Worths spot on a massacre session? 
I can’t remember how much the Hudson bonus works out as (was it 20% per bounty; but it increased by up to 50% depending on his PP standing?) but if you‘re using that I’d say that alone probably answers the question for you. Lots of bounties from the massacre missions, plus kws bonus, plus Hudson multiplier and you’ve got some good money coming in. Especially if you enjoy combatHum... I'm not in a point to not need money anymore... and not getting problem to survive. If it stacks with Hudson bonus can be really good. ty!![]()
NPC SLF pilots affect combat rank increase when used, I have no idea if multi crew do as well.I assume extra credits from the KWS has no effect on increasing combat rank. It is purely based on the rank of the destroyed enemy. I believe the only modifier to combat rank increase is if you have a multicrew person helping out.
Most ships I can't be bothered with a KWS, I rather other modules. But a large massive overkill NPC murder boat for assassinations and massacres? (ex: Federal Corvette) Sure, why not. Its way overkill anyway so might as well throw on a KWS.How wealthy are you and how in need of shield boosters, chaff etc etc is the ship you‘re using? ....
Curious to see what others think on this…
On my 'Vette I put the KWS under the same trigger as my beams. Scan as you shoot. Fast scan is only 2 seconds, shorter than it takes to down the shield.I wouldnt bother with a kws... doing that for each ship will knock down your ttk drastically which is far more important when stacking these missions. For me, that's around 2 kills a minute... and if you're doing it in the mission USS, targets will disperse and flee before you get a chance to scan and kill them all.
(Fwiw, my MO is to aggro the whole room and wipe it, so that's 7 kills in 2-3 minutes, normally)
Same here... A 2 second scan is normally over before the target is dead...I put the KWS under the same trigger as my beams.
On my 'Vette I put the KWS under the same trigger as my beams. Scan as you shoot. Fast scan is only 2 seconds, shorter than it takes to down the shield.
Same here... A 2 second scan is normally over before the target is dead...
Worths spot on a massacre session?![]()
Fair enough... didn't realise the engineering was that good on it.On my 'Vette I put the KWS under the same trigger as my beams. Scan as you shoot. Fast scan is only 2 seconds, shorter than it takes to down the shield.
The last time I was out flying with one of my squad members, both of us were getting the bonus from the KWS on our ships, so a wing of 4 playing in a Haz Res could get some reasonable 'bonus' payouts along with the normal bounties - I assume this hasn't changed in the last few months.Though while that'd be more... a guesstimate based on the numbers talked about above, sounds like it'd be another 5-10m on top of 200-300m from stacking the missions (I'd normally come back with about 20m in bounties after that sort of session). It's something I guess.
Oh yeah. If you're hitting Haz-res pirates and such, the bonus from KWS would be significantly higher. I don't do that for massacres though, it's too slow, thus the bounties are a much less significant deal.The last time I was out flying with one of my squad members, both of us were getting the bonus from the KWS on our ships, so a wing of 4 playing in a Haz Res could get some reasonable 'bonus' payouts along with the normal bounties - I assume this hasn't changed in the last few months.