What Early Bird Version do I need to buy?

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Harbinger

Volunteer Moderator
This is why i agree with that Coaster Head need alpha/beta access !

I dont care about the merchandise.

I disagree, even if you go with the special edition the Coaster Head Club+Pre order option is a full £5 cheaper than the Early Bird package and it includes merchandise. Why should that come with access to something that is already more expensive? Up to 9 months of early access to a game most definitely has value.

What I'm stating is the exact opposite. A non-merchandise Coaster Head top up to the Early Bird package which merely grants access to the paywalled section of the forum.
 
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I disagree, even if you go with the special edition the Coaster Head Club+Pre order option is a full £5 cheaper than the Early Bird package. Why should that come with access to something that is more expensive? Up to 9 months of early access to a game most definitely has value.

What I'm stating is the exact opposite. A non-merchandise Coaster Head top up to the Early Bird package which merely grants access to the paywalled section of the forum.
No no and no ! You are wrong.

I know this is a new trend to sell an alpha/beta more than the full game (thank you big video games studios like Ubisoft, EA and others).
But a complete polished game has more value than an unfinished game (alpha). Period !

The final game is 26,99 €, when the early access is 67,99 €.
Since when an Early access is more expensive than the game itself ? In what world ?

An Early Access is, on average (you can check on steam) between 10 to 30 €
When a final game is between 40 et 60 € (Something like 59,99 € for the last fallout for exemple)

Here : the final game is the cost of an early access, and the early access is more expensive than the final product itself.
What's wrong with the marketing team ?

So, compared to the PC market price :
- The "Early Access" is far too expensive (between x2 to x3)
- The "Pre-order" is not enough expensive (between /2 to /3)
- The "Coaster Head" is ... incomprehensible and should not exist (the forum access should be obviously included in the Early Access price, and the merchandise/physical goodies should be included in a "Collector Edition" which are priced between 90 and 150 € on average (in conclusion : the forum access is incredibly overpriced, the goodie may cost more , but it is for collectors)

I love many thing with this game (in fact, everything... for now), but the price policy is just INSANE !
It's even the only thing so far, that makes me angry.

And of course, not to mention the fact that nobody (exept us, on this forum, because we have learned) understands anything about different available "packs" (one member even been forced to create a "summary table", which is just crazy, and should have been an indicator)

Prices are wrong, and nothing is clear.

I do not know which is the marketer who designed this strategy, and I know that the truth hurts, but it's the first bad move.
 
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Why you guys don't accept everything how it is? You came from RCTW here to say how frontier had to price their products?! That's a bad move. Maybe it isn't logic to pay for a early acces more then for polish game. But so they decided it. That's it. If you don't want to pay more then wait for the polished game. That game will get enough early acces member. Enough to make it the best coaster game. They don't depend from guys like you? 25€ for finished game is really good.

Why coasts vip tickets for concerts more then regular? To get acces behind the certain?!its something special for guys who are willing to pay more. Please stop that discussion now and just accept it!
 
Why you guys don't accept everything how it is? You came from RCTW here to say how frontier had to price their products?! That's a bad move. Maybe it isn't logic to pay for a early acces more then for polish game. But so they decided it. That's it. If you don't want to pay more then wait for the polished game. That game will get enough early acces member. Enough to make it the best coaster game. They don't depend from guys like you? 25€ for finished game is really good.

Why coasts vip tickets for concerts more then regular? To get acces behind the certain?!its something special for guys who are willing to pay more. Please stop that discussion now and just accept it!
Maybe it's cultural, but ... What ?
You ask me to be a slave and shut me up when something is wrong ? [weird]

I am someone honest.
When something is good, I say it loud and clear.
When something is wrong, I say it loud and clear.

And here, it's wrong !

EDIT : And who say that 25 € for a game is too expensive ? I said the oposite. [weird]
 
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Harbinger

Volunteer Moderator
@Angelis: If you don't think 7-9 months of early-access play is worth paying the extra money then don't pay it but at least try and understand the reasoning for it.

You really need to look back at Frontier's history, specifically the way Elite: Dangerous was funded after the success of their Kickstarter & Frontier going public to raise additional capital. Although some people are against the practice of charging for Alpha/Beta access there was well over 200,000 people who were more than happy to pay at least this much in order to access the early builds of Elite: Dangerous and this helped Frontier establish themselves as a self-publisher.

Frontier are not a major publisher with unlimited reserves and they're not trying to develop this game on a shoestring budget (like Atari are with RCTW). Funding a team of around 100 developers for a period of 2 years will likely cost Frontier somewhere in the region of £8m-£10m ($12m-$15m) so anything that can offset this cost in order that they don't have to draw too much from their reserves is a good thing for the project as a whole.
 
@Angelis: If you don't think 7-9 months of early-access play is worth paying the extra money then don't pay it but at least try and understand the reasoning for it.

You really need to look back at Frontier's history, specifically the way Elite: Dangerous was funded after the success of their Kickstarter & Frontier going public to raise additional capital. Although some people are against the practice of charging for Alpha/Beta access there was well over 200,000 people who were more than happy to pay at least this much in order to access the early builds of Elite: Dangerous and this helped Frontier establish themselves as a self-publisher.

Frontier are not a major publisher with unlimited reserves and they're not trying to develop this game on a shoestring budget (like Atari are with RCTW). Funding a team of around 100 developers for a period of 2 years will likely cost Frontier somewhere in the region of £8m-£10m ($12m-$15m) so anything that can offset this cost in order that they don't have to draw too much from their reserves is a good thing for the project as a whole.
Okay ... I understand.

You think Early Access is a Crowdfunding (like Kickstarter), when an Early Access need to be a Public Alpha. (because normally the alpha version are private). Etymological definition of words is important ! I dont really like when industrial play with .......

You can sell me a goat, saying that it's a cow, and maybe i'm happy with a goat, but still, it's a lie.

This is the problem with crowdfunding. This was made to help the tiny studios that do not have many financial resources. If a large studio (like Frontier) uses the "Early Access" technique as a way to make a crowdfunding campaign, then it's an abuse.

It's worse than I thought actually ...

I want to get back in the past. Where Beta were free because the time during the community was testing a game, and made suggestions, had value for developers. Now you have to pay to help them make a better game. (It's quite sad, and in fact, a shame to accept it)

PS : I dont understand the part of your message showing Atari as a "big publisher" (when they are really small), and Frontier as a "small studio" (when they are big). [weird]
 
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Harbinger

Volunteer Moderator
PS : I dont understand the part of your message showing Atari as a "big publisher" (when they are really small), and Frontier as a "small studio" (when they are big). [weird]

I never said either of those things, you're putting words into my mouth. [woah]

I said Atari are trying to fund RollerCoaster Tycoon World on a shoestring budget (the absolute bare minimum they can get away with) whereby Frontier are paying a much larger team (themselves) for 2 whole years. Frontier being a large studio merely means they have more costs which need to be funded out of their own pocket. They have no publisher paying the bills, nor do they have an infinite pile of money sitting in some bank. They've spent the last couple of years in the red and were only just about breaking even on the initial development costs of Elite: Dangerous at the end of their last financial year 6 months ago.

Their last end of year report is a matter of public record. Feel free to educate yourself.
 
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