Greetings,
Lots of negative threads on the Forum about how FCs are not working. I'll get to that later in this post...
Fleet Carriers are all about how every player decides how they are going to play ED using them. Some will not choose wisely. For me it is a mobile base taking all my ships and toys (I still store many of my lesser builds and gear at the home base in Beta-1 Tucanae...Take your best shot) without having to be restricted to a personal planetary base moving anytime I desire. In that regard the Frontier Devs came up with a brilliant solution not having to deal with player personal planetary bases.
Going for a Guardian or Thargoid site 1200LY away from the bubble? I no longer have to fly a dedicated ship 20 jumps to get there and back to the bubble. Bringing dedicated ships to deal with either especially Thargoid combat and weapons is much easier. Want to meet others in my squadron bringing the right ships for PvP combat support in a wing defending new players in say Deciat? Well we cannot always fix lack of game experience with new players.
Meanwhile PvPers can also load up a wing of experienced Open players in their FC going to Deciat and replenishing them. They don't really care about the new player. That is the bait. They will be looking for us defending them! Welcome to ED. I love it.
What does it cost? With a billion credits dedicated to the FC I could quit this game for two years before needing to add more funds to the FC. With normal game play not talking about recent LTD mining I can make a billion credits in about 11 hours not even pushing it but I spent a lot of time getting the ships engineered to pull it off, factions allied and flying experience. No doubt some players do a lot better. Just enjoying the game.
Then there are other players who thought the FC was a solution to explore any part of the galaxy. When this doesn't quite work out they are not happy. It is not about the FCs. So many players over the years came up with their own expectations of what they expect in the game but limit their ED game per the rules they made up. Then rant on the Forum when they don't like the results.
Perhaps taking a risk playing ED, meeting friends online or joining an Inara group (there are hundreds) to support you. Getting on Discord comms with many trying to figure it out in Solo mode. Playing ED it works a lot better with friends versus Solo. Just be careful who a player makes friends with. There are awesome players out there willing to help and many more wanting to kill you. Experience with help from friends is what you should look for. You decide.
Regards
Lots of negative threads on the Forum about how FCs are not working. I'll get to that later in this post...
Fleet Carriers are all about how every player decides how they are going to play ED using them. Some will not choose wisely. For me it is a mobile base taking all my ships and toys (I still store many of my lesser builds and gear at the home base in Beta-1 Tucanae...Take your best shot) without having to be restricted to a personal planetary base moving anytime I desire. In that regard the Frontier Devs came up with a brilliant solution not having to deal with player personal planetary bases.
Going for a Guardian or Thargoid site 1200LY away from the bubble? I no longer have to fly a dedicated ship 20 jumps to get there and back to the bubble. Bringing dedicated ships to deal with either especially Thargoid combat and weapons is much easier. Want to meet others in my squadron bringing the right ships for PvP combat support in a wing defending new players in say Deciat? Well we cannot always fix lack of game experience with new players.
Meanwhile PvPers can also load up a wing of experienced Open players in their FC going to Deciat and replenishing them. They don't really care about the new player. That is the bait. They will be looking for us defending them! Welcome to ED. I love it.
What does it cost? With a billion credits dedicated to the FC I could quit this game for two years before needing to add more funds to the FC. With normal game play not talking about recent LTD mining I can make a billion credits in about 11 hours not even pushing it but I spent a lot of time getting the ships engineered to pull it off, factions allied and flying experience. No doubt some players do a lot better. Just enjoying the game.
Then there are other players who thought the FC was a solution to explore any part of the galaxy. When this doesn't quite work out they are not happy. It is not about the FCs. So many players over the years came up with their own expectations of what they expect in the game but limit their ED game per the rules they made up. Then rant on the Forum when they don't like the results.
Perhaps taking a risk playing ED, meeting friends online or joining an Inara group (there are hundreds) to support you. Getting on Discord comms with many trying to figure it out in Solo mode. Playing ED it works a lot better with friends versus Solo. Just be careful who a player makes friends with. There are awesome players out there willing to help and many more wanting to kill you. Experience with help from friends is what you should look for. You decide.
Regards
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