supercruise check is removed from limpet button in v2.5.7
<div class="sdpi-item" id="select_single">
<div class="sdpi-item-label">Dial CW</div>
<select class="sdpi-item-value select sdProperty" id="functioncw" oninput="setSettings()">
..................
<optgroup label="Combat">
<option value="CycleNextTarget">Next Contact</option>
<option value="CyclePreviousTarget">Prev Contact</option>
</optgroup>
</select>
</div>
<div class="sdpi-item" id="select_single">
<div class="sdpi-item-label">Dial CCW</div>
<select class="sdpi-item-value select sdProperty" id="functionccw" oninput="setSettings()">
......................
<optgroup label="Combat">
<option value="CycleNextTarget">Next Contact</option>
<option value="CyclePreviousTarget">Prev Contact</option>
</optgroup>
</select>
</div>
@Ski'Thor
you can add any button you like to the dial CW/CCW by editing dial.html
something like :
<div class="sdpi-item" id="select_single"> <div class="sdpi-item-label">Dial CW</div> <select class="sdpi-item-value select sdProperty" id="functioncw" oninput="setSettings()"> .................. <optgroup label="Combat"> <option value="CycleNextTarget">Next Contact</option> <option value="CyclePreviousTarget">Prev Contact</option> </optgroup> </select> </div> <div class="sdpi-item" id="select_single"> <div class="sdpi-item-label">Dial CCW</div> <select class="sdpi-item-value select sdProperty" id="functionccw" oninput="setSettings()"> ...................... <optgroup label="Combat"> <option value="CycleNextTarget">Next Contact</option> <option value="CyclePreviousTarget">Prev Contact</option> </optgroup> </select> </div>
Just tried the button but doesn't work for me.There's no specific coding for actual limpets correct? It just moves to the fire group and utilizes the primary/secondary fire?
You need keyboard bindings for next/previous firegroup selection and also primary/secondary fire.Just tried the button but doesn't work for me.
You need keyboard bindings for next/previous firegroup selection and also primary/secondary fire.
by default these don't exist.
and button is disabled in these situations (latest plugin version)
var isDisabled = (EliteData.StatusData.OnFoot ||
EliteData.StatusData.InSRV ||
EliteData.StatusData.Docked ||
EliteData.StatusData.Landed ||
EliteData.StatusData.LandingGearDown ||
EliteData.StatusData.FsdJump
No this plugin won’t work with the loupedeck. I also have no plans to develop a plug-in for the loupedeck, sorry….@mhwlng
Hi! is that possible to use your plugin with loupedeck stream controller?
if it is not, please tell if it is possible for you to develop such plugin for loupdeck.
Thank you!
Updated Neon Orange Chevron Button Images v1.1 for 'Stream Deck Button Plugin for Elite Dangerous'
View attachment 188787
Code:Changelog v1.0 to v1.1: - Power Alarm button images included, because... well... the Stream Deck for Elite Plugin dev, mhwlng, added these new buttons. - Clarity / contrast improved for text labels atop chevrons by adding a slight drop shadow under the glow. No visible difference for VR users. - 24-bit PNG output chosen rather than 8-bit. Much less banded / dithered gradients than before, not that you can really notice it. - A wild .PSD appears!
Download here:
thanks but still confused the log file is showing loads of Errors exampleYou'll have to check the plugin log file (see github for more information about this).
Maybe the plugin is looking for the wrong keyboard binding file.
Or maybe it's looking in the wrong keyboard binding directory.
Or maybe the plugin application does not have access rights to the keyboard binding directory...