There was a big thread on this already a few days ago or so.
Welcome to Groundhog Day in space, Commander.
There was a big thread on this already a few days ago or so.
There was a big thread on this already a few days ago or so.
If you feel that the depth is sufficent please tell me what you do whole day in the game.
Can someone please explain, what is depth?
I love when people do this, because you know whatever response you make is going to met with a pithy explanation of how boring or repetitive that action is.
And the next thing I know, that's been hours of my time spent in the game without me realizing that hours were spent, I mean, I just sat down with my fresh coffee and..oh, it's cold and untouched, huh...
But the question isn't what people want. Its what people do, which any of a half dozen answers will be immediately met with a canned dismissive response. That's why people won't answer that question.We'll never know because people don't answer this question. They just shrug and we never hear from them again on that topic.
We can't know what someone wants, (and Frontier can't code it) if they themselves can't articulate that need themselves.
I play the game. I run missions, I run cargo for profit, I hunt for pirates and anyone with a price tag on their head, I mine, I go exploring, I fly around and look at the galaxy as FD has presented it and sit in my chair, looking at the screen and go, 'they should have sent a poet..oh, right I am one, they should have sent a BETTER one!' because it's so godsbedamned beautiful and I just don't have the words. I enjoy the feel of my ship's handling, or decry the same, while in normal space and in supercruise. I listen to the voices in Witchspace because I know they are saying something that will change my world view, or maybe they are just trying to tell me a good joke, who knows, but I listen so that I may one day figure it out.
And the next thing I know, that's been hours of my time spent in the game without me realizing that hours were spent, I mean, I just sat down with my fresh coffee and..oh, it's cold and untouched, huh...
High satire indeed. You and both know, however, that no response to that question has ever pried anyone form the Mile Wide Club away from his position.Yes, Don Alvarez. The forum needs more depth. It's a predictable grind. You say this, I say that, and (yawn) it's like we need a standard thread-posting computer, already and then we can just AFK and let the threads grow apace.
Is "depth" the opposite of "grind"?
Then if you are happy with simple repetitive tasks like 5 types of default missions with brain numming repetitiveness and silly mechanics
Nooo, depth allows you to grind deeper
For that we got the forums. Here you get all flaws rubbed right under your nose every day and night, non-stop. The forums are actually the most challenging part of the game as it makes me feel like my love for the game is under permanent mental attack. Unfortunately I need the forums for fresh infos...
Aye, there's the rub, the forums have information we seek...
SWEET! I need more depth then!
I want 100 Anacondas (all the same) - now do I have 'depth'?
Nooo, depth allows you to grind deeper
Then if you are happy with simple repetitive tasks like 5 types of default missions with brain numming repetitiveness and silly mechanics - such as kill enemy in another system, fly back to the contract giver, be told to fly else where to get paid without any real hunt, just RNG spawn wait and then lots of fetching around which wouldn't even happen in our century as we have discovered phones, fax and oh yeas the internet or mining (same each time you do it), bounty hunting (no persistency or true effect and AI one would cry about while player interaction doesn't carry any weight) then good for you. I have higher expectations of my game like real sensible mechanics. If i wanted to do the same task over and over I could pick up knitting and have sweaters to sell at the end of it. It might be just about same level of fun and I could do it while watching some Scifi series which would give me prettier sites to look at.
All jokes and poison out of the system. The exploration in this game is beautiful, but I'm not an explorer and the rest of the game is less then decent and incredibly shallow. I mean insultingly so... If this game was made in 80 or 90s I could excuse it (of course graphics wouldn't be this good), but for a game of 2015+ It is sorely lacking hell of a lot.
I am not attacking you; this is not personal. But I'm going to use your comment as a way of deconstructing a fairly typical response pattern, OK? With all respect:
If you refactor this, it reads:
Then if you are happy with OPINION OPINION tasks like 5 types of default missions with OPINION OPINION and OPINION mechanics
Because, you and I might not agree what is "simple" and "brain numbing" etc. For example, you might find "go mine 5t of painite" to be "brain numbing" whereas I find it "relaxing while I have my tea and watch a movie on the other screen" ...
The problem comes in when someone tries to sneak their opinions into a comment as if they are facts. That's an ancient rhetorical trick called "well poisoning"; it's not a logical fallacy but it's a sign that your interlocutor is not being intellectually honest. By pre-loading a basic question with a bunch of opinions and challenging someone to answer it, the rhetorician forces them to appear to accept their premise. Which, of course, the other party may not.
The way to respond to well poisoning rhetoric is to do as I just did - to deconstruct the well-poisoner's statement and show that they're not being intellectually honest. Another way is to drag them into a quagmire by arguing each of the individual opinions. I personally hate that strategy because it's intensely boring, but it would look like:
"What makes a task 'repetitive' to you? And can you explain to what degree your life or your day job is 'repetitive' compared to the game? i.e.: do you even know what 'repetitive' is in this context? And when you're done explaining that, can you tell me what you know about how quickly your brain numbs compared to the gaming population at large?"
It gives entirely too much credence to the rhetorician's views. The last (and probably best) strategy when encountering well-poisoning arguments is to roll your eyes and walk away because you're dealing with someone who mistakes their opinion for universal reality and they're never going to be worth talking to; they simply cannot discuss a problem without trying to tip the table in their preference.
SWEET! I need more depth then!
I want 100 Anacondas (all the same) - now do I have 'depth'?