Update 13, Narrative and Access to 4.0

I read that as “To allow as many players as possible (not consoles) to experience…blah blah blah”. If it included consoles it would have been to allow everyone to experience blah blah blah.

In essence, thanks console cmdrs for your help in the CG’s. See ya suckers! Haha.

Note: I don’t really care, I accepted that consoles were being left behind back when they told us consoles were being left behind.
The post explicitly refers to PC players only when discussing Horizons 4.0, so I'm pretty sure it won't be available to console players.

Even if it was, the reduced framerates on planet surfaces for console players would be intolerable.
 
Depends - Horizons had Horizons-only ships, no reason new ships like the Panther Clipper wouldn't follow that. Probably not modules (following the same paradigm).
Yeah, ships could go either way, I think. It will probably depend on whether FDev release more 'general' content (like the Beyond season) and whether they consider Odyssey 'feature complete' at release.

Either way, I expect the 'feature rework' for next year to be implemented across all v4.0 products.
 
Hi @Bruce G,

The first row of supported features in Horizons 4.0 says:

"Updated Graphics (Especially Planet Rendering)"

Does this mean Horizons players will also now experience the same graphical problems present in Odyssey:
  1. Broken stellar lighting
  2. No volumetric fog on planet surfaces
  3. 50% framerate drop on planet surfaces
etc...?
Yes, unless they play Horizons on client 3.8 which continues to be available.
 
So then, given your comment, how would you explain how it's mostly people with high end rigs that seem to be the most vocal about problems, versus those of us with lower end rigs that have none (or very few)? I understand that we only hear about people with problems, because those without have no reason to complain, but I'm yet to see a low spec player complain, and have seen many that say Ody is fine for them. 🤷‍♂️ I have seen low spec players complain, but they are just repeating what others have said, and don't actually own Ody.

Many people with high-end hardware have high-end hardware because they are picky about performance.

I've been extremely vocal about Odyssey's poor performance. That doesn't mean I'm not seeing better performance than 99% of people, or that my newer/faster systems aren't performing much better than my older systems. It means the performance I'm seeing doesn't meet my standards.

You say there is "no scenario", but you're wrong in that. If (as is suspected) optimisations are a large part of the problem, then these will be more pronounced on higher spec machines, because they have a lesser effect on low spec rigs as they don't run at 4K/244Hz (or however high the user sets). Us lower spec users are only running at 1080p 60Hz and we're not getting any (or very few) problems at all.

Nothing you've said here refutes my statement. You are not going to see a performance decrease if you put a newer, faster, CPU or GPU in your system. Faster hardware (assuming it's applicable to some actual bottleneck) is still going result in a performance uplift, all other thinks being equal. Seeing a lower frame rate at higher resolution and quality settings on newer hardware doesn't mean the older hardware is somehow better.

Having been a PC user for the better part of 40 years, and been an IT field service engineer for a good portion of that, I've seen first hand many, many times exactly how higher end machines can perform worse when the software is old and not optimised for new hardware. This is a 10 year old engine, it wasn't designed for the likes of Ryzen or Intel's latest. 🤷‍♂️ It's probably why FDev are having such a hard time optimising it now.

Such scenarios should be phenomenally rare, barring some serious misconfiguration, extreme optimization targeting very specific hardware, or the need to emulate a legacy ISA. Even in the latter two case, performance of newer hardware often quickly outpaces old to point that ancient software is still faster on the newer hardware, after accounting for overhead and inefficiencies. The fastest processor I have for old DOS applications isn't something contemporaneous to those applications, and hasn't been for twenty-plus years, it's my Ryzen 7 5800X. Likewise, the fastest performing GLide accelerator I have isn't my Voodoo 4 4500, it's my RTX 3080 with a wrapper.

Regardless, Odyssey performs best on the fastest modern hardware that exists and this is readily demonstrable. I have some current-gen hardware that I'm confident will beat any system of any prior generation, probably by a wide margin. Give me exact settings, including any configuration files used, and a repeatable in-game scenario and I'll record it and/or include detailed performance logs.
 
I don’t understand why anyone that only has Horizons would log into Horizons 4.0, you can’t land on atmospheric planets/no leg stuff.
The performance is better on Horizons and I think the planet tech in more interesting in Horizons 3.8 and then there is the UI ?.
 
I don’t understand why anyone that only has Horizons would log into Horizons 4.0, you can’t land on atmospheric planets/no leg stuff.
The performance is better on Horizons and I think the planet tech in more interesting in Horizons 3.8 and then there is the UI ?.
Perhaps those players might want to continue with the narrative Frontier are planning following the finale of the Salvation saga?
 
The post explicitly refers to PC players only when discussing Horizons 4.0, so I'm pretty sure it won't be available to console players.

Even if it was, the reduced framerates on planet surfaces for console players would be intolerable.
Yeah, when I first saw the update there was a little glimmer of hope, but that was quickly stifled when I read through the post.
 
