With the Colonia projects underway, I wonder if some players, who have never gone deep exploring, know what they are facing.
On the right panel, under Statistics, there is a section for Exploration.
Find your total hyperspace distance.
Divide by the number of jumps.
This method smooths out your entire Elite experience, and includes every ship you have ever used.
You might be surprised at the average jump distance. Mine is an average 9.17 light-years per jump- and I have used a *lot* of 20+ light year capable ships over two years. I had thought it would be over ten.
Calculating speed of transit is left out of this, as each pilot is different in how they handle scooping, temperature at which they are willing to jump, how much time they spend in each system, etc.
There is a lot of delta between BuckyBall racers, and plodders like me, who want/need to examine every rock.
But, the distance between stars is something that is hard to avoid the laws of averages on, due to stellar densities.
You may have been lucky enough to engineer long-range ships. But, you can't make the stars get any closer, or further away from each other.
On the right panel, under Statistics, there is a section for Exploration.
Find your total hyperspace distance.
Divide by the number of jumps.
This method smooths out your entire Elite experience, and includes every ship you have ever used.
You might be surprised at the average jump distance. Mine is an average 9.17 light-years per jump- and I have used a *lot* of 20+ light year capable ships over two years. I had thought it would be over ten.
Calculating speed of transit is left out of this, as each pilot is different in how they handle scooping, temperature at which they are willing to jump, how much time they spend in each system, etc.
There is a lot of delta between BuckyBall racers, and plodders like me, who want/need to examine every rock.
But, the distance between stars is something that is hard to avoid the laws of averages on, due to stellar densities.
You may have been lucky enough to engineer long-range ships. But, you can't make the stars get any closer, or further away from each other.