I was looking forward to Palin the most because of his existing lore connection, not to mention the G5 drive upgrades. I have a significantly higher grind tolerance than most in this game, and have actually enjoyed a lot of this update.
But this Unknown Fragments snipe hunt is just a broken, tedious activity that I can't even call bad gameplay--because that would involve calling it
gameplay of any kind. Let's tally up the ways in which this activity fails hard:
- There is absolutely zero in-game conveyance. Nothing in the game, not one solitary thing, even tells a player what an Unknown Fragment is, let alone suggests where to begin looking for it.
- The player has to be reasonably familiar with the UA storyline to even be capable of guessing that UFs might be pieces of UAs.
- Even if they can make that leap of intuition based on the by-definition ambiguous word "Unknown" being in both items, they have no choice but to rely on the Internet for digging up info on where UAs typically spawn.
And then the kicker: even if they already have all of that information--even if, like me, they're pretty plugged in to the community and lore of the game--even then the actual activity of gathering them involves going to a given system that spawns UAs, and sitting there in supercruise
literally doing nothing. Waiting for a random signal source to spawn, and hoping it's an Anomaly type. Then, when we drop into that Anomaly signal source, we go ram or shoot the UA, and out pops one or two UFs. One might spawn immediately. Or you might be waiting for an hour or more.
Then we repeat that as many as twenty, twenty-four more times if your luck is really bad for how many fragments spawn.
I've been doing this in the same system many others are using, with the same methods. Know how many UFs I have to show for more than four hours of this?
Two.
Seriously, who signed off on this? What person, when presented with the idea of expecting players to put together all of the above and then spend hours upon hours literally just sitting in SC in specific systems waiting for an Anomaly to randomly spawn... what person said, "hey, that sounds like a lot of fun"? Anyone? Was that question even
asked at any point? I defy one single, solitary person from FD to come into this thread and try to defend the above process as good gameplay of any kind.
You
cannot. There's a lot of things about this update that I love, and I will go to bat for this development team when they're getting unfairly criticized. But Palin's unlock criteria? Every bit of criticism is richly deserved. This is objectively bad design that needs to be the subject of a "what did we do wrong and how can we fix it" type of meeting.
Also, can we talk about what kind of whackadoodle thematic sense it even makes to have Palin be the one and only Engineer so far who can craft G4 and G5 Thruster upgrades? It feels completely contrived and artificial, like FD wanted to gate the best Thruster mods behind a tough access quest but didn't stop to think about whether it made any kind of sense for that specific person to have that as their specialty, or whether the kinds of players who would be most interested in Thruster mods would have any reasonable expectation of enjoying the kinds of things they have to do in order to access said mods.