Which I said in an earlier post.
I am not talking about OPs situation directly, I am just a little disappointed that the docking auto pilot still has issues of that kind.
Someone else defended it saying "I never had huge hull damage", well "great"?!
Imagine someone would release a car-parking system which bumps your car here and there... off the market in 3...2...1... Hell, it wouldn't even get on the market, you see my point?
FDEV are just lazy and unreliable and it shows in many details which disappoints me as an alpha backer.
Edit: BTW, do NPCs still linger and suicide inside of stations being too stupid to fly in or out? I ahven't played in a while but I wouldn't be surprised to hear a nice distant "boom" every once in a while, when docked... duh.
I don't know what to do
I started in a sidewinder about a month ago, and just earlier today I finally got a Clipper. Outfitted for trade.
My trade route is only 11ly from each system, and so I figured I would be fine for my first big haul. I spend 1.5mil in commodities, and I set out for the 3 minute trip to the next station.
Warp in, get to station, slow down for auto dock. I get up to grab a drink from the kitchen. Walk back in room, look at screen.
<snip> I'm screaming in my head, as I watch the docking computer boost my Clipper into the mailslot sideways. <snip> SIDEWAYS!!!!!! I've never had a problem with the docking computer before, why now?
Boom, dead. No shields cuz trading.
Ok, no big deal. I lose all my cargo.
But then I see the bill. I can't afford it. I start freaking out. I deselect all the modules. I'm 82k short.
gg
I spent the last hour in rage. I don't know what to do. Is there any way I can get the ship back at a future date? Did I waste a month of my life only to lose e everything? I enjoy this game a lot, I'm hoping this isn't the end. Please help.
I don't know what to do
I started in a sidewinder about a month ago, and just earlier today I finally got a Clipper. Outfitted for trade.
My trade route is only 11ly from each system, and so I figured I would be fine for my first big haul. I spend 1.5mil in commodities, and I set out for the 3 minute trip to the next station.
Warp in, get to station, slow down for auto dock. I get up to grab a drink from the kitchen. Walk back in room, look at screen.
<snip> I'm screaming in my head, as I watch the docking computer boost my Clipper into the mailslot sideways. <snip> SIDEWAYS!!!!!! I've never had a problem with the docking computer before, why now?
Boom, dead. No shields cuz trading.
Ok, no big deal. I lose all my cargo.
But then I see the bill. I can't afford it. I start freaking out. I deselect all the modules. I'm 82k short.
gg
I spent the last hour in rage. I don't know what to do. Is there any way I can get the ship back at a future date? Did I waste a month of my life only to lose e everything? I enjoy this game a lot, I'm hoping this isn't the end. Please help.
though on this subject, i would have opened up a ticket nethertheless. Loosing your ship fair ingame, np i pay the 5% but due to a game bug, Fdev always should give the credits or ship back. (if they can reprocude what happened).
I keep hearing that the docking computer has been vastly improved but honestly I will never trust an AI, no matter how good it is, when millions of credits are at risk.
Never purchased one and I will never.
You bought a docking computer instead of shields? That's the opposite of how to configure a trading ship. I've flown nearly ever trading ship except anaconda and found that a docking computer is a waste of a perfectly good module slot. Toss the docking computer and outfit your ship to survive an NPC attack and a docking sequence gone wrong. My advice is purely optional if you don't mind blowing your cash.
Do you guys think that maybe FD will refund my 116M from my previous save, if I ask nicely? is it worth a shot? xD
I get up to grab a drink from the kitchen. Walk back in room, look at screen.
I keep hearing that the docking computer has been vastly improved but honestly I will never trust an AI, no matter how good it is, when millions of credits are at risk.
Never purchased one and I will never.
No, it's called a BUG. No problem after waiting 48hours to amend by the ED team. He should not need to use insurance even if he had it all in this case.
You will never trust AI software? Really? I take it in real life you never fly on a aeroplane or travel in a modern motor vehicle? It's your life at stake on those occasions never mind some pretend money in a computer game.
Anyway, I keep reading comments about the DC is bugged and it maybe for all I know, but I have never had a problem with it. So speak as you find, and I find the DC very useful as it relieves me of a tiresome chore and gives me time to admire the artwork that has been put into the stations or go off and get a cup of tea. In fact I find the DC so useful that I have made room for one in my Vulture - probably not a decision that will find favour with many but it suits me.
There is a known problem with fast ships that are slow to decelerate (yeah, I'm looking at you, Mr Clipper...) It'll all be resolved on the next DC release. I've spent some time recently making sure it could cope with just about anything the player could do, even tricks like parking under the cattle grid (it backs away no problemo now) and even all cases where the docking can be disrupted by the player and resumed. I've tested boosting a Clipper at 4.5km or closer from the station and then activating DC and it will avoid a crash now, unless it's 100% unavoidable. Plus the new code won't try to back out of the entrance slot if it's inside the entrance way and can resume. Plus at outposts it won't do the rise up 1km before descending if you're inline with the pad. I take a lot of pride in my work so I think this time I'll have all the issues resolved.![]()
There is a known problem with fast ships that are slow to decelerate (yeah, I'm looking at you, Mr Clipper...) It'll all be resolved on the next DC release. I've spent some time recently making sure it could cope with just about anything the player could do, even tricks like parking under the cattle grid (it backs away no problemo now) and even all cases where the docking can be disrupted by the player and resumed. I've tested boosting a Clipper at 4.5km or closer from the station and then activating DC and it will avoid a crash now, unless it's 100% unavoidable. Plus the new code won't try to back out of the entrance slot if it's inside the entrance way and can resume. Plus at outposts it won't do the rise up 1km before descending if you're inline with the pad. I take a lot of pride in my work so I think this time I'll have all the issues resolved.![]()