Update 15, the Upcoming Feature Rework and More

There is no valid reason for a gank.
Tell it to this whole hordes of people, which think, that even kill in the middle of CZs by player supporting opposite side is gank too ;)

Main issue with "ganking" is fact, that majority of people think, that any attack is gank.

I know, that it can be difficult to undetstand, so I will explain with easier words

valid reason exist=regular kill, not gank
reason not exist=gank

Gap in power between two sides cannot be factor. It power is factor than even killing people in CZs is ganking, if you attack weaker targets.
 
valid reason exist=regular kill, not gank
Valid reason in the opinion of the attacker, not the victim.
But we've been here before, many many times.

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O7
 
Update 15, the Upcoming Feature Rework and More
Greetings Commanders,

We trust that you have been enjoying Update 14 and all the action the Thargoid War is bringing to the bubble. Amidst everything going on, we are taking a moment to update you on our upcoming plans.

Update 15
Update 15 is set to build upon the narrative and unlock the next major stage of the Thargoid War. This will be among the biggest moments in the game to date and we’re excited to see how you react. To allow the necessary time for development and ensure the update meets expectations, Update 15 will release in May. An exact date will be confirmed closer to the time.

Major Feature Rework
Last year we announced a major update that would rework a long standing feature. This is still being investigated, however a number of changes (not least the Thargoid War itself) have required our attention as a priority. We will share details of this investigation and our plans towards the end of this year.

Player Made Factions: Applications Closing
Player Made Factions have played a key role in expressing your will over the shape of the bubble. This goal is at the heart of our plans for Elite and reflected in the Thargoid War. Our focus is now turning to investigate how upcoming systems will allow every player and player group to have a meaningful impact on the galaxy’s landscape. This means we will be closing applications for PMFs, however we will process any remaining applications.

Console Profile Transfer Portal: Returning Next Month
The introduction of Live and Legacy modes required us to pause the Console Profile Transfer Portal in November last year. However, we’re now ready to begin processing further requests and will re-open the portal in April. We are pleased to announce that this is a far more complete process than we anticipated. We look forward to more console Commanders joining us on PC, especially to enjoy the features offered by Odyssey. To see which elements of your console profile will be transferred, see our forum post.

Live Mode as the Default Download
In addition to the above, we will be making the Live version of Elite the default download. This will encourage new players to try the main version of Elite with access to future updates while keeping Legacy as an optional alternative. Implementing this change will cause an update to appear for all Steam users, and Legacy players will need to re-download that version to continue playing, existing Live players will not require an update. This will have no effect on your save files, so if Legacy is your preferred mode, you can continue playing normally once it is re-downloaded.

While the above announcements outline several major plans for the upcoming year, further announcements will be made in the upcoming weeks and months. As always, if you have any questions or comments, please leave them below!

O
Can we have the choice to choose ON FOOT missions in our cockpit ? It's would be more easy to select space and on foot missions both from the same interface by the way. Give a filter for players who prefer separate them. As an odyssey player it's the strong separation of this two gameplays who ruin my immersion. Fly safe o7
 
Seems odd that they would announce the deployment schedule in BST rather than the UTC that the game uses.

(sigh) Why does every thread inevitably end up being a thread about ganking?
 
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Some new Thargo-Stuff and thats all? I was so excited for the update. Disappointed.

Bug fixes and UI changes, things that many players have been demanding for ages, such as a way to reduce the FC clutter in system maps and optimisation for some graphics effects. Look, thargoid stuff is really all most of us expected since the major feature rework has been put off, this was always going to be a narrative heavy update, and the narrative is Thargoids! But they have done what a lot of players have been asking them to do, bug fixes and QOL UI updates, how can you be dissapointed? You had big ideas of what was coming? You expected landable ELW maybe?
 
The issue with exceeding yield when detonating asteroids has been addressed
Wow. That bug has been around since before I started playing. Not sure if I know of any other bug that's been around longer.

Edit: I've got it: the bug that makes some archived logs link to the wrong text (even though they play the correct audio).
 
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FDevs RoadMap from May 2022 announced a key feature overhaul in early 2023. I dont think about landable ELWs. I think about optimised BGS, more sensible power play or more features for exploring including the gardener stuff.
 
FDevs RoadMap from May 2022 announced a key feature overhaul in early 2023. I dont think about landable ELWs. I think about optimised BGS, more sensible power play or more features for
Major Feature Rework
Last year we announced a major update that would rework a long standing feature. This is still being investigated, however a number of changes (not least the Thargoid War itself) have required our attention as a priority. We will share details of this investigation and our plans towards the end of this year.
 
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