What other games are we all playing?

Well I gave up on Assassins Creed IV after a bug corrupted my save file (no way I was going to play through everything I’d done all over again at that point). Shame really as I had finally bought that game after hearing about the upcoming Skull & Bones game due for release in 2020.

So then I bought Witcher 3 but have been unable to really get into it. I put that game down and picked up Rebel Galaxy Outlaw, which I have been enjoying since. Good game!
 
84 active mods here, and still interested in more. On the other hand, I'm purposefully trying to keep my mod list relatively low for the purpose of stability and immersion. Many of my mods are tiny QOL fixes, like allowing lightning to set oil on fire.

Yup I'm not going overboard on mods as some have caused issues leading to lost progress. Currently attempting to max out acheivements.
 
Yup I'm not going overboard on mods as some have caused issues leading to lost progress. Currently attempting to max out acheivements.

As a self-appointed Skyrim moddologist and chief immersionologist, I can tell you that the most important rule of modding Bethesda games is: create your mod list (and loading order) at the start of a new save, and stick with it. Adding (and especially removing) mods during a playthrough is asking for trouble.
 
As a self-appointed Skyrim moddologist and chief immersionologist, I can tell you that the most important rule of modding Bethesda games is: create your mod list (and loading order) at the start of a new save, and stick with it. Adding (and especially removing) mods during a playthrough is asking for trouble.
Indeed, learnt that with Morrowind. Hence why I don't go overboard with mods!
 
For me Skyrim and 3d Fallout games are almost not worth playing with out mods at this point. Maybe with exception of Fallout New Vegas. Not only talking about community bug fixes. If future Bethesda games will go the online service/no modding route I cant see playing them at all.
For "must have" Skyrim mods I can also reccomend this housing one:

https://www.nexusmods.com/skyrim/mods/33939

3.3.2 FEATURES
  • Included background story if you read the Elysium Estate Journal provided inside the entrance
  • Labeled Storage throughout the house for organization (all containers safe, no respawn)
  • Linked storage on certain containers (example: ingredients can be accessed from kitchen and alchemy station. Look for "-Linked")
  • Books of Elysium - Customize parts of your home
  • Exterior Highlights
  • Outside lanterns respond to day/night cycles
  • Vegetable garden and flower nursery built into the side of the home, with harvestable plants and a bug jar display shelf
  • Cow pen and hen house - custom markers keep the animals active throughout the day and sleeping at night
  • Medium-sized horse stables
  • Private porch with hot springs
  • Turn on/off fire pits
  • Interior Highlights
  • Sell and drop-off chest at doorway
  • Window lights respond to day/night cycles
  • Kitchen with cooking spit
  • Dining area fountain, seating and a dining table (set the table by using the recipe book)
  • Follower's room for 6 with beds and a beautiful spa
  • Living room with fireplace
  • Dovahkin's study/library with desk and 12 bookshelves
  • Dovahkin's bedroom with fireplace, a vault for Septims and treasures and a custom Amulets of the Nine Divines display
  • Dovahkin's private spa with perfume/cologne bottles (adds a temporary bonus of +20 to Speechcraft)
  • Loft located above the Dovahkin's study
  • Book of Elysium: Switch between the Elysium Estate blue bed and the default Skyrim green bed (for those people needing the default bed for other mods such as See You Sleep or Immersive Beds)
  • Basement Highlights
  • Beautiful alchemy station and enchanting station with all shrines, and display for azura's star/black star
  • Treasury room with Dragon Priest Mask display, Dragon Claw display and various weapon and shield racks
  • Book of Elysium: Enable/disable 16 mannequins in the Treasury
  • Book of Elysium: Enable/disable Daedric artifacts display in the treasury room
  • Book of Elysium: Enable/disable treasures display in the treasury room
  • Book of Elysium: Enable/disable Thieves Guild treasures display in the treasury room
  • Crafting room with forge, smelter, workbench, grindstone, tanning rack and chopping block
  • Book of Elysium: Switch the weapons/armor displays in the crafting room from low-end to high-end
  • Optional Hearthfire Addon Highlights
  • Children's room with 4 single beds
  • Oven in kitchen
  • Hearthfire assets throughout house
  • Bee apiary outside
  • Milk your cow daily for milk (uses Berts Hearthfire Dairy Goods Upgrade)
  • 8 empty planter plots - 4 in the nursery and 4 in the garden
  • Optional Dawnguard Addon Highlights
  • Book of Elysium : Enable/Disable vampire coffin in loft
  • Book of Elysium : Optional Paragons display in the bedroom vault
  • Book of Elysium : Optional Dawnguard artifacts display in the basement
  • Book of Elysium : Optional Elder Scrolls display in the study
  • Dawnguard assets added as decor
  • Optional Dragonborn Addon Highlights
  • Book of Elysium : Black Books display in the study
  • Book of Elysium : Optional Dragonborn artifacts display in the basement
  • Dragonborn Dragon Priest Masks and Claw added to displays
  • Dragonborn assets added as decor

This is a payware DLC quality of game addon if you ask me.
 
