Update 9.01 - Patch Notes

When you toggle between combat and analysis mode, in glide, after mapping a planet, the atmosphere disappears and reappears.

You can switch it back and forth like a light bulb. (These images were taken 1 second apart, more or less.)

View attachment 280733View attachment 280734
Not new (though possibly more in-your-face). I noticed this a few updates back (and doubted it was new then).
I don't particularly like it, though the useless "heat"maps (cough) are far worse IMO.
 
When you toggle between combat and analysis mode, in glide, after mapping a planet, the atmosphere disappears and reappears.

You can switch it back and forth like a light bulb. (These images were taken 1 second apart, more or less.)

View attachment 280733View attachment 280734
Isn't this intentional? When in supercruise, analysis mode shows the map and combat mode shows the atmosphere, and glide is technically supercruise. The atmosphere will only always be shown when in normal space.
 
It seems to be different for different people. Very strange. As it looks, Bacterium doesn't work for anyone, Frutexa and Concha seems to work for this Commander, but Frutexa clearly wasn't scannable not for me:
What does not work are bacteria and tussock. Frutexa works partially. Some varieties do not work. But I had one variety where I found several plants in one field that I could scan. That is quite strange. You find Frutexa and you can't scan it, but you can scan the plant next door in the same field. hm
 
Greetings Commanders!

At the time of this post (16:15 UTC), our servers have just gone offline while we roll out a hotfix. Downtime is expected to last approximately 30 minutes so feel free to check out which changes are coming while you wait:

Fixes: Odyssey
  • A stability issue encountered while cycling through Fire Groups was fixed.
  • A stability issue when Commanders fly over planetary surfaces was fixed.
  • A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
  • A stability issues caused when opening the Orrery View in the System Map was fixed.
  • An issue preventing Commanders from restocking ammo for the Scorpion SRV after being destroyed was fixed.
  • An issue affected textures on the Scorpion turret (while being used) was fixed.

Fixes: Horizons (PC & Console)
  • A stability issue encountered while cycling through Fire Groups was fixed.
  • A crash encountered while attempting to access modules in Outfitting was fixed.
  • A text error regarding a new Community Goal-related commodity was fixed in English and French.
  • A crash while encountering Guardian Sentinels at Guardian Sites was fixed.
  • A stability issues caused when opening the Orrery View in the System Map was fixed.

Known Issues

The above fixes are designed to address the bulk of stability-related issues that arose following Update 9. We’re aware of other issues and are currently planning how to address them. They include but are not limited to:

  • Hostile ships not being correctly marked on the radar
  • Some deceased NPCs cannot be scanned or analysed
  • “Floating” Guardian Materials at Guardian Sites
  • The on-foot tutorial not completing
  • Multi Limpet controllers having more mass than Commanders expected
  • The Scorpion SRV is affected by texture issues around the chassis

The team is continuing to work hard on investigating issues and implementing fixes. As always, thank you all for your feedback and issue reports.

O7
And the +5 Influence missions that show 0 influence ??
 
//
Here is a list of what I experienced on scanning:

Can NOT scan.........CAN scan...........Unknown
ALEOIDA..................CACTOIDA..........ELECTRICAE
BACTERIUM.............CLYPEUS............RECEPTA
FRUTEXA.................. CONCHA
TUSSOCK.................FONTICULUA
..................................FUNGOIDA
...................................OSSEUS
..................................STRATUM
.................................TUBUS
EDIT: made updated pic.

Screenshot_1613lst.jpg
 
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Isn't this intentional? When in supercruise, analysis mode shows the map and combat mode shows the atmosphere, and glide is technically supercruise. The atmosphere will only always be shown when in normal space.

I've scanned countless planets before and never noticed this effect. If it's intentional or was already in there, I must have looked right past it.
 
//
Here is a list of what I experienced on scanning:

Can NOT scan.........CAN scan...........Unknown
ALEOIDA..................CACTOIDA..........ELECTRICAE
BACTERIUM.............CLYPEUS............RECEPTA
FRUTEXA.................. CONCHA
TUSSOCK.................FONTICULUA
..................................FUNGOIDA
...................................OSSEUS
..................................STRATUM
.................................TUBUS
ANEMONE can also be scanned.
 

Ozric

Volunteer Moderator
I have sympathy for you as you are unable to play in Odyssey, I have sympathy for console users as they are unable to play in Odyssey. That's why I think all parties are entitled to complain when Frontier fall short of their own targets.
Fine complain. But hijacking comments to try and make a point about how hard done by you feel, especially when coming from users who complain when it is done by them. Well, says all it needs to really.
 
//
Here is a list of what I experienced on scanning:

Can NOT scan.........CAN scan...........Unknown
ALEOIDA..................CACTOIDA..........ELECTRICAE
BACTERIUM.............CLYPEUS............RECEPTA
FRUTEXA.................. CONCHA
TUSSOCK.................FONTICULUA
..................................FUNGOIDA
...................................OSSEUS
..................................STRATUM
.................................TUBUS
I was able to scan the RECEPTA.
 
When you toggle between combat and analysis mode, in glide, after mapping a planet, the atmosphere disappears and reappears.

You can switch it back and forth like a light bulb. (These images were taken 1 second apart, more or less.)

View attachment 280733View attachment 280734
Yeah - the atmosphere isnt part of the HUD its a physical thing so should not disappear - always thought this was odd
 
Hi all - we're continuing to look into issues with the genetic sampler - can I get a sitrep on Fire Groups post 9.01?

How many of you are still seeing issues with Fire Group management and what are they? Bullet point answers if possible please!
I cant assign the firegroups at all. Im stuck in the menu where i can assign them (attachment).
 

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I mean the big question out of all this is when are they rolling back the update or when is the 9.0.2 update that fixes basic stuff like enemies showing in red....
And lets not forget fdev has a willing community willing to QA and beta test before release, just saying...
 
Hi all - we're continuing to look into issues with the genetic sampler - can I get a sitrep on Fire Groups post 9.01?

How many of you are still seeing issues with Fire Group management and what are they? Bullet point answers if possible please!
Still missing from ships where I had not put them back
Unable to delete empty columns from u9, okay u9.01 - it’s like they know they are there just not showing.
Brought a mamba, set key binds, launched ship, binds gone. Reset them, stayed
 
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