I'm not sure what is known, or not known, but just going to dump a few continuing issues I have here and see what folks have to say. I'm not much of a bug reporter (too lazy) but will do some of these after 1.1 hits if they still persist.
1. Sun ejections. Not the hoop shaped things (are they solar flares?) that are visible on every sun, but the mass ejections (again, I don't know the proper term) that occur maybe once every 30-odd jumps or so. These look very pretty but if you roll your head, they stay fixed to your roll, rather than fixed to everything else on the screen!
2. In cockpit overheating smoke. This detaches from your console in various ways, meaning you can pitch (for example) and the smoke will stay fixed in space, rather than move with you. I have no idea if this is what would happen in a spacecraft but it looks rubbish, either way.
3. For some reason my head keeps dropping into my chest at frequent intervals! This is not drift as it happens suddenly.
4. The slanted viewing angles in the outfitting screen that I talked about in another thread. I'm sure this must be against VR guidelines so I will report this as a bug if it still persists in 1.1.
5. The side menus. These work fine in normal mode, but when you select the option to toggle whether they come on or not, they behave erratically. E.g. I press the button to toggle "off" and one will stay on whether I'm looking at it or not. Here's what I'd like - The current Hold version to work as it does already, so I look left I see the left menu, I look away and it disappears, etc. If I do actually hold the button, everywhere I look, no menu appears. With the Toggle option I'd like to look and see the menus as normal, but if I press and release the button I want to look everywhere and see no menus. Then I press it again and I'm back to look left/left menu pops up, look right/right menu pops up. It's pretty close to the above already, it's just bugged in that the toggle mode (even if people didn't want it to work like I do) is doing something that's neither this nor that.
I thought I had more when I started this thread, but they've fled my head for now, if they were there to begin with.
1. Sun ejections. Not the hoop shaped things (are they solar flares?) that are visible on every sun, but the mass ejections (again, I don't know the proper term) that occur maybe once every 30-odd jumps or so. These look very pretty but if you roll your head, they stay fixed to your roll, rather than fixed to everything else on the screen!
2. In cockpit overheating smoke. This detaches from your console in various ways, meaning you can pitch (for example) and the smoke will stay fixed in space, rather than move with you. I have no idea if this is what would happen in a spacecraft but it looks rubbish, either way.
3. For some reason my head keeps dropping into my chest at frequent intervals! This is not drift as it happens suddenly.
4. The slanted viewing angles in the outfitting screen that I talked about in another thread. I'm sure this must be against VR guidelines so I will report this as a bug if it still persists in 1.1.
5. The side menus. These work fine in normal mode, but when you select the option to toggle whether they come on or not, they behave erratically. E.g. I press the button to toggle "off" and one will stay on whether I'm looking at it or not. Here's what I'd like - The current Hold version to work as it does already, so I look left I see the left menu, I look away and it disappears, etc. If I do actually hold the button, everywhere I look, no menu appears. With the Toggle option I'd like to look and see the menus as normal, but if I press and release the button I want to look everywhere and see no menus. Then I press it again and I'm back to look left/left menu pops up, look right/right menu pops up. It's pretty close to the above already, it's just bugged in that the toggle mode (even if people didn't want it to work like I do) is doing something that's neither this nor that.
I thought I had more when I started this thread, but they've fled my head for now, if they were there to begin with.
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