Newcomer / Intro What are you up to?

That is really dark. How far was the nearest star?
16,000 LS.

I don't think it was the distance as much as it was just a smaller star in a 4 star system.

Still...gave me a heart attack when I suddenly realized it was there. Took everything I had to not hit it; killed the engines, pulled the chute, threw out the anchor, shoved my feet through the floorboard...
 
16,000 LS.

I don't think it was the distance as much as it was just a smaller star in a 4 star system.

Still...gave me a heart attack when I suddenly realized it was there. Took everything I had to not hit it; killed the engines, pulled the chute, threw out the anchor, shoved my feet through the floorboard...
I know that feeling...
My first reflex is to pitch up while decelerating, as I forgot to install a chute or an anchor and the legs are too short for the flintstone brakes...
 
250t and a load of credits for an armoury, or 500t for 500 limpets costing peanuts. I guess if your trying to keep costs down 🤔

Well as long as they are not using seismic charges or sub-surface missiles when mining then maybe. To me, if you can't afford the 1.5 mil running cost why are you buying a FC at all? I don't see the point in not having refuel and re-arm on a FC but that is just my take on it.
 
I take it the lights on your vehicle / suit were helpful and the ground not too dark itself.
The second picture he posted is landed on the planet, you can see* the surface to the right, it is a very dull red.

The trouble with using the lights is there is so little scatter** that anything not actually hit by the beam appears even darker. The effect is quite startling on a twilit world when you turn the lights off and everything else becomes much easier to see.

*using the term loosely.
**due to the negligible atmosphere
 
Reflexions about my new mining fit. (Imperial Cutter). Jacques Cartier.

The 7A Universal Multi Limpet Controller is good but you can't fit more than one, so if you wander away from your limpets, they will take ages to do the job, best fit a second controller.

You are limited to 8 limpets among which one Prospector, this leaves you with only 7 Collectors, if you have fitted 4 X 2D Mining Laser [Fixed] and a 7A Power Distributor engineered Weapon focused with Flow Control as Experimental effect, you'll burn through a rock in one go most of the time, before overheating or running out of energy.

So if you want to go to do another rock or two, your limpets become the limiting factor, especially if you get a bit far from them, so I fitted a 5A Collector Limpet Controller which I will use for the Prospector and additional Collectors, I haven't tried it yet but it should help.

It took me about 45mn to get 56 t of Tritium and 6 t of Bromelite in a Tritium hotspot, from my PoV, that's way too slow, most of the time I was waiting for my limpets to keep up.
 
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Really love the hull reflections in EDH4/ODY. See how the belt reflected on my FDL. Reflective skins are now very addictive.
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At Bill's place messing around with PA again.

I'm experimenting LR Lazor/PA and Efficient Lazor/PA combos....
 
I'm still hunting for Felicity-type stuff, mostly for her experimental effects now. Went to Dav's Hope and I'm exploring a few other systems near there now. Found a few wanted things lying around at Dav's Hope and that was in Odyssey, not Horizons. I did try Horizons briefly while I was there in the exact same spot, but the settlement appeared to be gone, (unless it was in another area somewhere in Horizons.)

So far, what I've found out about prospecting in Odyssey is that the SRV wave scanner is pretty much a waste of space as it never targets any ordinary rocks at all, which from the Horizons videos I've watched is what it did do in that. In Odyssey you just have to drive the SRV towards geysers and so on and a target rectangle will usually appear. Anything crystalline seems to find the best not so common stuff, but another problem with Odyssey is that sometimes you can keep firing bullets at a target and nothing comes out at all so you're just wasting bullets. So maybe the devs need to sort that one out...

The other moon you can see in this screenshot is pretty much the same as this one that I'm on, with geysers and so on but I won't bother to land there as I think I've found all that I want on this one, so I'll explore here for a little while longer to stock up with some more stuff, then it's off to see You Know Who once more. :sneaky:

Fun-looking place 03.png
 
another problem with Odyssey is that sometimes you can keep firing bullets at a target and nothing comes out at all
This is not just an Oddyssey issue. You are able to target stuff tha is on the opposite side of the geyser you are looking at, or sometimes even one that is standing a few meters behind it. You will always have to double check if you can see the stuff you are targeting. If not, some inspired shunting is in order.
The scanner itself is not easy to read, but once you got that sorted you can find anything. Those rocks you have seen in these videos are also targetable and show up as rectangles in your scanner. In a range slightly below 25 meters, you can pop these with five bullets.

Here is a video that should help you understand your scanner a little better:
Source: https://youtu.be/ewP5b76BqLc
 
I'm still hunting for Felicity-type stuff, mostly for her experimental effects now. Went to Dav's Hope and I'm exploring a few other systems near there now. Found a few wanted things lying around at Dav's Hope and that was in Odyssey, not Horizons. I did try Horizons briefly while I was there in the exact same spot, but the settlement appeared to be gone, (unless it was in another area somewhere in Horizons.)

.....

Yes they moved it in Odyssey, shame really, there was a really good mountain range there. I think they moved it to put it in the dark because it looks so awful in Odyssey. ;)

Go there in Horizons it is much better.

Re the wavescanner - that is why I say I do all my material gathering in Horizons, driving the SRV and shooting-up meteorites and outcrops for materials is very Zen if you are in the right mood. Plus of course the fragments don't disappear when your wheels drive over them which is a real pain in Odyssey.
 
I take it the lights on your vehicle / suit were helpful and the ground not too dark itself.
It was nearly pitch black. I used a combo of night vision and lights. The lights couldn't see far enough, so I'd use night vision to get a bearing on shapes I thought were biologics, then switch back to lights and head that way.

It worked about 50% of the time. That's why I didn't chase down the other 2 - it was getting too tedious.
 
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