Just found a bug in the notification timeline. It seems to only happen to animals affected with the change to fight alerts (had it happen for aardvarks, snowleopards and lions so far). When an animal becomes an adult and you click on the event in the timeline, it should take you to that animal. But for these animals it seems to have broken. I had for example three lions grow up. When I clicked on the first one in the timeline, nothing happened. When I clicked on the second, it took me to the third. And when I clicked on the third, it took me to one of my bongos -.-
Another thing that I'm just curious to. It seems like all animals have gotten a little brown ring around their age notifier (the ring that shows if it's juvenile, adult or aged). Does this ring do anything or is it just a cosmetic update?
Another thing I just noticed. The change to the tradecentre is pretty nice, that all animals are shown on a single page. This does however seem to cause extreme lag in the tradecentre if you have lots of animals in it. If I load the tradecentre with only one species shown, it works fine, but when I select all of the species I have there (a few hundred animals right now, since I'm working on alot of projects this week), it causes it to freeze for about 3-5min when loading