the Pilots Federation started subsidising insurance costs for newer pilots that message means that you will now pay the full 5% of its costs if you get unlucky.
Ah. I pre-date starter zones, and it's very rare I get blown up, so maybe I never noticed.
In the last 10 days of experimenting with and learning how to beat CZs (and failing a couple of dozen to start with), I have only actually
lost one ship; my iCourier, once, when it got absolutely battered faster than I expected it could possibly die. Probably with plasma accelerators and railguns - it's always those vultures and vipers that give me the biggest problems! Everything else can be deferred with chaff, but those guys just bullseye you from 3km away... (Oh, and dropships. Those guys hover like wasps; turn around and there's one behind you.)
On a more depressing note if you look at the stats for how many ships you have destroyed, you will need to destroy something over that many ships again to get to the next rank, as an expert you will get fewer points from those ranked above you as you are now closer to there rank.
Personally not a biggie; I only wanted expert for the engineer unlock. Happily that came to me pretty fast grinding CZs for a few days, and I'm now beginning to plan my return to the bubble at long last! (Whether it was worth it to be able to pin a G5 reinforcement module upgrade I'm not sure... I should fit and upgrade a bunch and stuff them into shared storage. Takes 2.5 days to transfer from Colonia, but they'd show up
eventually.)
Although I do want to get back on the imperial grind for a cutter... That's going to be a slog.
It was probably a faction war. Neither side would give up so they all got boiled up leaving behind their own detritus. Ripe for a little scavenging if one feels the need but there may be the odd pirate lurking amongst the wreckage.
They must've blown up their entire planet, there was nothing left but a gas giant
Naturally I scavenged everything I could find though, and went back next morning. Less emissions today; I wonder if the game is actually counting how many ships passed through without stopping in the last 24 hours and basing emission source counts on it. That system is very close to Colonia and might get a lot of through traffic. Or just a fluke
