Unknown Artefact (or artifact) Community Thread - The Canonn

Status
Thread Closed: Not open for further replies.
One tiny problem: all Thargoids are female (as far as we know). So they may be coming for our men.

2387534dad134b37a0e02aa7716e5b358da544bbbcb5dc815de6f53c50b814cb[1].jpg


:eek: :eek:
 
No need for your snappy attitude. I know what Space Invaders sounds like and I have listened to the UA sounds at various speeds. It's not Space Invaders.

Yes, sir! You're right sir, it's Elite: Dangerous sir. No snappy attitude, just irony. By the way, it's not, but it seems like. And that was useful indeed.
 
This would make us all criminals, because it's against the law under all factions to interfere with generation ships.

Says the man who stole cargo from a Federal Navy convoy... :)

If the UAs are indeed from a generation/colony ship that would explain why their degradation stops when in the human-happy atmosphere of stations. (That or they just get too dizzy in the centifugal spin going on!)
Of course, the fact that they degrade in normal space would seem to be a block on that theory. Except... maybe... perhaps they degrade as part of a mechanism designed to greatly reduce 'non-authority' or otherwise 'rogue' commanders from bothering generation ships per the law against interfering with them. A possibility.

(Still working out ideas that reconcile various other factors of the UAs in relation to this theory, but I thought I'd lob that up for now.)
 
Says the man who stole cargo from a Federal Navy convoy... :)

If the UAs are indeed from a generation/colony ship that would explain why their degradation stops when in the human-happy atmosphere of stations. (That or they just get too dizzy in the centifugal spin going on!)
Of course, the fact that they degrade in normal space would seem to be a block on that theory. Except... maybe... perhaps they degrade as part of a mechanism designed to greatly reduce 'non-authority' or otherwise 'rogue' commanders from bothering generation ships per the law against interfering with them. A possibility.

(Still working out ideas that reconcile various other factors of the UAs in relation to this theory, but I thought I'd lob that up for now.)

Degrade = security measure / none authorised personal has it = Self destruct by degrading all systems it can reach (its own and the ship that has it).
 
The Mayflower sailed in 2097. That is 1204 years ago. They probably used quite some time to reach 0,6C. But they should still have made it about 400-500 ly out by now.

Yup, but that one is the exception. The others all left much later (the Bubble Ark ships) which went at the blazing acceleration speed of 2G. 200 of them or 15,000 of them, depending which newspaper you believe, before they were banned.

Edit: One of the reasons they stopped: "It's well worth thinking about. If you settle a couple of parsecs out on an untouched planet then in two generations, yes, only two, your new settlement will have been overtaken by the advancing wave [using the new hyperdrives] of what the two big bullies like to call civilisation. Maybe it's time to stop settling planets. [with bubble arks]"
 
Last edited:
He said _some_ of it is not canon on the wiki as it is fan-created. The Oresrians, however, do appear in at least two of the new lore books (which are canon) as a faction of the Thargoids (the one humanity met and either defeated with the virus or made peace with in FFE). What is likely not canon is their use in the FFE fan fiction by Drew and others, and perhaps their appearance description.

The quote from Drew I included in my post is very clear: there is no canon description of the Thargoids beyond the very limited information in T. James' book. I'm not questioning the existance of the Oresrians; that is canon. I am questioning the physical description you based your point on. That description is not canon.
 
Which is probably the only way it could happen - as the FFE journals state the sublight speed of the colony ships, and the year they left Sol - someone with better math skills than me can work it out but I think the furthest they could have got by current game year is something like 50 or 60Ly from Sol, if that. Someone worked it out once for me and I've forgotten now, it could possibly be even less than that.

Edit: They did not leave that long ago, only 100 years or so IIRC. Relativity makes my brain hurt too, so someone else can figure out how much time for collaboration that allows. The ships weren't going very fast (with the one exception that Han Zen posted about), something like 0.2C IIRC.

So, using the second calculator from http://hyperphysics.phy-astr.gsu.edu/hbase/relativ/tdil.html, at a relativistic speed V=0.6C (the reported speed of the Mayflower), time dilation T should be 1.25, meaning, that one year aboard the Mayflower would appear to take 1.25 years for us.

Taken purely from the point of view of Sol, then, let's say they reached V=0.6C 500 years ago, that would give them an 'extra' 125 years.

Since we have no information as to the rate of acceleration, and therefore how quickly it reached that speed, or if it's still accelerating, the total time dilation for them, relative to Sol is difficult to calculate. One thing, though, according to an answer here http://www.thenakedscientists.com/HTML/questions/question/1000139/ only 1 year's acceleration at 1g is required to reach over 0.7C, so they might have spent over 1000 years at 0.6C, which gives over 250 years extra time.

