Patch Notes Update Update 3.3.03

Will Flanagan

Product Manager
Frontier
Greetings Commanders,

The Elite Dangerous servers will be offline today for all platforms from 11:45 UTC for roughly 30 minutes as we apply the 3.3.03 patch.

Thank you for your patience and we'll see you in the black!

Please find the full patch notes below:

Codex

  • Session log time stamps should now be correct

Crashes/Stability

  • Fixed an instance where the game could hang
  • Fixed a crash that could occur when in a Multicrew session
  • Fixed a crash that could occur whilst mining
  • Fixed a crash that could occur whilst super cruising
  • Fixed a crash that could occur when accessing 'Full System Statistics' under the Power Play contact
  • Fixed a crash that could occur when opening the Galaxy Map

Exploration

  • Planets that have not been mapped by the player should no longer display the blue mapped effect

Factions

  • Fixed some negative faction consequences not being applied correctly from actions such as crimes and missions

Galaxy

  • Fixed stations damaged by Thargoid incursions not becoming repairable

Network

  • Fixed network disconnect that could occur after suspending the game on XB1
  • Fixed connection issues for players using IPV6

Powerplay

  • Fixed Powerplay local news articles not being displayed correctly
  • Fixed partial commodity quotas not being correctly applied after restocking or fast-tracking

Ships

  • Fixed issue that was causing no mass locks between human ships

Squadrons

  • Fixed Squadron filtering not working correctly when looking for Powerplay tags
  • Players can use spaces within Squadron names once more
  • Fixed being unable to reject squadron applications even when you have the correct rank permission
 
"Factions


  • Fixed some negative faction consequences not being applied correctly from actions such as crimes and missions
"

Could you please be more specific (e.g. Black Market sales to non-Anarchy?).
Otherwise we have dozens of things to test yet again.
 
Yeehaaa!

Planets that have not been mapped by the player should no longer display the blue mapped effect

Phew!
 
Last edited:
Great! Especially for the planet mapping bug!

What about the ENG pips bug when landing on planet and deploying the SRV? Please that's a really annoying one! Especially on High-G planets!!!
 
Will, we know there are bugs to be fixed, but since FDev often prioritizes nerfing things the players are enjoying too much, we unshakeable optimists are hoping for some reverse karma. Might you have left out the bullet point about someone finally taking charge of Frontier's "infinite monkeys and infinite time" approach to HGE spawning and balance. Some of us are hoping not to have to wait that infinite amount of time... ;-)
 
Factions

  • Fixed some negative faction consequences not being applied correctly from actions such as crimes and missions

As others have said, that is as vague as a vague thing, surely a list of crimes and missions couldn't hurt?

Edit: e.g. should I spend another week running biowaste missions, or would that be pointless? Asking for a friend, a very smelly friend...
 
Last edited:
thumbs up and fingers crossed

Hope this will fx the massacre missions and that we get the pirates back instead of killing faction ships
cause the faction ships missions are imposible to do there are just not enough targets for that
 
Top Bottom