You see this is one of the things I don't understand about people: "IF I WANTED TO PLAY CALL OF DUTY ID PLAY THAT". That's been brought up multiple times. Why is it such a bad thing to have more player options? Why shouldn't we be able to get out of our ships and pick up an assault rifle and go infiltrate a pirate outpost? Or spacewalk over to a disabled vessel, cut our way inside and then battle the enemy crew within? It's not like you'd HAVE to engage in this, just like you don't HAVE to go bounty hunt, and you don't HAVE to play powerplay, and you don't HAVE to go to Sagittarius A*. It's an option there for people who want to participate in it, and all it would do is to further add in more content and depth to the game, which is a good thing.
That's fine if you don't want to play call of duty, some of us would enjoy the idea of being able to jump out of our ships guns-blazing.
While you don't
have to play PowerPlay it has a massive impact on the game, mostly negative if you don't engage in it. For example a small independent player faction is wiped out by the system being held by a federation powerplay faction. The efforts of the small minor faction with it's small player-base is cancelled out by the actions of players in powerplay, who are not even interested in the system beyond flipping it for vouchers.
Which is why imposing a game-mode that is totally at odds with the core game is a bad idea. Turning ships into nothing more than scenery for an FPS shooter would have a huge negative impact on the game. There is already way too much emphasis on combat and almost nothing on exploration.
The last thing we need is
another game-mode where the ONLY tool is a gun. The game needs tricorders and cartographic tools, soil samplers, drilling SRVs - basically
anything but more guns. There are a million games where you run around a box shooting people. Elite: Dangerous does not need to be another one of
those games.
Which is why I say, quite rightly, if you want a "running around a box shooting" game, then Elite isn't it any more than you'd buy BattleField to build roller coasters or buy a Pokemon game to race karts.