If money was no object, which VR headset would you go for?
I'm leaning towards Vive as it has the hand tracking sensors (if I understood correctly).
Is the 1080 sufficient to run VR?
1080 is great!
For ED rift is the best option right now
for everything else, i cant really comment, as each has their strengths and weaknesses.
if full room 360 degree motion control tracking is your thing, then you want to get 3 sensors if you go rift........ the headset comes with one, the touch controllers come with one, and then an extra one is another £79
this does make the rift marginally more expensive than the vive BUT you end up with more free games, an xbox1 pad and wireless adapter and some say that in an average room size ( 3mx3m or less) the tracking with the rift with 3 cameras has the edge over light house with 2. i cant comment on that myself tho, this is 3rd hand info.
me personally i have a rift with touch controllers and 3 cameras and its great! (it took some minor faffing around, positioning the cameras took 2 attempts before i was happy with it and i had to balance the load on my usb 3 hub on my motherboard - in honesty i prefer the lighthouse design, as its a pain having all my usb ports full with wires all over the place from my PC. next gen it will be a non issue, as oculus already have a reverse tracking prototype in house but for now..... it is a pain..
look at the hand controllers and see which you prefer - touch or wands - and then look at the hmds and see which you prefer. they both have +ves and -ves so read the youtube vids (vive slightly higher FOV but greater screen door effects). rift has godrays, vive has slight smearing instead of godrays, rift slightly better image quality, vive slighly better contrast..... vive with 2 light houses has better tracking than rift with 2 sensors.
rift has asyncronous time ward and space warp, vive has asynchromous reprojection - which right now the rift is better on that front.
in my experience, for the rift, steamVR does not track as well as native oculus sdk software. luckily most games, even on steam, offer a native oculus mode.
I too owned a DK2 and i must admit, whilst the image quality is not night and day improvements, i have never regretted upgrading.. the image quality IS noticably better, its more comfortable, then there are the motion controls..... and the 360 degree tracking, and the fact that from the next update onwards all bets are off if DK2 will continue to be supported - oculus only promised dk2 support up to 31/12/16
For me, i chose the rift this gen, and have never once regretted it, but there are totally valid reasons to choose the vive - for me the biggest vive advantage is it not using shedloads of usbs, you just need 2 power points for the light house units which leaves just the wires going to the hmd from your pc
(later i the year there will be a wireless upgrade for the vive, which whilst i am sceptical, early reports are promising).