But of course, now that humanity is scattered throughout a large volume of space, the mayflower's time dilation is not the same for all humans, in many cases it's less than 1, so they would actually appear to be travelling faster through time!

And of course, this is all cod science by a computer programmer that's just woken up, based on a work of fiction ;)
 
Another test - any other canister (specifically not SAP8) in quantities of 6+ in close proximity to the UA to look for "proximity effect" rather than "SAP8 effect".

Absolutely - these are great results, and I salute the CMDRs that have taken this particular bone and run with it, so the next step is to take SAP8 back out of the equation and see if any (homogenous and heterogeneous) cargo drops of the same number of canisters has the same effect.

If so, would certainly make testing easier! Poor old nilreb is suffering financially I think!

Edit - and his idea of jettisoning into ready-mades clouds of cargo (see below) to avoid degradation on those canisters is a good one (+1 there nilreb)
 
Last edited:
42'er

Another test - any other canister (specifically not SAP8) in quantities of 6+ in close proximity to the UA to look for "proximity effect" rather than "SAP8 effect".

Maybe this is why they recently increased the amount of free items that can be in any one instance...

For such tests there are 42'er canister instances in weak signal sources (WSS) to found all the time!
1.1/1.2/1.3 and also seen far far out of the bubble. Advantage: no degrading (until scooped up first time)

Don't ask why it is always 42 canister for me .... :D:D:D

We salute you!
 

Attachments

  • 42_er_instances.jpg
    42_er_instances.jpg
    201.4 KB · Views: 126
  • 42_er_instances_2.jpg
    42_er_instances_2.jpg
    124.2 KB · Views: 115
Here's the video of this evening's main testing.
http://youtu.be/3KGCwk_CiGk
(Sorry about the poor quality right now, YT is taking an age about the processing)

All tests conducted in the shadow of Sleipnir A 1 with Cmdr nilreb.

0:00 - 1:22 / Only UA. 5 purrs.
1:35 - 2:43 / UA + 8x SAP8. *3 purrs*
3:32 - 4:00 / UA + 6x SAP8. *3 purrs*

4:25 - 5:03 / UA + 5x SAP8. 5 purrs.
8:40 - 10:20 / UA + 6x SAP8. 5 purrs.
12:40 - 14:25 / UA + 7 SAP8. 5 purrs.
16:24 - 17:54 / UA + 8x SAP8. 5 purrs.

It seems that it takes 8x SAP8 near the UA to change the sound from 5 purrs between honks to 3 purrs.
Also, the UA must in within the "cloud" of SAP8s. If the distribution is too loose, the UA emits 5 purrs like normal.

Distribution of the SAP8 around the UA when it made 3 purrs.

The video stopped because I think it hit some file limit. I did some more listening with 8x SAP8 and tried nudging 2 of them closer, which didn't seem to make a difference.
I agree that 12x SAP8 in close proximity to a UA is the way to go with further testing. We need to work out exactly how far cargo drifts from the cargo hatch and get 2-3 people to try and drop SAP8s into a small area with a UA in the middle.

What I think this means though is that 8x SAP8 "activates" something about the UA.
One of the tests I'll be performing soon is travelling to Polaris and see if it makes a difference to entering the system (I'm not expecting to be able to). Confirm or deny, I'll find out.

I'm currently parked up in Leonard Nimoy Station btw. :)

Outstanding work +Rep. Will be adding this to the front page shortly.
 
Absolutely - these are great results, and I salute the CMDRs that have taken this particular bone and run with it, so the next step is to take SAP8 back out of the equation and see if any (homogenous and heterogeneous) cargo drops of the same number of canisters has the same effect.

If so, would certainly make testing easier! Poor old nilreb is suffering financially I think!
Not really ... The mission payment is really satisfying @ high ranks and reputation. Thats why I can concentrate to help other often.
And when you are gone trough these holy gral: "Elite in trading" (over 1000 mio Cr only in profits) what to do with the money?
(Disclaimer: I have choosen this harder way for some time to have not the "Founders" advantage against other player.)

Only must take care about to often "abandon" "SAP 8" missions (-> legal SAP 8 then) because of the big REP decrease.
And this can be history if Frontier enable the "Haulage" function in cargo (left panel) again.
No one can really happy with that disabled haulage function and the abandon possibility (SAP 8) with 55K fine and list price 60K all the time.
Need work from Frontier.
But currently help us a little bit. And is of course a very nice role for me for this time ...

We salute you!
 
