Thats true. But if i wanted to fill one restaurant with 100 tables i would need to place down 5 counters which is just way to much. They could atleast increase it by a bit more. Or even better, leave it to us to decide and play around what is most efficient.
I just dont understand why the limitation is there in the first place. Just like the coasters not letting us build any launch tracks steeper than 90 degrees, or the 4k blueprint limit.
The math doesn't work on this one as the countervendor is still the bottleneck, while probably with 20 tables you are at maxium and a line may form, it shouldn't be that much more: So even if you would place 100 tables, you would end up with like 75 always empty, yes you may get away with less optimization like dirty tables and so on, but this is just the thing