We were promised atmospheric planetary landings

The reason for this is mainly because there's no worthy successor to X3. Yet.

My point being that the game is over 10 years old, I still play it, X3 looks nothing like the original game on my system. X3 won't die because something else comes along, Star Citizen/ED/X series, they are all unique.

Once a modding community gets involved , the possibilities are endless. Even old school games like Bridge Commander still have a fan base.
 

Jex =TE=

Banned
It will most definitely still be around, Jex is just playing the typical burnt out forum guy. Worst case scenario, years down the line If/when the devs do decide to finish development the modding community will go absolutely nuts over this sim. An offline version of ED with community mods would be huge, just take a look at the X3 forums, still going strong purely from the mod community.

I'm being real. I couldn't care less if it's here in 11 years time, I just highly doubt it - where's the revenue going to come from?
 
What game do you know, other than MMO's, are seriously being played 13 years after they released?

Elite is an MMO, and it appeals to a very specific niche of gamer, who like simmy type of games, and traditionally stick with their favorites, both of those facts are in favour of it being an extremely long-lived title. Add that to the simply legendary name that is Elite. It's been going since 1985, it's not going to stop 5 years from now. The size and realism (comparative) of the galaxy will continue to draw people long after far better space combat games and graphics engines have been made, trust me, I know this for an absolute fact. X3 is indeed a good example of this phenomenon with 'spacey' gamers, and it wasn't even multiplayer. elite will never be one that relies on gmaing 'norms' for its success. It will always have 'us'. ;)

P.S. I honestly believe that ED's 'heyday' is yet to come.
 
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I'm being real. I couldn't care less if it's here in 11 years time, I just highly doubt it - where's the revenue going to come from?

From sales of whatever game Elite has become by that point. If it's still profitable then it'll still be here. If it isn't it won't. But no-one knows yet, obviously.
 

Jex =TE=

Banned
My point being that the game is over 10 years old, I still play it, X3 looks nothing like the original game on my system. X3 won't die because something else comes along, Star Citizen/ED/X series, they are all unique.

Once a modding community gets involved , the possibilities are endless. Even old school games like Bridge Commander still have a fan base.

So "I still play it" is what we're talking about is it? We're talking about development by FDev, not the 100 people still playing X3 that nobody cares about. Like I said, I don't know any games that are being played 13 years after release other than MMO's. Now it's not impossible that ED will still continue, I just don't see it as a rational thing to talk about right now.

"yeah well if you wait 10 years we'll have space legs and planets" - OK so I'll come back in 10 years but in the meantime, I won't be spending money....money needed for development...who's going to be here in 5 years let alone 10 - do you see what I'm trying to say?
 
I'm being real. I couldn't care less if it's here in 11 years time, I just highly doubt it - where's the revenue going to come from?

I was replying to your 4-5 year statement, I see no reason why development would stop in that time frame. 11 years time, who knows? PC & VR tech will be on a whole new level, am sure open world sims will be thriving.
 

Jex =TE=

Banned
Elite is an MMO, and it appeals to a very specific niche of gamer, who like simmy type of games, and traditionally stick with their favorites, both of those facts are in favour of it being an extremely long-lived title. Add that to the simply legendary name that is Elite. It's been going since 1985, it's not going to stop 5 years from now. The size and realism (comparative) of the galaxy will continue to draw people long after far better space combat games and graphics engines have been made, trust me, I know this for an absolute fact. X3 is indeed a good example of this phenomenon with 'spacey' gamers, and it wasn't even multiplayer. elite will never be one that relies on gmaing 'norms' for its success. It will always have 'us'. ;)

P.S. I honestly believe that ED's 'heyday' is yet to come.

Elite is NOT an MMO lol - MMO's typically allow hundreds of players in the same instance - ED uses peer-2-peer networking, just like all the games in the 90's for MP and they were not MMO's. It's about as MMO as PUBG is, are you familiar with other games?

I'd like to think that ED's heyday is yet to come, that in the future I'll have VR and we'll have planets and persistance (btw - how long does anyone think persistance is going to take, 2 years? so we're at 15 years now?) and all the other stuff we want but the games industtry moves on. Most game aren't being played 10-15 years later and if they are, active development ceased years ago

From sales of whatever game Elite has become by that point. If it's still profitable then it'll still be here. If it isn't it won't. But no-one knows yet, obviously.

The graveyard of past games disagrees with you... ;)
 
So "I still play it" is what we're talking about is it? We're talking about development by FDev, not the 100 people still playing X3 that nobody cares about. Like I said, I don't know any games that are being played 13 years after release other than MMO's. Now it's not impossible that ED will still continue, I just don't see it as a rational thing to talk about right now.
QUOTE]

The X3 community is huge, the only reason that company survived rebirth. I was talking worst case scenario, ED pull the plug on the servers, a huge moddable platform like ED is exactly what many space sim fans want, at the moment we are at the mercy of the devs. It would be a completely different scenario if we could pick and choose our own mods, hundreds of talented guys working on various mods, being able to tailor the game to our own difficulty.
 
