Do you know what's bad for gameplay? Listen to this community because every time FD does something good ex. Instant ship transfer, people like you complain to add time to it because of my immersion and realism. So thinks to ruining a game I was enjoying and many others.
Good in your opinion. If more instant gratification is added to the game, that's bad to people like me. And I'd then have to thank you sarcastically for reducing my enjoyment of the game. And I can make up stats too, because many people agree with me. Who? Oh, many people. I've asked them. All of them.
Lesson of the story? 1) Who'd be a game designer? You can't please any of the people, any of the time! and 2) Humanity is doomed to war, plague, famine, pestilence and environmental collapse 'cus we just can't ever agree.
As to relogs? If it was possible to detect, warn, then ban those doing it (yes, it's impossible to do that, so cool your jets whoever wants to write an angry response
). Saying 'it doesn't affect your game, so don't complain' holds no water as an argument IMHO in a shared universe, where your actions can and do influence what I see in that universe. It may have no
practical effect on me - it's more an issue of principle
And certainly next time someone suggests making a multiplayer, 'shared-universe' game, keep solo and open completely separate. As to a current fix? If it doesn't kill the servers, please just generate more missions. If that would kill the servers, then please tell us Frontier, as justification as to why there are so few missions.