"upgrading" from Clipper to Python has been underwhelming so far

I am not the best Commander at Combat. Also I am strictly keyboard only. I have no issues with my A Rated Python at a HIRES or CZ. The Python is the one ship I will never sell.
 
In my experience, Asp REALLY doesn't have the DPS. :p I guess in one sense it's got more than the Courier, but unless you sacrifice one of your main guns, you can't use a PA... I wonder how it does with four small railguns and a pair of medium lasers??

I was running 4 x small gimb bursts and 2 x med rails. Pretty effective. I haven't used it since 1.2 however.
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The point I was making is this: You don't need the most amazing combat-optimised ship if playing Solo. Just fly whatever gives you the most enjoyment.
 
I've been flying Clippers for months, and I decided to try the Python for CZ, maybe the extra large hard point will help me kill stuff faster.

Turns out, it doesn't feel that way at all, the energy capacitor seems to drain faster, so you only do more damage in that initial burst, the turn speed is so slow it is hard to keep the aim at the small ships, and since the speed is also slow, enemy ships just run away from you and going from one target to another is also slower.

I also got my canopy broken as soon as the shields went down, didn't even have time to finish of an NPC Clipper before I had to jump out, I recall the Clipper giving a bit more margin.

It feels that the only thing this ship has over the Clipper is the ability to dock in outposts. I'll probably run a few tests with actual numbers to compare the moneymaking with the Clipper, but lest just say I'm far from sold, plus the lack of style is the biggest problem


Other than speed in a straight line, I can't think of any way the Python isn't vastly superior.
 
I was running 4 x small gimb bursts and 2 x med rails. Pretty effective. I haven't used it since 1.2 however.
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The point I was making is this: You don't need the most amazing combat-optimised ship if playing Solo. Just fly whatever gives you the most enjoyment.

I agree with you.

That's the best way to enjoy the game.

However, considering the balance, I think it's fair compare them to understand if they're well priced or not.
 
Ok so I built the Conda, everything A rated, shields boosters and everything, except armor, I don't plan to stick around with low shields and out of cells and I don't want to make it even more of a brick than it already is, so no armor.

I fitted all gimbaled pulses and a huge PA, just for the looks and the whole battleship feel, it doesn't actually make much sense to have one, I'd probably replace it with another large pulse and then replace two meds with multicanons for more DPS.

First thing, is that I find it easier to keep track of enemies with the Conda than with the Python, though the top speed is even more of a problem than it already was, the huge capacitor makes it up for it with much heavier damage, still the capacitor can still deplete on the bigger ships.

the shields can tank everything, but sometimes all the NPCs turn against me, it seems that condas are priority targets, then it is better to quit the CZ and come back, at least nobody is mass locking me, unlike in the Python.

So yeah, I'll be keeping the Anaconda for heavy farming, and the Clipper for when I'm bored of the conda, I still can't find a use for the Python tho, I'll probably buy a FDL for the outposts instead.

Edit:

Oh. Well. Now I feel stupid. :) But she has the cash for a Grade A 'Conda and she hasn't tried the Python yet??

I was trying the Python, thats why I said it felt underwhelming.
 
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Do you use fixed, gimbals or turrets?

On Python it's 3 fixed beam lasers, on Clipper it's a fixed beam and a gimballed Burst. FDL it's gimballed on large beam and 4 med pulses but I dont fly that one atm, Anaconda it's 4 burst turrets for mining defense
 
The Clipper is the most overrated ship in the game for the total outlay IMO - especially if you want to hang out in a CZ. You're better in a Vulture in a CZ's with a few A0 Shield Boosters giving you 600+ mj. You can sit there all day with that and not have to keep running away to charge your shields - not earning any money or kills - like you have to do in a Clipper.

And I'm happy to prove this to anyone who would like to join me in a CZ in their Clipper. I'll be in my CZ tuned Vulture, we'll join the same side and see who has to leave first.

:D
 
ive bought a python 4 times.

the first one was a trader
the second was for mining (dont laugh)
the third was combat spec. i sold that one and bought an anaconda
but i ended up selling the annie and rebuying the python.

it has taken a while, but i love it.

i appreciate that each ship is unique in this game.

comparisons are okay but try not to fly a python as though its a clipper.

its a python, and once you 'get it'... you'll fall in love with it.
 
ive bought a python 4 times.

the first one was a trader
the second was for mining (dont laugh)
the third was combat spec. i sold that one and bought an anaconda
but i ended up selling the annie and rebuying the python.

it has taken a while, but i love it.

i appreciate that each ship is unique in this game.

comparisons are okay but try not to fly a python as though its a clipper.

its a python, and once you 'get it'... you'll fall in love with it.

