You do know that all stars are not created equal, right? A small red dwarf is actually "cold" compared to our star.
Gee I dunno... maybe that it's entirely implausible for a settlement to be that extremely close to a star for one?
Because things like this are just stupid.
View attachment 251450
Are these settlements randomised or are we really supposed to believe people would work in a place like this?
Image file is called "gettinghotinhere" so I think it's the temperature and direct sun exposure without an atmosphere. I've seen some settlements in which the temperature was so high that you couldn't disembark on the landing pad - how can an Odyssey settlement function that way? They don't have underground paths or structures which would seem like the only way it could work.
This!It's a game, and it looks cool.
I LIKE the settlements being at the foot of mountains, up on high plateaus, or surrounded by cliffs.
The opposite is true, too. I have done missions in settlements on the moons of a gas giant at a brown dwarf. The temperature in those settlements was some 22-25K. How can anything work at these temperatures?
Now move the ISS to a moon, touching the ice that siphons heat away instead of having it float isolated in a vacuum.Like, the equipment on the outside of the ISS you mean? Solar panels, transmitters with bearings and hatches that open and close, all suffering extremes of temperatures from the low single digits in shadow to, well, quite hot in direct sunlight. Stuff works at those temperatures because it's been designed to work at those temperatures.
When we get ship interiors (!), this would actually be really realistic and quite cool. A case for them? Also like the idea of underground/caves settlements.We can sit in our ships beside a star indefinitely.
In theory you could land a bunch of T9 transports in a circle, remove the engines and call it a settlement.