What other games are we all playing?

I got the urge to do some civil engineering this weekend, so I downloaded a new custom map from the Cities Skyline Workshop and started building a new city. It's going fairly well, my budget has stayed in the black so far. Still a lot of land to develop though:

z57ao1L.jpg


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Lately I'm actually playing "Everspace" ...

It's grindy
It's repetitive

But somehow, it's fun [squeeeee]

[video=youtube;a-1UZIqfyDc]https://www.youtube.com/watch?v=a-1UZIqfyDc[/video]

I'm not even sure when or why I bought it, but I sure have no regrets doing so ^^
 
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Mechanics are what makes a game great.

You can have a simple game like Tetris, or a complicated game like Civilization VI, or even a storyless sandbox like Minecraft, but what makes a great game is engaging, meaningful, well designed mechanics.

If Tetris was frustrating to play then it would never have been so popular. If Minecraft was clunky and hard to figure out then it never would have made the billions of dollars that it has. If Cities Skylines had the broken messy mechanics of SimCity 5 then it would never have replaced it as the premier city building game of all time. SimCity 5 failed because at it's core the mechanics of the game were a broken, disjointed, cumbersome mees.

You can't make a great game with poor mechanics at it's core. It's why all Blizzard games make so much money, they focus and spend tons of dev time on making the mechanics fluid, engaging, and easy to play. It's why with Diablo 3 they went back to the drawing board and revamped almost the entire core of the game after launch: because they realized their core mechanics had serious issues, so they took the time and put in the work to completely transform the core gameplay into the huge success it is today.

This is why Elite Dangerous hasn't sold more than it has. In this market Frontier does not have a serious competitor right now, yet because the game is "and inch wide and a mile deep" it pushes a lot of potential players away. ED could be a much larger success if Frontier would just make the effort to turn the core mechanics into something better, something more engaging and interconnected instead of disjointed grindy unengaging things like they are today. If they took the time to revitalize the core instead of continuing to bolt new features on top of the lacking core they have then Elite would be so much more successful than it is right now.

Great game design 101: build a good solid foundation of core mechanics, then build the rooms of the house on that, THEN set the furniture in place. When you try to place the furniture into barely started rooms on top of an unfinished foundation then you get games like SimCity 5, or Master of Orion III, or ET for the Atari 2600.

Mechanics are what makes a game great, even timeless, because fun engaging game mechanics never get old.



Which brings us back around to why Sid Meiers Pirates! is still such a fantastic game even today, 30 years later. It has a solid core of great game mechanics!


This.

And absolutely paramount would be the whole bit about 'flying' 'spaceships' 'through space' - that's supposed to be the matrix in which all the other bits are suspended.. the glue, binding it all together, the singular activity providing the central context for everything else.

There's simply nothing i would want to do in an Elite sesh that wouldn't involve moving my ship. That's pretty much all i want from the game. All the other 'gamey' stuff i'd be doing would be sandboxing around that central preoccupation - ie. how i fly, and where etc..

Whereas in ED, the ships aren't allowed to move. Motion is verboten!

Instead of actually complying with my inputs and just moving, all ED's ships can do is vibrate and make a kind of low-pitched groaning noise.

By all accounts it's a wondrous and truly inspirational low groaning sound, and you can call me a pedantic old sod, but i can't help feeling the game would seem a lot more engrossing and rewarding if it just let us move the damned ships instead?

I do appreciate that to no small extent, FD are victims of the prior games' success, even if that was 50% pot luck, but whereas E1, 2 & 3 infused in me a passion for freeform spaceflight, ED just feels like being strapped to a gurney whilst shown a cheesy slideshow with annoying canned FX.

I'd likewise hope everyone can in turn appreciate that whilst half a dozen erstwhile ED fans are even now reaching for the 'reply' button to inform me that, actshually, in their view, ED's interpretation of "freedom of movement" was nothing less than excellence par none, and that maybe i should check my HOTAS is plugged in properly, in truth, we all know they're merely thinking of the shallow impression of 'motion' conveyed by those weird groaning sounds and assorted cam-shake FX, whilst slow-pitching and rolling... none of which can begin to substitute for the real thing. That's not 'flying'. That's not even moving, at least, not in the context of spaceflight. For those confused, "spaceflight" is kind of like 'moving', only much, much, moreso. Like, orders of magnitude more.

That's when it starts to become fun and engaging, instead of just a dull, robotic dot-tracking exercise... which is all ED's 'vision' of spaceflight basically reduces to. Slow taxiing speeds, with the docking, and the taxiing, and the combat slow-pitching contests... and your warp speeds. With nothing in-between. And it's that bit - between your slow taxiing velocities, and warp speeds, where everything fun and skillfull and engaging and rewarding and exciting and worthwhile about spaceflight actually occurs. The game i wanna play - the Elite i love and miss - is in there. In that bit that's been cut out, excised wholesale, from ED's very abilities as a game engine.

A 'vague impression of freedom of motion, for thick people', replete with all zany canned-FX and spacedust, isn't simply 'no substitute' for the real deal... it's an absolute kick in the teeth, and the death knell of Elite's raison d'etre.

Classic Elite had monochrome wireframe graphics and 5 fps, and it did alright, for the times, so therefore so should ED. That's the basic logic of ED fans taken to its conclusion. Actual seamless freeform spaceflight, with real unadulterated motion - almost quite literally 'moving' the damned ship, 'through space' - "is boring and impossible and confusing and doesn't sound very safe".


