Update 4 Off course restaurants dont work!

?
What are you trying to say?

For restaurants it is given that peeps will use tables to sit at. Stalls are divided in whether to go or looking for a table fractions.
If peeps would prefer to sit at tables while eating, then we wouldn't really need restaurants.

Restaurants should get considered a bit different compared to stalls and offer more complex food meals, spending more money and time there. The result should be 100% of food drink (and toilet) satisfaction when leaving the restaurant.

I like that they added special food items for restaurants, but they should offer many more on the menu (incl. drinks). A limit to those 4 items without being able to have additional variations of them is... bad.
If it would be capped by the given 4 food items, then it's a must have to be allowed to add endless slots for variations.

A selection of drinks to choose from (water, soft drink, coffee, tea, juice, beer?, wine?) is needed.
Additional food items could be soup, schnitzel with fries, pasta, fish with fries, ... and I'm pretty sure that they just would need to create 1 image for each new meal.

To get an additional bonus out of restaurants, they could add a "prefer restaurants when it's raining or cold" logic. The weather could have an impact on which food peeps would buy, too

There's a lot possible, please don't waste it!

Do you read anywhere that i like that it is limited to 4? please quote me on that :)

The issue with seperating drinks and food is that it is not possible for the game to sell two items to one person. neither in pc1 nor 2, this is why we don't mixed stalls like burger and drinks combined. So i know it is not in the game in any instance, it would be something completly new: restaurants uses old stuff: we have vendor selling things, we can assign npcs to go to a specific direction (not we, but the game can).

And like i said give us 10-20 images for the meals and i am happy, this is the only real dud regarding this, but it is not fair just to put everything like the whole restaurants are dead, the system has a lot of potential.

And one important thing, could you play the game and test things one hundert percent before saying things?

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As you see three spots, same park, all screens taken within 5m ingame time. There is nothing dead or anything.
 
Well lucky you...You do see mine...Always empty. I can make videos if you dont belive me and think I make it up for the hell of it. And they STILL only sit 10sec. If you are happy with that im happy for you..but im not happy with that so want restaurants function instead.
 
Do you read anywhere that i like that it is limited to 4? please quote me on that :)

The issue with seperating drinks and food is that it is not possible for the game to sell two items to one person. neither in pc1 nor 2, this is why we don't mixed stalls like burger and drinks combined. So i know it is not in the game in any instance, it would be something completly new: restaurants uses old stuff: we have vendor selling things, we can assign npcs to go to a specific direction (not we, but the game can).

And like i said give us 10-20 images for the meals and i am happy, this is the only real dud regarding this, but it is not fair just to put everything like the whole restaurants are dead, the system has a lot of potential.

And one important thing, could you play the game and test things one hundert percent before saying things?

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As you see three spots, same park, all screens taken within 5m ingame time. There is nothing dead or anything.
Please don't mix up your answer to completely different postings...

I was just wondering what you wanted to say.
And then I mentioned what I would like to see for restaurants.
(Yes, I should have splitted this into two posts, too)

Now I know what you wanted to say.
I don't know if it could get combined to buy single food and drink items at the same time, but if this isn't possible we should be able to offer meals of our choice which are satisfying both needs with one purchase (we would need drinks to choose from and a lot of slots for the created meals)...
 
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Please don't mix up your answer to completely different postings...

I was just wondering what you wanted to say.
And then I mentioned what I would like to see for restaurants.
Now I know what you wanted to say.
I don't know if it could get combined to buy food a drinks at the same time, but if this isn't possible we should be able to offer meals of our choice which are satisfying both needs with one purchase...
sorry, didnt mean to, but you quoted me, things got mixed up :)

But this system we have right now: WE can design any meal AND drink with this menu. And name it to our liking. It give us more creative freedom, yes we probably need a little more small pictures and more assets for the dishes on the tray in general.

Let's put it together, if we play a game like: Name a dish or a drink that gets servered in a restaurant how many items only we two could think off: 600, 700? and this is just only two of us, both with probably the same european background? if we would add people from every continent the list would be expansive really fast.

Look at my second post in this thread: i just picked the random salad, removed the vegetables and just added meat, dairy, sugar and aritifical sweetner (or so) and named it: sausage salad with Milkshake. Every customer who buys this gets: 70% food and 100% drink satisfaction, so the system you kind of want is already there, can and should be expanded on? yes. Is the first version totally not usable and like the title of the thread suggest: 'ofcourse it don't work'? no.

My first words in this thread were don't judge to hasty and this is all i asked for, we need time to find the place and use for restaurant, they don't work exactly like stalls and they are rivaling stalls when it comes to one spot (placing a restaurant and a stall next to each is a bad idea). So maybe instead jumping on a hate train regarding any features, try looking at the cons and pros, sometimes there might be some side you (not you rct-uwe specific) dont see, cause it is not your playstyle, which is fine.

And instead seeing this forum as warzone, be curious, why someone tries to defend a gimmick you dont like or in my case why people are hating on something.
 
sorry, didnt mean to, but you quoted me, things got mixed up :)

But this system we have right now: WE can design any meal AND drink with this menu. And name it to our liking. It give us more creative freedom, yes we probably need a little more small pictures and more assets for the dishes on the tray in general.

