"When determining the rank of NPC ships for interdiction, use the player's combat rank, rather than their highest PF rank, although add 1 rank if their trade or exploration rank is higher than their combat rank"
So basically you get interdicted 99% of the time when you are trading, or carrying goods. So this means as I'm Deadly Combat rank and Elite in Trade everything that interdicts me now is going to be an Elite. So I now know that I will never need to bother fighting them, as my trade ship is not going to stand a chance against anything Elite, and even if I change cargo for extra shields and SCB it will be a long fight so again what's the point?
I don't understand this "Fix", surely a random level would be more realistic, what's the chances of always being interdicted my an Elite something..ALWAYS, not very realistic, A random selection would make it far more interesting.
Some great fixes on the list great job FDEV's, this one is a mystery to me.