Vote for stop Relog-fest!

Do you want to stop mission update by relogs?

  • Yes! Stop it!

    Votes: 390 47.6%
  • No! Leave it.

    Votes: 429 52.4%

  • Total voters
    819
  • Poll closed .
Meta gaming is an awful habit. A game is there to play, not to beat the mechanics. If it isnt fast enough, than it is most likely the wrong game for one...
 
Gotta say, bit surprised at the number of votes to keep a feature that allows folk to cheat the game for higher payouts.

It just seems like a large proportion of players aren't interested in the long term health of the game or any level of fairness, it's just about easy credits.
 
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Gotta say, bit surprised at the number of votes to keep a feature that allows folk to cheat the game for higher payouts.

It just seems like a large proportion of players aren't interested in the long term health of the game and just want easy credits.

When Frontier repeatedly nerf payouts to idiotic levels, can you really blame them?
 
What's wrong with min / maxing ? I'd be happy to let them play if THEIR way of playing didn't force ME to logoff logon ten times to min max when I could min max without that if I was given all the missions in one go. Can we PLZ make money without this logoff frenzy. So much time wasted !

You tell me, you are the one who is frustrated by the behaviour of others. No one is forced to do anything, you choose to try to compete with others.
 
Filters. Search tools. Things that have existed in db queries since the 80's, ok 90's

So like 10 filters with 1000 missions per page? Sounds good.

What I'm trying to get at is it's ok to just *say* oh put 10,000 missions up but I don't think it's that practical to actually do it.
 
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If you don't like it don't do it.

Does it bother you that others do it if they want?

If the game is balanced based on those actions yes.

When people push for changes due to not likeing that they choose to relog for hours at a time yet complain, and push for changes that affect me.

When CGs are balanced for no reloging game play and there is no way to compete with the reloggers, and worse the CG is over before the weekend even starts?
Again who do they balance for, when they have said reloging is against the spirit of the game.

Those that were reloging and using the persistent Jewellery Signal Source, should we rebalance ship costs based on that income? As it only effects them correct?
 
People are using in game mechanics better then them it's clearly cheating and should be stopped at once! /s

Yeah, lol!

Of course if missions were fixed so that for example when Fed rank grinding each mission wasn't worth 0.5% and some could in fact be worth more depending on difficulty...

... we wouldn't need to take advantage of this.

Because I've been playing this game since launch (6WK 1D 2H 45MIN) and I am still working towards Rear Admiral, so at some point you have to say :mad: this for a game of soldiers and get it done.
 
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Update tasks/missions by relogging is bad for gameplay!

Can you provide even the tiniest explanation as to how it is hurting the gameplay let alone your gameplay specifically? Better answer no. Otherwise everyone will know you are just whining for something to do.
 
Can you provide even the tiniest explanation as to how it is hurting the gameplay let alone your gameplay specifically? Better answer no. Otherwise everyone will know you are just whining for something to do.

He, and others like him, blame people who relog for Frontier's awful attempts at reward balancing. This is actually Frontier's fault, but they're such fanboys that they need someone else to blame.
 
I don't care about stacking or credits personally and don't care if anyone makes a billion in a day in doing so - that's just none of my business.

Unfortunately, the faction I support since gamma hardly offers a single mission since 2.0. I obviously don't support the other factions in the system, so relogging is not about stacking in my case, it's about getting one single lousy paying mission.

FD need to increase mission offers and check the mechanics determining how many missions are generated prior to 'fixing' relogging.
 
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