It is curious that only certain high-end PC owners appear to have issues in EDO.
My own is certainly high-end today and will upgrade once AMD get both new CPU & GPU product released (later this year has been hinted at) - and has no issues with EDO - although, strangely, VR can be great one session and slow another, which is odd as nothing changes! But your point is good, modest spec PCs appear to be fine with EDO following the last year of updates, which is good for the expansion.
^^^
This (but with VR consistently fine).

I've got a RTX 3060 in my new computer, and I've been playing VR-Ultra the last three updates now, even in settlements. And my eight year old computer (which was coincidentally almost identical to David Braben's old home computer) has been able to handle VR-High for the last two.

I have no doubt that the poor souls trying to figure out the origin of the inconsistent performance issues are tearing out their hair in frustration.
 
So then, given your comment, how would you explain how it's mostly people with high end rigs that seem to be the most vocal about problems, versus those of us with lower end rigs that have none (or very few)? I understand that we only hear about people with problems, because those without have no reason to complain, but I'm yet to see a low spec player complain, and have seen many that say Ody is fine for them. 🤷‍♂️ I have seen low spec players complain, but they are just repeating what others have said, and don't actually own Ody.
The good thing is that you'll get to try out the new client, albeit without the on foot content. Possibly FDev is just testing the waters to see what the feedback is. Though I'd be inclined to think that they are just moving on, and please be prepared to be left behind if you don't want to get Odyssey
 
if we're going to indulge fairy tales like new ships, can we also assume that Horizons 4.0 will get the powerplay 2.0 that finally completes the originally intended mechanic allowing power collapse and power promotion dynamically and entirely due to player activity? Or will that only be available in odyssey?
 
This (but with VR consistently fine).
It has only been happening recently - and I haven't played in VR for the last week or so as I ended up replacing my motherboard, so a clean windows install followed, so the issue may already be 'fixed', I'll have a play over the next few days to see if the issue persists, I can take out one of my established accounts for a jaunt around the WD patch a few KLy from Colonia for a couple of days, that should be fun.
 
I don’t understand why anyone that only has Horizons would log into Horizons 4.0, you can’t land on atmospheric planets/no leg stuff.
The performance is better on Horizons and I think the planet tech in more interesting in Horizons 3.8 and then there is the UI ?.

For the same reason why I prefer EDO even when only operating in space: In my opinion the user interface is better, the planets look better, and overall the game looks better. The improvements to the galaxy map and system map alone would be worthwhile. The system map in Horizons was bad enough to turn me off exploring for years, and I'd go to great lengths to avoid using it at all. I find myself using the system map in Odyssey regularly. It's that user friendly now.

I'm not saying there isn't room for improvement, or that Horizons doesn't do some things better than Odyssey. But for me, Odyssey isn't just a net improvement over Horizons, but a substantial one.
 
Aaaaaaarg, how can it be so hard to find out what is happening for Consoles, specifically X box series X. I'll try again, in the short term will we be able to see the outcome the Azimuth saga, in the longer term, what effects are we going to get (if any?), or will our game remain the same until the servers are switched off.
Bruce?, Sally?, anyone?
 
What would also be great is gor FDev to officially let us know if we missed several deep story plots in Horizons as it is now.

It's not needed to point us or hold a sign saying look here, but just a nod if we're on the right track. I mean pirate treasure is still treasure right, just let me borrow your ship.....
 
Aaaaaaarg, how can it be so hard to find out what is happening for Consoles, specifically X box series X. I'll try again, in the short term will we be able to see the outcome the Azimuth saga, in the longer term, what effects are we going to get (if any?), or will our game remain the same until the servers are switched off.
Bruce?, Sally?, anyone?
Well, AFAIK there's nothing much more happening.. Apparently you'll see the resolution of the Azimuth saga and then possibly no more narrative, or possibly some that you can participate in and some that you can't. Unless FDev changes opinion they'll sail into the sunset leaving you with an offer to follow on the ship PC.
 
No good if you don't have a Windows machine.

dont blame everyone else because your insanely rich Apple doesn't want to spend the money to support a standard graphics api that's current to the half-decade that they're releasing their OS's in.

Elite's been running great in linux for almost as long as ED's been around. Why can't Mac do the same? Linux managed it with volunteers (mostly) and Valve and they dont have 100 billion usd in liquid cash to invest in it.
 
dont blame everyone else because your insanely rich Apple doesn't want to spend the money to support a standard graphics api that's current to the half-decade that they're releasing their OS's in.

Elite's been running great in linux for almost as long as ED's been around. Why can't Mac do the same? Linux managed it with volunteers (mostly) and Valve and they dont have 100 billion usd in liquid cash to invest in it.
A correction it's been working on Linux/WINE for around 4 years now, but yes surely Apple could have updated OpenGL except that they didn't want to. AFAIK, on OS/X and with compatible hardware you can run ED through WINE nowadays.
 
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