For me Skyrim and 3d Fallout games are almost not worth playing with out mods at this point. Maybe with exception of Fallout New Vegas. Not only talking about community bug fixes. If future Bethesda games will go the online service/no modding route I cant see playing them at all.
For "must have" Skyrim mods I can also reccomend this housing one:

https://www.nexusmods.com/skyrim/mods/33939

3.3.2 FEATURES
  • Included background story if you read the Elysium Estate Journal provided inside the entrance
  • Labeled Storage throughout the house for organization (all containers safe, no respawn)
  • Linked storage on certain containers (example: ingredients can be accessed from kitchen and alchemy station. Look for "-Linked")
  • Books of Elysium - Customize parts of your home
  • Exterior Highlights
  • Outside lanterns respond to day/night cycles
  • Vegetable garden and flower nursery built into the side of the home, with harvestable plants and a bug jar display shelf
  • Cow pen and hen house - custom markers keep the animals active throughout the day and sleeping at night
  • Medium-sized horse stables
  • Private porch with hot springs
  • Turn on/off fire pits
  • Interior Highlights
  • Sell and drop-off chest at doorway
  • Window lights respond to day/night cycles
  • Kitchen with cooking spit
  • Dining area fountain, seating and a dining table (set the table by using the recipe book)
  • Follower's room for 6 with beds and a beautiful spa
  • Living room with fireplace
  • Dovahkin's study/library with desk and 12 bookshelves
  • Dovahkin's bedroom with fireplace, a vault for Septims and treasures and a custom Amulets of the Nine Divines display
  • Dovahkin's private spa with perfume/cologne bottles (adds a temporary bonus of +20 to Speechcraft)
  • Loft located above the Dovahkin's study
  • Book of Elysium: Switch between the Elysium Estate blue bed and the default Skyrim green bed (for those people needing the default bed for other mods such as See You Sleep or Immersive Beds)
  • Basement Highlights
  • Beautiful alchemy station and enchanting station with all shrines, and display for azura's star/black star
  • Treasury room with Dragon Priest Mask display, Dragon Claw display and various weapon and shield racks
  • Book of Elysium: Enable/disable 16 mannequins in the Treasury
  • Book of Elysium: Enable/disable Daedric artifacts display in the treasury room
  • Book of Elysium: Enable/disable treasures display in the treasury room
  • Book of Elysium: Enable/disable Thieves Guild treasures display in the treasury room
  • Crafting room with forge, smelter, workbench, grindstone, tanning rack and chopping block
  • Book of Elysium: Switch the weapons/armor displays in the crafting room from low-end to high-end
  • Optional Hearthfire Addon Highlights
  • Children's room with 4 single beds
  • Oven in kitchen
  • Hearthfire assets throughout house
  • Bee apiary outside
  • Milk your cow daily for milk (uses Berts Hearthfire Dairy Goods Upgrade)
  • 8 empty planter plots - 4 in the nursery and 4 in the garden
  • Optional Dawnguard Addon Highlights
  • Book of Elysium : Enable/Disable vampire coffin in loft
  • Book of Elysium : Optional Paragons display in the bedroom vault
  • Book of Elysium : Optional Dawnguard artifacts display in the basement
  • Book of Elysium : Optional Elder Scrolls display in the study
  • Dawnguard assets added as decor
  • Optional Dragonborn Addon Highlights
  • Book of Elysium : Black Books display in the study
  • Book of Elysium : Optional Dragonborn artifacts display in the basement
  • Dragonborn Dragon Priest Masks and Claw added to displays
  • Dragonborn assets added as decor

This is a payware DLC quality of game addon if you ask me.
godamit. You just reinfected me with the Skyrim browse and drool over homes, castles and mansions virus. Instead of catching up with ED and RDR2, now I'm doomed. I'm going to be doing some serious hours of houme shopping on Nexus. For even more homes my Dovahkin doesn't really need or care to visit. Lol.

edit: Thought that was another great property I missed. Just notice this was for Oldrim not SSE so will have to port it later for personal use. Based on location, this shouldn't have any incompatibilty with sku11M0nkey's Breezehome fully upgraded (BEST Breezehome mod on Nexus to date). This amazing mod of Breezehome has a secret entrance by the waterfall outside Whiterun's gates. Perfect way to sneak into the city for my TG/DB guildmaster. Or battle weary stormcloak.

