Didn't I say that? I was sure I said that. This is reason two of why I switched from fixed to turrets in my class 2 spots.
Reason 1 was the versatility. I can use turrets as turrets... but they can act as lighter, longer-firing fixed weapons, too. Kinda like using pulse lasers, but without the frustration.
Re-reading the previous posts, yes, you said it. And re-reading your post about how fixed can be good against big, slow moving ships and how harder it is against smaller ships, you make me think again about that gimbaled beam! I've never been in a fight with an Anaconda, always avoided it. I killed Pythons and Clippers and even though they qualify as large ships (well, maybe not the Python, but it's quite large and slower), so most of my fights are against smaller ships. I will think again about the gimbaled vs. fixed. Like I said my previous message, there is a slight difference in DPS but I'm not sure how that translate in a fight...
Thanks for your input, though. I certainly value it.
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The energy weapons are good against hull and modules. I use 3X C3 Gimbaled Beam + 2 G2 Gimbaled Pulse. Takes down shields very quickly and does a nice job with modules and hull. But for those that simply like to pull the trigger once and hold it for the duration of the flight (i.e. pulse laser users), this powerful weapons configuration is not for them as it takes some skill to use it. With this configuration, you don't have to have a constant target lock as you do LOTS of damage in short bursts (few seconds).
Had the exact same setup and it worked well, I agree!