Yes please Frontier! Would love to have a Disney style Omnimover like the one from Haunted Mansion where the vehicles keep moving on the loading platforms.
I would very much appreciae something like the Indiana Jones Ride car system [big grin]
Yes please Frontier! Would love to have a Disney style Omnimover like the one from Haunted Mansion where the vehicles keep moving on the loading platforms.
I would very much appreciae something like the Indiana Jones Ride car system [big grin]
That would be an interesting ride pack 2[wink][haha][haha][haha]That would be cool as well! If Frontier made a doom buggy omnimover, Test Track vehicle ride, motion simulators(ex. Star Tours, Soarin) and a Pirates of the Caribbean style boat ride I would be set! [big grin]
The restraints on the shot towers don't seem to work, anyone else have this problem?
Thanks for clarifying. They do on the 9 second trailer, so I don't understand why they don't work in the game.Indeed, they don't open up. Both on Hyperjump and Ascendance.
Indeed, they don't open up. Both on Hyperjump and Ascendance.
Indeed, they don't open up. Both on Hyperjump and Ascendance.
Yup got the same problem, definitely a bug although a minor one in this case
It was so cool to see that the SLV got two extra normal segments in the livestream, that it was a bit of a bummer to see that the Vector didn't get an extra normal segment, it's "iconic" thick spined track, on release. Maybe Frontier could add it in the future? [heart]
I don't understand what you are looking for? Which coaster has this thick iconic spined track?
Yeah, that's frustrating. The carousel's first flex-color default is white, we know now how easy it is to flex-color something (especially if you've already mapped part of it) -- they just didn't. [cry]SUPER disappointed you can't recolor the horses on the carousel .