Upset about the recent Mobius infiltration? Do something about it.

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2. Flying in Mobius group is great fun when the pilots interact and fly together and stale when pilots treat it like Solo mode. Before the Wolfberg CG, almost all pilots I encountered in Mobius kept to themselves. Recent events have made pilots aware that flying together is much more fun.

Totally, barnacle gatherings showed that. Loads of fun, random CMDR's mucking around and chatting about what might be going on.

With players interacting ED has longevity, without, well it can be fun but the game is missing "life".

Fundamentally this is the same reason why I support PvP elements in the game, they add life, interest, risk, excitement. etc..
 
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Jane Turner

Volunteer Moderator
Jury is out on the trading in effect (or we can call it a difference of opinion), but to be safe, if you are trading please do not sell to Dogmaa.
Can anyone that traded anything in the 24 hours before the tick 11:00 GMT, PM me with rough details please.
Selling to Dogmaa is just fine, its selling to the outpost that's likely to be counter productive
 
So i have been killing SDC ships in Wolfberg after a scan and selling the bounties at Litke Mines all the other factions in this system pay well for this service, Does this cause all other factions to increase in % ?

Why is it better to have the owners of Litke to take over the system is it easier because they own a base there?

I would think if the Empire or Fed took the system over more NPC resources could be brought to bear for security although i imagine this system is not worth much as far as the upkeep cost is concerned.
 
Shu Jinga

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As all the influence is tied up in the wars, I am not sure how we can effect this.
Without any CZ's we cant influence the wars in the way they are meant to be influenced.
Boom has not been shown to have much use.
Shu Jinga may well be in a stalemate after tomorrow's tick.

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So i have been killing SDC ships in Wolfberg after a scan and selling the bounties at Litke Mines all the other factions in this system pay well for this service, Does this cause all other factions to increase in % ?

Why is it better to have the owners of Litke to take over the system is it easier because they own a base there?

I would think if the Empire or Fed took the system over more NPC resources could be brought to bear for security although i imagine this system is not worth much as far as the upkeep cost is concerned.
"everything is working as expected" Thank you for your continued support Cmdr.
 
As all the influence is tied up in the wars, I am not sure how we can effect this.
Without any CZ's we cant influence the wars in the way they are meant to be influenced.
Boom has not been shown to have much use.
Shu Jinga may well be in a stalemate after tomorrow's tick.

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"everything is working as expected" Thank you for your continued support Cmdr.

Well, despite the absence of wars in Shu Jinga, we did manage to reduce SDC influence by 0.7%. Only 1.0% more reduction and SDC will be at least 5% lower influence than the next highest faction. We did this by flipping a few missions and shooting SDC ships in Nav and SDC.
 
Does killing NPCs at the Nav beacon count as combat actions? Or does combat actions mean CZ combat actions?

Good questions. I wish I could answer them but FD is somewhat silent on the matter. I suspect that the game is reacting to the missions and SDC NPC killings for the same reason that we don't see conflict zones - there are bugs. I can imagine that the same bug that inhibits the conflict zones also causes the game to think that it is in war but it isn't in war. Professional software developers call this a problem of "inconsistent state". And when software is in an inconsistent state, then weird stuff can happen.
 
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Good questions. I wish I could answer them but FD is somewhat silent on the matter. I suspect that the game is reacting to the missions and SDC NPC killings for the same reason that we don't see conflict zones - there are bugs. I can imagine that the same bug that inhibits the conflict zones also causes the game to think that it is in war but it isn't in war. Professional software developers call this a problem of "inconsistent state". And when software is in an inconsistent state, then weird stuff can happen.
Tell me about it. I herd, protect and nurture inconsistent states for a living. :p Anyway, since the influence of the SDC has fallen despite there being a war with no CZs, I am going to assume that combat outside CZs does indeed count.

Update: I just did a "Repair [Litke] station in the name of United Wolfberg" charity mission, and the status sceen showed an increase in United Wolfberg's influence.
 
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I've been building up the United Wolfberg Union Party. I figure if we get them to 60+% and keep them there, a civil war has to start in Wolfberg eventually. I'm not sure what's best to do in Shu Jinga so I'll keep doing what I am 'till I hear a better idea.

I gave the forums a miss for a while too - When you find yourself writing posts & then deleting them 'cos you know it won't do any good - You know you're taking things too seriously :)
 
An interesting side show.

Dropping Yes! has failing been tested? It would seem to me that if I kept taking haulage contracts from a company but selling the goods on the black market, then they would suffer a loss. And they won't give me any more contracts very soon after!

Yes. The acceptance of a mission and subsequent dropping of same has no affect on the BGS. The sale to a black market would have a minor affect. The 'flipping' of a mission does have an effect, which you will see when you turn in the mission at the new destination. Not all missions provide the support you expect...so be careful on the turn ins and make sure you are getting the proper effects you expect.

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Good questions. I wish I could answer them but FD is somewhat silent on the matter. I suspect that the game is reacting to the missions and SDC NPC killings for the same reason that we don't see conflict zones - there are bugs. I can imagine that the same bug that inhibits the conflict zones also causes the game to think that it is in war but it isn't in war. Professional software developers call this a problem of "inconsistent state". And when software is in an inconsistent state, then weird stuff can happen.


NPC's killing will either be bounties or murders....depending. The jury is out on the effectiveness of this in relation to a CZ.

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As all the influence is tied up in the wars, I am not sure how we can effect this.
Without any CZ's we cant influence the wars in the way they are meant to be influenced.
Boom has not been shown to have much use.
Shu Jinga may well be in a stalemate after tomorrow's tick.

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"everything is working as expected" Thank you for your continued support Cmdr.

Boom is SUPPOSED to work as a trade pool of money that has to be exhausted to turn off the Boom or it runs its course...28 days. I do not know any groups that have cleared a Boom in 3 days. Most times it seems it runs the full 28. The BGS is still opaque and the Magic 8 Ball is as great a predictor as anyone I know when trying to clear a Boom state! ;P The nice part is that it has a 3 day cool down. Once you have Civil War pending...when the Boom clears...the Civil War pops.
 
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I've been building up the United Wolfberg Union Party. I figure if we get them to 60+% and keep them there, a civil war has to start in Wolfberg eventually. I'm not sure what's best to do in Shu Jinga so I'll keep doing what I am 'till I hear a better idea.

I gave the forums a miss for a while too - When you find yourself writing posts & then deleting them 'cos you know it won't do any good - You know you're taking things too seriously :)

I imagine that building up United Wolfberg Union too far can force them into expansion which we DON'T want. I don't know the threshold but I think it is around 70%.
 
I imagine that building up United Wolfberg Union too far can force them into expansion which we DON'T want. I don't know the threshold but I think it is around 70%.

Thanks mate I didn't know that. - I'll be careful to watch the influence. If we can get it to hover between 55 & 65% we should be Ok.
 
Thanks mate I didn't know that. - I'll be careful to watch the influence. If we can get it to hover between 55 & 65% we should be Ok.

Has to be 60% or more....so keep it between 60 and 69%. Once you have Civil War pending stop all actions until the Civil War clicks over. It really just becomes a waiting game after it goes pending.
 
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