And I just had an idea, which may or may not have been proposed earlier.
Snuble/Biteketkergetek have already proposed a method of extracting coordinates from the galaxy map (if I understand, it involves some graphics processing and/or OCR), but what about this:
- Set the cursor at a know star
- Set the zoom at a certain value
- Use joystick controls programmatically to move the cursor
- The speed at which the cursor moves can be used to determine distance, and hence position
- A further indication is that the stars above and below the horizontal (XZ?) plane have a visual indicator
One snag is that the cursor will "snap" to star positions, and also I do not know how precise it would be (although 1/32 ly grid and all...)
I will mull this over... but an API would be best
Snuble/Biteketkergetek have already proposed a method of extracting coordinates from the galaxy map (if I understand, it involves some graphics processing and/or OCR), but what about this:
- Set the cursor at a know star
- Set the zoom at a certain value
- Use joystick controls programmatically to move the cursor
- The speed at which the cursor moves can be used to determine distance, and hence position
- A further indication is that the stars above and below the horizontal (XZ?) plane have a visual indicator
One snag is that the cursor will "snap" to star positions, and also I do not know how precise it would be (although 1/32 ly grid and all...)
I will mull this over... but an API would be best