying earth? They had to go back in time to get a humpback whale to talk to the probe. Is there anywhere in game where whales are kept in preservation or something?

Edit: As I recall, the whale's name was Gracie? Name of a starport or planet?
 
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Same question can be asked re proximity to Voyager 1/2.

Good point.

Using it as an system to system Wings beacon could be a very interesting test. Only flaw here is why does it degrade, if that is its purpose? Is it a one-use system-to-system beacon only?

Maybe to limit the use of it in this way, yes.

And sticking with Morse, why does it even use Morse, and where did it learn it? I think answering the latter is almost as important as any tests.

Yep, I agree.
 
The wings mechanic came at the same time as the UA in the game, and I feel that's connected - we're supposed to use the wings mechanic for this. What happens if 2 or more UA holders are in a wing but separated by many light years - maybe the UA facilitates huge jumps when used in this way?

Nice thought, don't think it's been tried, either.

On what the UA's Morse is when a long way from a body - you get the system name.
 
I haven't received the 2nd lot of names, only the first lot......I think.

hey ratking! The second wave only goes out to the newcomers. They will add the current list so you will receive the invite eventually :) as more and more join the newer people will have to do more work adding a bigger list than the founding members!

Really, the only advantage to being a founder is the shorter list :D
 
Same question can be asked re proximity to Voyager 1/2.



Using it as an system to system Wings beacon could be a very interesting test. Only flaw here is why does it degrade, if that is its purpose? Is it a one-use system-to-system beacon only?

And sticking with Morse, why does it even use Morse, and where did it learn it? I think answering the latter is almost as important as any tests.

Edit: BTW, where did the "not everyone will get it" hint come from? I have not heard of that one.

I think the degradation is a simple problem of the cargo system in E: D.
An object that is scoopable, automatically degrades over time, due to set mechanics.

I recon the radiation (toxic) damage it deals to your ships internals might be induced by
high powered radio waves, or even harmful fusion reactions and ejection of used up fuel(the pixie-like cloud).
Thinking about the fueling again, we know for sure, that military drives in Frontier:Elite had "Radioactive waste"
as a byproduct to fuel consumption, maybe it uses one of those drives/generators?

May i suggest to note in another thread, what is commonly known about the ua,
has been tested and confirmed along with the recordings?
 
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Same question can be asked re proximity to Voyager 1/2.

Edit: BTW, where did the "not everyone will get it" hint come from? I have not heard of that one.

Yup, and....

The 'not everyone will get it' hint came from someone here who had a friend who had a friend (I think it was twice removed anyhow) who's apparently an FD QA. They fed them a question and this was part of the response.

Not sure I'd accept it as a definite piece of fact - but it doesn't change much either way. It's like saying 'Quantum Theory: not everyone will get it'.
 
Yup, and....

The 'not everyone will get it' hint came from someone here who had a friend who had a friend (I think it was twice removed anyhow) who's apparently an FD QA. They fed them a question and this was part of the response.

Not sure I'd accept it as a definite piece of fact - but it doesn't change much either way. It's like saying 'Quantum Theory: not everyone will get it'.

Some one was friends with a friend of a QA tester, and was harassed for answers lol
The QA tester said it was in fact thargoid, and that not every one will get the point of the ua.
the post was a picture of a text message from said QA tester with blacked out names.

For what its worth :)
 
There's one at 3.46 that might potentially be able to be twisted into the UA wail I think.

I believe there are more whale (and dolphin?) sounds on the actual disc, this is just from the Greetings portion of the disc. Whales were the only animals included on that apparently. Edit: So again the question, were the whale greetings on the in-game audio for the two Voyager probes?

If anyone has a link to the full (real) golden disc audio, please post it here - there were only various snippets the last time I went poking around the NASA Voyager site. Same for the in-game probe audio greetings message if anyone has it.
 
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All right, working with Audacity on Ratking15 and Zenith's audios, and...IMO some parts are identical. In a way. I'll share my results later, I'm going to listen to the purrs a bit more. I only took the sample in which they're "synced" (so from 1m29 to "...I'll do it").

Just one thing: Ratking's audio has two "clean" purrs and one included in the howling, whereas Zenith's has three and one in the howling. It's probably already been mentioned countless times though, sorry in advance.
 
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