And so that's become the foundation upon which the rest of the minigames have been not-so-artfully hot-glued. It stinks. It's crap. Wet, smelly, superficial and inconsequential nutrient-deprived stool, with no firm matrix separating the peanuts from the corn kernels. Like my writing, only 100x worse. Like my PC has Crohn's disease, and IBS, and lactose and gluten intolerance, every time i try 'logging in' with ED. All because the poxy networking model ain't got enough fibre, apparently. Whatever, it stinks, and not in the good 'beer and kebab' kinda way..
 
Full multiplayer is added to No Mans Sky this month. I'll dive back into that for a bit.

"We’ve been playtesting multiplayer for the last six months, and the game has evolved into a very new experience that we think the community will enjoy.For example, you’ll be able to explore the universe with your friends, or bump into random travellers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online."

https://news.xbox.com/en-us/2018/05...g-xbox-one-july-24-first-multiplayer-details/
 
Due to unfortunate issues with using water that was much harder than I thought it was in a pair of ultrasonic humidifiers over the winter, I've had to replace all of the power supplies in all of my PCs (they ingested a significant quantity of slightly conductive dust that used to be dissolved in my tap water) and still need to strip down and clean my flight controls, so I've mostly been playing tabletop AD&D and fairly simple video games that can run on my laptop.

Did just get my main system working and have been playing Pillars of Eternity, which is decent, but I need to order more damping grease for my CH Products stuff before I can really do much in Elite.
 
Full multiplayer is added to No Mans Sky this month. I'll dive back into that for a bit.

"We’ve been playtesting multiplayer for the last six months, and the game has evolved into a very new experience that we think the community will enjoy.For example, you’ll be able to explore the universe with your friends, or bump into random travellers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online."

https://news.xbox.com/en-us/2018/05...g-xbox-one-july-24-first-multiplayer-details/
Interested to know how often you're going to bump into Random travellers in a Galaxy of umpteen zillion stars, you might see one in your lifetime if you're lucky

Presumably you'll be able to join in a friends game to find them
 
Full multiplayer is added to No Mans Sky this month. I'll dive back into that for a bit.

"We’ve been playtesting multiplayer for the last six months, and the game has evolved into a very new experience that we think the community will enjoy.For example, you’ll be able to explore the universe with your friends, or bump into random travellers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online."

https://news.xbox.com/en-us/2018/05...g-xbox-one-july-24-first-multiplayer-details/

This month? In two months time surely?
 
Just tried Endless Sky. Free to play. Very simple 2D game, plays a *lot* like Asteroids for space travel, simple buy/sell trading and missions.

A perfect tablet/phone game. :)
 
Full multiplayer is added to No Mans Sky this month. I'll dive back into that for a bit.

"We’ve been playtesting multiplayer for the last six months, and the game has evolved into a very new experience that we think the community will enjoy.For example, you’ll be able to explore the universe with your friends, or bump into random travellers. You can help friends to stay alive, or prey on others to survive. Tiny shelters or complex colonies that you build as a team are shared for all players. Fight as a pirate or a wingman in epic space battles with friends and enemies. Race exocraft across weird alien terrains, creating race tracks and trails to share online."

https://news.xbox.com/en-us/2018/05...g-xbox-one-july-24-first-multiplayer-details/

I hope to god that's optional as I have no interest at all in being someone else content in any game. I mean anyone excited by the line "or prey on others to survive" is someone I don't even want to be on the same planet as let alone the same game.
 
Maybe Tetris became such a cultural icon BEACAUSE it was such a good game ?

I mean that in 20 years from now people will still play tetris, just as today we still play chess, go, checkers.
Simple game mechanics that stand for the test of time !

Actually, who plays chess nowadays?
I mean, probably a lot of people who played chess were the same who have their gaming rig and can play strategy games. I know I used to play chess casually (as finding someone to play with was not easy), and probably would play today if I wasn't overwhelmed by the games I have on my PC.
 
Actually, who plays chess nowadays?
I mean, probably a lot of people who played chess were the same who have their gaming rig and can play strategy games. I know I used to play chess casually (as finding someone to play with was not easy), and probably would play today if I wasn't overwhelmed by the games I have on my PC.

There are still chess leagues, and it's on a whole lot of phones and tablets.
 
Only logging into Elite rarely now, just completed my first play through of Life is Strange (and Before the Storm). This is probably the most heart breaking game I've ever played and also the best, I love this game so much I've even put Chloe and Max into Fallout 4...

 
I do. Whenever my girlfriend and I go camping we always bring the chess board. I have a little electronic chess chess which I'll play from time to time too, and I have a few computer chess programs as well. Chess is awesome.

I'm not saying chess isn't awesome - it is. It just became more of a niche than it used to, at least that's how I feel.

BTW on alternative games; this indie title is surprisingly fun.
[video=youtube;-je-IcBmdo0]https://www.youtube.com/watch?v=-je-IcBmdo0[/video]
 
Only logging into Elite rarely now, just completed my first play through of Life is Strange (and Before the Storm). This is probably the most heart breaking game I've ever played and also the best, I love this game so much I've even put Chloe and Max into Fallout 4...

https://imgur.com/nqt2IdC

I have not played Life is Strange yet, but I think it's been in my Steam library for a year or so.
Looks so awesome! I don't know why I haven't played it yet.
 
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