I don't want on-foot exploration and FPS in Elite, the other options are fine for me.
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Yet another weighted poll. Of course this is a Space shooter/sim, not a smeg-head shooter like all the other 'popular' game titles out there. When ED becomes an FPS then it will have to be better than Crysis, and thats just never going to happen. Some base combat might be marginally ok, but really I just want a tank or nuke it from space.
Its way too soon to start talking about season 3, when there are still 4 (er.. 1) more updates this year.
I want to be able to get a higher rank in Federation Space (Fleet Commander) with a couple more HUGE ships. Im in a Corvette and Admiral right now, so if this is a 10 year game I want to have a reason to keep going.
The 'Building Mega-Structures' idea I mentioned before seems a good way to spend millions and billions. I want to be able to buy an outpost/station and the ability to start building my mega ship. If a Capital Ship takes a couple of weeks to fund and build in a community goal, why cant I get the parts together to build my own Capitol Ship, or a smaller version, larger than a Corvette but smaller than a Capitol Ship. You could call 'em Imperial Star Destroyers. Thats a nice name.
As for communications restrictions/additions/nav beacons - I'm sorry, but this is just tosh. The comms work just fine - and I dont want to have to break off a conversation just because I happen to be moving around the galaxy. Plus, it helps to cheer someone up with light chat if they are 35,000lys away, and desperately need some contact!
I have no idea what ED's plan is for Season 3, but from the rumors I've heard and based on what's coming I can come up with a pretty decent idea of what we'll see next.
Based on the fact that "Landing on Planets" was a pretty significant change in gameplay from just flying around in a ship, and given the fact that we're getting the character creator this season, It's safe (I hope) to say that On-foot exploration and combat isn't too far off.
Also, the next big step in planetary interaction is adding in atmospheric flight, although it would most likely be on lifeless worlds with atmospheres, with life-sustaining and inhabited worlds being part of the plan in the distant future.
People have also been begging for more social tools, and the ability to create a chat channel restricted to systems with Nav Beacons and filtered to be region-specific wouldn't be TOO difficult I don't think. Time consuming? Yes. But I think it would be worth it to make them game feel more alive and give players the ability to interact with one another more.
Personally I'm hoping for on-foot stuff to be added in with the launch of Season 3. Walking around inside the big plazas of stations or being able to get out and explore a planetary settlement would be very interesting. Also, being able to discover derelict outposts or capital ships and get out and explore them has been something I've always wanted to see in Elite since I picked up Dead Space again for the nostalgia a few months ago. I imagine FPS combat would be added in indirectly via the same way they did CQC. This would allow for match-based games to test out all the different combat systems, weapon types, and other mechanics Elite would have to have to support FPS combat in the main game.
If you have any other ideas or things you'd like to see, please share!
I'd like atmospheric planets with .....
trees and plants and water and fish and animals ...
and biodomes and stuff .....
well if NoMansSky can do it, why not FD ? [yesnod]
It's not just FPS, it's ambulation. These ships are awesome, and I want to walk (float) around inside them. I want to run (float) down a corridor and perform a critical repair to my ship, while my friends fights the enemy. I want to stand (bounce) on the planets we land on, and walk around the outside of my ship.
And shooting people in the face, never hurt anyone either.
Based on the concept art of thargoids for Elite: Dangerous, which make them look kind of like a cross between prawns and ants... I think I'll pass on snoo snoo, but each to their own.![]()