Considering where we're now coming from (BGS mostly non-functional on the Influence side of things) : what Balancing changes?
Details please. Precise ones, otherwise it's impossible to verify anything.
We've had a full month of pure Trial & Error that resulted in nothing, causing alot of havoc.
Enough of that. Sure not feeling the urge of wasting hundreds of more hours into unknown or no outcome, sorry guys.
No Details = no work or testing. Been a non-volunteer Alpha Tester long enough, thanks.
You just recognized, that BGS is moving directly from bad 2 worse from February 2018?
They cannot write real mission influence during ~1year, please, see here, if needed.
https://forums.frontier.co.uk/showt...o-be-done-with-log-file?p=7332873#post7332873
I think, that these missions with +++++ influence are simply non-existing, if the influence cannot be written in log during a year. And this new joint "mission server" is just a common fault point, often writing "Failed to to connect to comms sever" w\o any heavy load, and stopping work with DW2 startup. Previous servers were working with Salomea event (maybe, with loud creaking, but functional). How I see the history:
Previous severs required sync, while launching event on all of them (Salomea) or counting results of long CG (the 1st Colonia CG was counted ~24 hours)
unknown effective manager decided to join servers. Many othes with me wrote about one fault point - no mind
Now we have what we have - usual "Failed to to connect to comms sever", faults with events 4 many participating, empty missions list w\o reload, unknown BGS, no events in USSes, etc. It seems 2 me, that often mentioned hangs diring 10-20 seconds are caused just by sync between client, gone ahead, and server, failed 2 receive the data. "Mice were crying and pricking, but continued to eat cactus"....