Well I do enjoy the experience since I logged over 1000 hours in ED with it but I'll will have to try VR in the future !
I am also wondering how ED will deal with VR if space legs drop in 2020 ? It's hard for me to visualize how the transition between being always sit looking around VS running and looking around works.
I am also wondering how ED will deal with VR if space legs drop in 2020 ? It's hard for me to visualize how the transition between being always sit looking around VS running and looking around works.
You won't be running anywhere in your ship, as there's no gravity unless you're on a planet / station.
You won't be running anywhere in your ship, as there's no gravity unless you're on a planet / station.
I guess they are going for an "everybody and everything has magnets so there is some analog to gravity" solution, it is the easiest thing to be done and the VR environment I suspect it will work, at best, as VR Chat. Expecting something like Lone Echo is probably unrealistic. After all, the whole space legs with VR support is kind of putting a whole different game inside of a space travel simulator. They are going to pull it out but I don't expect it to be flawless at all.
Why would you assume that?
They've been working on the "New Era" for over a year now, with over a year to go. If they abandon the laws of physics and Elite lore to make yet more nonsense handwavium (magnets. really. ) then E: D will finally be dead for me - with or without VR.
If I had to guess, I’d say that there will be zeroG movement but with suit micro-thruster compensation - so a bit like the anti-gravity sections in the original Crysis. The SRV has the wheel thrusters that stop us gaining orbit (unless you try very hard) so I’d expect some similar explanation in the game for on foot movement - this could also be applied for highG worlds.Why would you assume that?
They've been working on the "New Era" for over a year now, with over a year to go. If they abandon the laws of physics and Elite lore to make yet more nonsense handwavium (magnets. really. ) then E: D will finally be dead for me - with or without VR.
Why would you assume that?
They've been working on the "New Era" for over a year now, with over a year to go. If they abandon the laws of physics and Elite lore to make yet more nonsense handwavium (magnets. really. ) then E: D will finally be dead for me - with or without VR.
50% of all seated sim game player setups.
Eh, I can see them using the same mechanics as ships, with the same FA-on and off mechanics for a propulsion system for your flight suit, while having a toggle for some kind of magnetic boots, so you can orient yourself for some kind of walking* within your ship.You won't be running anywhere in your ship, as there's no gravity unless you're on a planet / station.