Lol! how much money do you have?!!!
 
I wonder how I'd fare against you in a Courier? Care to try it sometime? You'll have a hard time hitting me with fixed guns, and I have chaff... Of course this won't really prove anything about your loadout either way; Any load for the Python's going to have trouble with a Courier that's chaff-heavy; like to find out just how much. Saturday maybe? (Going to bed now, PM me if you wanna try it.)

I've killed six player vultures in Quivira with those fixed beams. Chaff won't help you against fixed lasers. I'll probably still do Bast on Saturday and the Python is far away from there.
 
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Power coupling is pretty much irrelevant when you only have one energy weapon and the rest are ballistic. The energy one is just useful until you get the shields down, which is not hard for NPCs in general, as they tend to have weak shields.


I use only pulses - it is a setup optimized for HI RES but I also do quite some CZ and I am happy with it. I constantly depleting the weapon energy - I have this "problem" with the vulture, python and anaconda. So for me power coupling is absolutly relevant. And that is also why I do more kills per time in my anaconda than in my python. If my python would have an A8 power coupling - I would probably do almost the same amount of damage/kill as with the anaconda though it has less weapon slots.

If you are using pulses your weapon energy is depleted in the battle. With a bigger power coupling you have a bigger storage for damage in the beginning and you have bigger damage as soon as your weapon energy is drained because you get more energy back.

As I can see you are also using energy weapons for your big slots so this should be also relevant for you.

Actually I am also not a big fan of the python as I have the same impression like you - even the anaconda is easier turning than the python if you are not in the speed blue region.
 
Right now I'm using everything A rated (except the life support)

3 Large Gimbaled pulses
2 gimbaled multicannons

Same as in my Clipper but 1 more pulse.

Thing is full of SCBs and Shield boosters.

I'll try the large PA + turrets build later.

Unlikely that you will be able to fire the top two large hardpoints and bottom one simultaneously - this is perhaps a lot of the problem.
Fit a large turret on the bottom, ideally a beam laser, but a burst if you can't afford the 20 million (!) - and all will become clear ;)
 
I use only pulses - it is a setup optimized for HI RES but I also do quite some CZ and I am happy with it. I constantly depleting the weapon energy - I have this "problem" with the vulture, python and anaconda. So for me power coupling is absolutly relevant. And that is also why I do more kills per time in my anaconda than in my python. If my python would have an A8 power coupling - I would probably do almost the same amount of damage/kill as with the anaconda though it has less weapon slots.

If you are using pulses your weapon energy is depleted in the battle. With a bigger power coupling you have a bigger storage for damage in the beginning and you have bigger damage as soon as your weapon energy is drained because you get more energy back.

As I can see you are also using energy weapons for your big slots so this should be also relevant for you.

Actually I am also not a big fan of the python as I have the same impression like you - even the anaconda is easier turning than the python if you are not in the speed blue region.

When I said power coupling was irrelevant was meant for a build that only uses one energy weapon, and multicannons for everything else, even the other 2 big slots, power coupling is not a big deal in that specific case.

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Unlikely that you will be able to fire the top two large hardpoints and bottom one simultaneously - this is perhaps a lot of the problem.
Fit a large turret on the bottom, ideally a beam laser, but a burst if you can't afford the 20 million (!) - and all will become clear ;)

I can fire with everything at once no problem, the constraint is the power capacitor, it just doesnt have enough juice.
 
I found the manoeuvrability very lacking but I expected that.
A fully A rated Python surprised me mainly in its amazing shields and damage output. I have however learnt how to fly it backwards.

I do agree the Clipper is more fun to fly though with the speed in-out guerilla warfare type engagements.
 
I've killed six player vultures in Quivira with those fixed beams.

I'm always surprised by the amount of people using gimballs or turrets on their Pythons - it's probably the ship with the best hardpoint positioning except the Viper and whilst not the most maneuverable, I've never had any issue hitting anything - player or NPC (although I don't PvP a lot).

Whenever I read about a Python with turrets/gimballs, it makes me cringe a little - it's like wearing a smoking with tennis socks, but to each their own...
 
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When I said power coupling was irrelevant was meant for a build that only uses one energy weapon, and multicannons for everything else, even the other 2 big slots, power coupling is not a big deal in that specific case.

But that setup is irrelevant because you compared the following setups:

Right now I'm using everything A rated (except the life support)
3 Large Gimbaled pulses
2 gimbaled multicannons

Same as in my Clipper but 1 more pulse.

Thing is full of SCBs and Shield boosters.

In this setup you get problems that the power capacitor is depleting and power coupling level is relevant.
Or are you not using all your weapons as soon as you can?
 
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