I apologize for not being explicit in my sarcasm. I was poking at people answering anyone asking for more story with "you want qt events?" "young gamers nowadays" and "imagination", perhaps some "immersion" too.
What is being criticized is not the lack of locked in quest chains or forced stories, what is being criticized is the inconsistency of the one story line, well two, that is ongoing atm. other than the randomly generated ones and player created ones, lugh was hilarious.
The repeatedly spawning capital ship feels completely inconsistent and cheap, or is that also just me lacking imagination and patience?
The illegal plant thing would have been vastly imporoved from a couple of just new texts to smuggling missions about "helping with smuggling this newly banned thing out of system" etc.
nobody has asked for what you're mocking and/or arguing against, so please stop the straw manning

we're simply dissapointed with the inconsistency and lacklusterness of the story things that have gone in so far.