And we are happy for that!!! That ugly old plastic Victory should not return...Seems the shiny walls and the old victory are still gone.
The current Victory is like it should be:

And we are happy for that!!! That ugly old plastic Victory should not return...Seems the shiny walls and the old victory are still gone.
Sorry that these got left out again - let me try and explain why this happens. Development of Planet Coaster continues (with lots of exciting things that I can't talk about right now) on a day to day basis, and changes are committed to source control in the "trunk" (or "mainline"). When we do a "smaller" update like this - the "double point" updates, we use the previous update as a base and selectively merge (or " cherry pick") fixes for specifically highlighted issues, or new features on to the new update from this trunk. When we do a "big update", such as the 1.1 Holiday Update we take this from the trunk, including all the fixes that have been made up until this point.
The reason we don't merge everything on to smaller patches like this is that it takes a great deal of time to merge and test all of these changes. Basing every point update on the trunk isn't really practical either as again the testing burden would be much higher, and we'd have to go through and remove lots of in progress features that aren't currently ready.
So this is why the new signs have been missing from updates - they simply haven't been merged to the "1.1.x" patches yet, but will be included in 1.2.
Cheers
Andy
As someone who uses source control (Git)on a day to day basis, and is used to branching and merging their code, I can vouch for how complicated and time consuming this can be! That said, shame those branches can't be:
Main -> Patch 1.1.3 -> Flatride -> 3d model
-> sounds
-> signs
-> other assets etc
and then merged up as one, so no assets get lost in the process, though.
Interesting you choose a picture of the Halve Maen cosmic cow, which resembles more the old victroy (not pirate). So you also want it back, which is nice.
Well there's only one Tiamat style coaster in the world and that doesn't invert so I'd say they are being realistic there.
*snip*
Stay in your cave until April.Well, I was waiting a new update to come and remove finally the collision. Instead, this gives us a new flatride with an embeded name on it. Great! A new ride even less customizable.
I'll go back to my cave for another month, let's see when Frontier decides to let us customize our rides and parks (there are still lots of missing 3D models). Let's hope they don't charge us for their new flat rides or 3D stuff.
But hey, thanks for improving the game, im sure someone will come back and play PC thanks to this update.
Well, I was waiting a new update to come and remove finally the collision. Instead, this gives us a new flatride with an embeded name on it. Great! A new ride even less customizable.
Stay in your cave until April.
I'll be enjoying lots of planet coaster while they sit in their cave =D