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Jex =TE=

Banned
I was replying to your 4-5 year statement, I see no reason why development would stop in that time frame. 11 years time, who knows? PC & VR tech will be on a whole new level, am sure open world sims will be thriving.

The next season will be telling - we'll see how many people buy the next expansion and based off that FDev will likely make a decision on the future of the game.

So "I still play it" is what we're talking about is it? We're talking about development by FDev, not the 100 people still playing X3 that nobody cares about. Like I said, I don't know any games that are being played 13 years after release other than MMO's. Now it's not impossible that ED will still continue, I just don't see it as a rational thing to talk about right now.
QUOTE]

Mate you know absolutely nothing, the X3 community is huge. I was talking worst case scenario, ED pull the plug on the servers, a huge moddable platform like ED is exactly what many space sim fans want, at the moment we are at the mercy of the devs. It would be a completely different scenario if we could pick and choose our own mods, hundreds of talented guys working on various mods, being able to tailor the game to our own difficulty.

OK, how big is the X3 community.
 

Jex =TE=

Banned
Head over to the egosoft site.

LOL

OK you made the claim, you back it up (and your source) - now how big is it or are you over exaggerating? All I'm doing is going off of reality in the gaming industry. You're the one jumping up and down like I'm saying something that 95% of people know about games and how long they last. I never said ED would definitely be gone, I'm going on reality and how other games have gone.

Now, are you going to provide these huge figures for X3 or are you going to try and not answer that again?
 
Elite is NOT an MMO lol - MMO's typically allow hundreds of players in the same instance - ED uses peer-2-peer networking, just like all the games in the 90's for MP and they were not MMO's. It's about as MMO as PUBG is, are you familiar with other games?

I'd like to think that ED's heyday is yet to come, that in the future I'll have VR and we'll have planets and persistance (btw - how long does anyone think persistance is going to take, 2 years? so we're at 15 years now?) and all the other stuff we want but the games industtry moves on. Most game aren't being played 10-15 years later and if they are, active development ceased years ago



The graveyard of past games disagrees with you... ;)

You seem to think that they can't work on more then one thing at a time. Different teams working on different parts of the game. Or do you think the texture artists or gameworld builder also double up as lets say network engineers or gameplay designers or coders.

Also this game is a MMO, we all access the same BGS and influence whenever we are online. How many people we see at the same time is unimportant.

When I played LOTRO I don't ever remember seeing 100s of people in the same place.
 
LOL

OK you made the claim, you back it up (and your source) - now how big is it or are you over exaggerating? All I'm doing is going off of reality in the gaming industry. You're the one jumping up and down like I'm saying something that 95% of people know about games and how long they last. I never said ED would definitely be gone, I'm going on reality and how other games have gone.

Now, are you going to provide these huge figures for X3 or are you going to try and not answer that again?

LOL? How old are you dude, Egosoft have been around for decades, you speak to most old school space sim fans and they will have had an X-series game on their hard drive. I'll go back to my original statement, the modding community is thriving over there, the main platform is the 10yr old X3TC. Despite Egosofts failures with rebirth, the community is still thriving from that one game.

Now go educate yourself.. Seems like you have missed out on a great game and community.
 

Jex =TE=

Banned
You seem to think that they can't work on more then one thing at a time. Different teams working on different parts of the game. Or do you think the texture artists or gameworld builder also double up as lets say network engineers or gameplay designers or coders.

Also this game is a MMO, we all access the same BGS and influence whenever we are online. How many people we see at the same time is unimportant.

When I played LOTRO I don't ever remember seeing 100s of people in the same place.

OK so every game is an MMO then. They all access the same leaderboards so....

Calling it an MMO and wanting it to be one so the game keeps going won't keep the game going. That's down to FDev and again I'll ask you, how many games do you know that are still going 15 years from release?

I've played Black Desert and there's been hundreds of people. Archage had hundreds of people fighting so maybe you never played an MMO then. Even WoW has hundreds of people doesn't it?
 
Elite is NOT an MMO lol - MMO's typically allow hundreds of players in the same instance - ED uses peer-2-peer networking, just like all the games in the 90's for MP and they were not MMO's. It's about as MMO as PUBG is, are you familiar with other games?

I'd like to think that ED's heyday is yet to come, that in the future I'll have VR and we'll have planets and persistance (btw - how long does anyone think persistance is going to take, 2 years? so we're at 15 years now?) and all the other stuff we want but the games industtry moves on. Most game aren't being played 10-15 years later and if they are, active development ceased years ago



The graveyard of past games disagrees with you... ;)

As someone who is himself playing games since 1985 including most of the important ones on PC and all the major consoles to date, except xbox one (hey, I'm getting old nowadays), as well as being a significant player in THE MMO of our times, AND being a sim type player, I do feel I know what I'm talking about. The last 10 years of gaming has gone by in an instant for me. P.M. me for my resume if you like, but I will not be going out of my way to prove any of my claimed history, like I say, I'm too old for all that nowadays. ;)

P.S. since you mentioned VR, meh, that's not the future. I have a DK2 and a CV-1, but I've been into 3d gaming technologies since the first shutter glasses appeared, oooh, 24 years ago? Edimensional, was really clever kit back then, we were overclocking our CRT monitors to get as many hz as poss to make the experience better, but yeh, I was playing pinball fantasies in 3d 20 years ago. So I know a thing or two about where that's going too, if you're interested (hint: Microsoft hololens meets google glass, that's the future).

