Update 1.1.3

thanks guys. tyczj, I hadn't thought of workshop items - steam didn't explain, but the download was at the Planet Coaster game listing from the Steam Library tab, so i thought game, but perhaps it was local maintenance only.

I noticed the same thing yesterday. Maybe just a sync?
 
@Periocus The whole ride needs to be the same colour. Not ideal, but a quick fix if you want to have a different name. I just call mine The Sizzler [happy]


(problem with images showing, will add pics later)


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One thing that I'm hoping is part of the April update is something that has probably been asked for quite a bit - Entrance and Ticket Booth "Scenery".

What I mean by that is things like Price Boards, Promotional Banners, Promotional Posters, Map Stands/Boxes and maybe even display stands. I recently build a entrance are in my new park and realised that this is the sort of thing it was missing to make it look like a proper entrance plaza area.
 
1.1.4 is a dev build, 1.2.0 will be released in April. Spoiler Sam will be showing it off in live streams from PAX East in the coming weeks.
 
1.1.4 is a dev build, 1.2.0 will be released in April. Spoiler Sam will be showing it off in live streams from PAX East in the coming weeks.

Yeah, but why would they use a dev build for a normal wednesday livestream and risk crashes and/or spoilers? I think this was actually a new stable build that will be pushed out as a small update in the next weeks (maybe even before PAX?)
Why else would they stream with a new build? Until now they always streamed with the current steam build.
 
I thought the same.. They have a habit of subtly revealing new things before they go live... They did it with the Twister too... So I hope it goes live before April (which, by the way is still 6 weeks away at least).. It doesn't make sense to use a build in streams that won't be available for weeks...

Plus... Nothing else new was seen - so I'd be surprised if a dev build that was gearing up to such a huge update would only contain 1 new thing.

All seems a bit suss
 
Hi Andy,

thank you for the completeness now of the shop signs, but what's about the missing signs of the fltarides. If I'd understand your message from the 26th of January right, you told that they will be included in update 1.2?

Regards
Michael
 
Sorry that these got left out again - let me try and explain why this happens. Development of Planet Coaster continues (with lots of exciting things that I can't talk about right now) on a day to day basis, and changes are committed to source control in the "trunk" (or "mainline"). When we do a "smaller" update like this - the "double point" updates, we use the previous update as a base and selectively merge (or " cherry pick") fixes for specifically highlighted issues, or new features on to the new update from this trunk. When we do a "big update", such as the 1.1 Holiday Update we take this from the trunk, including all the fixes that have been made up until this point.

The reason we don't merge everything on to smaller patches like this is that it takes a great deal of time to merge and test all of these changes. Basing every point update on the trunk isn't really practical either as again the testing burden would be much higher, and we'd have to go through and remove lots of in progress features that aren't currently ready.

So this is why the new signs have been missing from updates - they simply haven't been merged to the "1.1.x" patches yet, but will be included in 1.2.

He is talking about signs in generic and not specific ride signs and he did not say which will be included. Just that any signs that are in the works and completed for the game will be in a big update (like 1.1/1.2).
 
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