Last edited:
Here's the video of this evening's main testing.
http://youtu.be/3KGCwk_CiGk
(Sorry about the poor quality right now, YT is taking an age about the processing)

All tests conducted in the shadow of Sleipnir A 1 with Cmdr nilreb.

0:00 - 1:22 / Only UA. 5 purrs.
1:35 - 2:43 / UA + 8x SAP8. *3 purrs*
3:32 - 4:00 / UA + 6x SAP8. *3 purrs*

4:25 - 5:03 / UA + 5x SAP8. 5 purrs.
8:40 - 10:20 / UA + 6x SAP8. 5 purrs.
12:40 - 14:25 / UA + 7 SAP8. 5 purrs.
16:24 - 17:54 / UA + 8x SAP8. 7 purrs.

It seems that it takes 8x SAP8 near the UA to change the sound from 5 purrs between honks to 3 purrs.
Also, the UA must in within the "cloud" of SAP8s. If the distribution is too loose, the UA emits 5 purrs like normal.

Distribution of the SAP8 around the UA when it made 3 purrs.

The video stopped because I think it hit some file limit. I did some more listening with 8x SAP8 and tried nudging 2 of them closer, which didn't seem to make a difference.
I agree that 12x SAP8 in close proximity to a UA is the way to go with further testing. We need to work out exactly how far cargo drifts from the cargo hatch and get 2-3 people to try and drop SAP8s into a small area with a UA in the middle.

What I think this means though is that 8x SAP8 "activates" something about the UA.
One of the tests I'll be performing soon is travelling to Polaris and see if it makes a difference to entering the system (I'm not expecting to be able to). Confirm or deny, I'll find out.

I'm currently parked up in Leonard Nimoy Station btw. :)

Thanks again Zenith,

very well made video. I like how you reduce the tests to the absolute necessary parts. Makes the audio analysis much easier. :)

I've made a bit of audio analysis to see if there is further information to gather. I recorded always one How to Howl Sequence (H2H) per test. I've marked hidden or silent purrs yellow. That is how it looks in audacity:

ua_sap8_analysis.png

There are two things that are very interesting:

  • If you consider the hidden purrs the differences are a little bit bigger between the tests. I've marked two additional parts that are different from standard behaviour.
    0:00 - 1:22 / Only UA. 7 purrs.
    1:35 - 2:43 / UA + 8x SAP8. *5 purrs*
    3:32 - 4:00 / UA + 6x SAP8. *3 purrs*

    4:25 - 5:03 / UA + 5x SAP8. 7 purrs.
    8:40 - 10:20 / UA + 6x SAP8. 5 purrs.
    12:40 - 14:25 / UA + 7 SAP8. 6 purrs.

    16:24 - 17:54 / UA + 8x SAP8. 7 purrs.
  • The H2H stays always the same length of about 40 seconds. What changes are the pauses between the purrs. You can see it very good in the 3:32 - 4:00 Test. It changes from 2.5 seconds in 0:00 Test to ~3,75 seconds in the 1:35 test the maximum of 7 seconds in the 3:32 Test.

What i don't really understand is why there are less purrs in the 3:32 test. Is it possible that you took out the SAPs after the sequence has already started?
 
Last edited:
So, using the second calculator from http://hyperphysics.phy-astr.gsu.edu/hbase/relativ/tdil.html, at a relativistic speed V=0.6C (the reported speed of the Mayflower), time dilation T should be 1.25, meaning, that one year aboard the Mayflower would appear to take 1.25 years for us.

Taken purely from the point of view of Sol, then, let's say they reached V=0.6C 500 years ago, that would give them an 'extra' 125 years.

Since we have no information as to the rate of acceleration, and therefore how quickly it reached that speed, or if it's still accelerating, the total time dilation for them, relative to Sol is difficult to calculate. One thing, though, according to an answer here http://www.thenakedscientists.com/HTML/questions/question/1000139/ only 1 year's acceleration at 1g is required to reach over 0.7C, so they might have spent over 1000 years at 0.6C, which gives over 250 years extra time.

But of course, now that humanity is scattered throughout a large volume of space, the mayflower's time dilation is not the same for all humans, in many cases it's less than 1, so they would actually appear to be travelling faster through time!

And of course, this is all cod science by a computer programmer that's just woken up, based on a work of fiction ;)

It seems they may have gotten further than my guess.

If those nasty Purrs are infact the radio emissions characteristic of a Bussard ramjet and are slowed down due to red-shift, we have to get on the "other side" of them to change the Purrs.

This is the relativistic homeing beacon idea. That is quite silly :)
 
Status
Thread Closed: Not open for further replies.
Back
Top Bottom