Besides all of what you say, the games you refer to as falling by the wayside were not like Elite, and that is all that's relevant here. Elite is unique, it does not need to conform to gaming norms to retain its hardcore of players. Yes, there will come a time when we are a lot less, but we'll be enough for a long time yet, please, trust me. :)

Myself, I will continue to clamor for more meaningful pve content to make this a better fit to your description of an mmo, but not because I think that's important for Elite's success, just because that's what I would like for myself and a lot of other players who share my vision.
 
LOL

OK you made the claim, you back it up (and your source) - now how big is it or are you over exaggerating? All I'm doing is going off of reality in the gaming industry. You're the one jumping up and down like I'm saying something that 95% of people know about games and how long they last. I never said ED would definitely be gone, I'm going on reality and how other games have gone.

Now, are you going to provide these huge figures for X3 or are you going to try and not answer that again?

Even LOTRO is still going ten years later, and are just about to release a new paid for expansion. If a mmo is done well, it can last a long time. I think that the core updates will likely determine how long the game lasts though. If FDev get these right, then I can see ED lasting for a very long time into the future.
 
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ED won't be around in 4-5 years so I doubt they're working on it. I can't see people still playing it tbh in 5 years time but I think you might be right on the timescale if they were working on it considering what they have to work on now which means space legs will be in 7 years time - I mean really? An 11 year long development cycle and peole say SC is slow LOL

Two thoughts come to mind from your comment .... first the longevity of ED ... Freelancer comes to mind. It came out in 2003 and to my knowledge is still played by quite a few. Why? It's an open world type game where a little imagination goes a long way towards enjoying yourself.

And I'm sure your aware other similar games are still in Alpha after a number of years and yet, still have a large following.

OP, No one is denying that such content as atmosphere would be interesting. And it's a challenge we may yet see. But till then, let us appreciate what we have and enjoy it.

Chief
 

Jex =TE=

Banned
As someone who is himself playing games since 1985 including most of the important ones on PC and all the major consoles to date, except xbox one (hey, I'm getting old nowadays), as well as being a significant player in THE MMO of our times, AND being a sim type player, I do feel I know what I'm talking about. The last 10 years of gaming has gone by in an instant for me. P.M. me for my resume if you like, but I will not be going out of my way to prove any of my claimed history, like I say, I'm too old for all that nowadays. ;)

P.S. since you mentioned VR, meh, that's not the future. I have a DK2 and a CV-1, but I've been into 3d gaming technologies since the first shutter glasses appeared, oooh, 24 years ago? Edimensional, was really clever kit back then, we were overclocking our CRT monitors to get as many hz as poss to make the experience better, but yeh, I was playing pinball fantasies in 3d 20 years ago. So I know a thing or two about where that's going too, if you're interested (hint: Microsoft hololens meets google glass, that's the future).

Besides all of what you say, the games you refer to as falling by the wayside were not like Elite, and that is all that's relevant here. Elite is unique, it does not need to conform to gaming norms to retain its hardcore of players. Yes, there will come a time when we are a lot less, but we'll be enough for a long time yet, please, trust me. :)

Myself, I will continue to clamor for more meaningful pve content to make this a better fit to your description of an mmo, but not because I think that's important for Elite's success, just because that's what I would like for myself and a lot of other players who share my vision.

OK well I'm going off reality, that's all I can keep on repeating. I think a lot of you don't like to hear it but what I'm saying is factual. I already said that doesn't mean it's sealed but if anyone here thinks that ED will definitely be alive in 10-15 years time with FDev still working on it I think you're dreaming :)
 
And now FD is saying it's too hard, that it's "extremely difficult." Well, I don't care how difficult you believe it is, hire the right people and get it done. We want atmospheric planetary landings. We want flora and fauna. We want to be able to scan them and obviously kill them (what's the point of leaving them alive?) We want to find primitive cultures and corrupt their society. We want to find advancing civilizations on the verge of deep space travel and cripple their research so they can't progress. Who wants competition? Right?

So, FD; the only thing I want to hear from you is "we are releasing atmospheric planetary landings. We have hired quite a few people to specifically address the difficulty of creating this advanced content, and we hope to have a release in the near future."

Make it happen.

I'm sorry I read that and all I hear is "gimmie, gimmie, I want it NOW"

The world doesn't revolve around you. Get used to it.
 
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