Let's put it together, if we play a game like: Name a dish or a drink that gets servered in a restaurant how many items only we two could think off: 600, 700? and this is just only two of us, both with probably the same european background? if we would add people from every continent the list would be expansive really fast.

Look at my second post in this thread: i just picked the random salad, removed the vegetables and just added meat, dairy, sugar and aritifical sweetner (or so) and named it: sausage salad with Milkshake. Every customer who buys this gets: 70% food and 100% drink satisfaction, so the system you kind of want is already there, can and should be expanded on? yes. Is the first version totally not usable and like the title of the thread suggest: 'ofcourse it don't work'? no.

My first words in this thread were don't judge to hasty and this is all i asked for, we need time to find the place and use for restaurant, they don't work exactly like stalls and they are rivaling stalls when it comes to one spot (placing a restaurant and a stall next to each is a bad idea). So maybe instead jumping on a hate train regarding any features, try looking at the cons and pros, sometimes there might be some side you (not you rct-uwe specific) dont see, cause it is not your playstyle, which is fine.

And instead seeing this forum as warzone, be curious, why someone tries to defend a gimmick you dont like or in my case why people are hating on something.
Maybe they could offer a number of food/meal pics to choose from and add a lot of slots to put our meal creations in... At the end the slots are decisive the additional pics are a bit eye candy.
Maybe they could consider adding maybe 3-4 pics of which food might fit to each theme in PC2...

(Yes, if we would delete all ingredients, 1 meal on the menu would work, too. Because every peep could eat it, but it would take away the subjective benefit of variety.)

And yes, restaurants have a lot of potential...
 
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new bug or just unbalanced "feature". guests constantly leaving trash on the tables despite there beeing two bins very close to the tables. either adjust this or let us assing a cleaner specifically and only for that restaurant...
 
I went back into the game to find that ingredients were working. So it was a glitch that had temporarily rendered that menu unusable. But I still find restaurants overall to leave a lot to be desired.
They are certainly more important a feature for a theme park, than a zoo. So I was hoping to see a bit more depth here. More opportunity to customise things.

I am also just not a fan of dietary requirements in isolation. Coupled with something else (say managing logistics of food being delivered and needing to be stored in a back-stage area and delivered to stalls & restaurants) it'd be fine. At the moment it's just an annoyance and all food and drink in PC2 is handled in an illogical way. It didn't really matter so much in the first game. Now it does.
 
I love the restaurants - they add great guest gathering areas and attract guests to bits of the park that were previously quiet - and there are a few glitches - where the guests just stand; for me - but they can be moved and all is fine again - great addition and never thought I would enjoy them this much - thanks Frontier!
 
6. sometimes when you add a new table the others conected before get unconected....
7. If you have 2 counters/stations in one restaurant they cant use the same tables. Realy bad.
8. NO franchise items at all in them..Just 4 dishes.. Very bad as well.

This video shows perfectly the limitations of restaurants as they are now.

But from the experiance so far, it has been update, let us beta tests the update and then take a month or two to actually bring the new feature up to scratch.

I do have hope but im gonna start adding 2 months to the release date of each update from now on 😂😂😂
 
And if this is because of dirty tables we have a BIG problem since janitors can take forever to get here....PLEASE remove this or add staff to it to just clean tables.
 
And if this is because of dirty tables we have a BIG problem since janitors can take forever to get here....PLEASE remove this or add staff to it to just clean tables.
ive noticed that too. feel like frontier exects us to do a single staff zone for every little thing we build lol. each restaurant and ride has to be its own staff zone with its own staff room and so on. so utterly annoying.
 
Staff zones never worked for me ever...They just wander off everywhere anyway..And as said...I should have to do zone now for each....
yeah i dont think thats the point of staff zones. if you look at wonderverse park id have to make about 50 seperate staff zones for everything to run kinda smoothly
 
My biggest issue with the new restaurant system is really the limited menu.
Like the system at is core is pretty decent, but you can only have 1 type of sandwich, 1 type of salad, 1 type of lasagna and/or 1 type of curry.
Being able to configure the food is great, but what's the point if you can't for example have a meat and a vegetable lasagna at the same restaurant for example, wouldn't even care if they look the same. Being able to add the food items from the stalls for extra variety would be great as well, and that is something to be expected, looking at what existed before.

To bypass the table limit, I'd just place cloned kitchens in the same building, but would've been better if they could've shared tables.
 
the limitation of 20 tables also doesnt feel right somehow. i understand it cant be 100 tables but 20? dont think ill find a single restaurant at disney or europa park with 20 tables or less.
You can place multiple restaurants next to each other each with 20 tables right? If anything that's more realistic, as in n real life it would be unsatisfactory to have only one restaurant vendor for more than 20 tables no?
 
You can place multiple restaurants next to each other each with 20 tables right? If anything that's more realistic, as in n real life it would be unsatisfactory to have only one restaurant vendor for more than 20 tables no?
Thats true. But if i wanted to fill one restaurant with 100 tables i would need to place down 5 counters which is just way to much. They could atleast increase it by a bit more. Or even better, leave it to us to decide and play around what is most efficient.
I just dont understand why the limitation is there in the first place. Just like the coasters not letting us build any launch tracks steeper than 90 degrees, or the 4k blueprint limit.
 
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