Also this version of the vanilla home is professionally well done. Has a small, hilarious mini quest where you have to interact with Gareth a fully voiced NPC. He's the mod's custom home builder who installs whatever extensions you want to Breezehome.

http://www.nexusmods.com/skyrim/mods/11158
 
As a self-appointed Skyrim moddologist and chief immersionologist, I can tell you that the most important rule of modding Bethesda games is: create your mod list (and loading order) at the start of a new save, and stick with it. Adding (and especially removing) mods during a playthrough is asking for trouble.
I've indeed found this trouble, though thankfully it's not affected me that much. There's actually some mods that let you play the game after uninstalling other mods, since otherwise the game just crashes!

Oh, and I had a bunch of guards running around naked for awhile, until I learned the "restoreinventory" command (sic).
 
Have I been in cryogenic sleep? I just stumbled across this rendition of Lakeview. Jeezus Christ o_Oo_Oo_O

http://www.nexusmods.com/skyrim/mods/90286

I mean Jeezus.

O cruel karma. Dangling this mouth watering Eden before me, with full carnal knowledge I can't install it without conflict with AC3s LV version. Even worse, this nirvana version doesn't support multiple kids over the vanilla 2 :cry:

But god DAMN look at it! It's INSANE the amount of attention put into this work. It was truly a labor of love by AndreeA!

@Vasea Azure if you like this version of LV, pls do the modder a favor and endorse. Thanks to Nexusmods politics, this mod did not get the attention on the front page for new mods as it deserved when it first came out. I'm defintiely downloading and porting this to SSE for future use in a later play thorugh.
 
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Very nice mods. Good catch. I've already dl'd two of them.
Here's my most favored armor for Serana .
https://www.nexusmods.com/skyrim/mods/25852?tab=files

Nice armor. Another great armor set is the refracted Stahlrim armor by Skysan

http://www.nexusmods.com/skyrimspecialedition/mods/4028

Lustmord armor would go well with this texture overhaul of Serena. I prefer her blue eyed version in this mod. Lot more immersive.

http://www.nexusmods.com/skyrim/mods/38326

The SSE ported version

http://www.nexusmods.com/skyrimspecialedition/mods/13027

Are you one of the old hardcore die hards that's still holding out playing Oldrim btw? As a PC gamer, I swore to myself I'd never jump ship for Bethesda's cheap texture SE overhaul (and CC store feature) additions to the game.This was about a year or so after SSE had released with minimal support from modding community. Was also royally ticked off that Bethesda so inconsiderately split the PC fan base. That plus fact the majority of the best mods and mod support tools had still not ported over to SE. But once SKSE64 (and other critical utilities like SkyUI, Loot, USSEP, Beyond Bruma series, Chesko's mod suite etc etc) all made the jump, I admitted defeat. Resignedly threw in the towel and joined the heretical SSE herd :LOL: And to be fair, I'll begrudgingly give Bethesda credit where it's due. SSE has lived up to it's marketing existence as the better optimized and stable OS version of the game. FPS black holes at locations the likes of Markarth and Solitude world spaces no longer grind my high end PC video card to a halt. o_O
 
Totally hooked with Space Engineers.
Got a private server with few friends and i bought the game week ago and since i have clocked almost 40 hours with SE. :D
Build and fly your own space ships, build anything really.. It's a great game, especially now after these latest updates. :)
There is nothing quite like flying your own ships.
 
Build and fly your own space ships, build anything really.. It's a great game, especially now after these latest updates. :)
There is nothing quite like flying your own ships.
Stop it! I still have a month to wait!! (Unless it goes on sale early)

HOLY FREAKY COINCIDENCE! The minute I submit this thread, I get email from Steam that SE is on sale... :eek:
 
Stop it! I still have a month to wait!! (Unless it goes on sale early)

HOLY FREAKY COINCIDENCE! The minute I submit this thread, I get email from Steam that SE is on sale... :eek:
#IlluminatiConfirmed :LOL:

Yep. SE currently discounted at $13 USD atm until Nov 4th. Don't forget to get the Economic Pack DLC at $2.79 USD. Get this if nothing else at it's the most critical DLC that vastly improves the QoL in the game (for solo and multiplayer/coop modes). But try to get all 3 DLC packs before sale ends. They're all discounted at 30% at $2.79 each.

Don't forget the awesome free community mods from the player base in the Steam Workshop. And feel free to share/upload your own creations there as well!

Now is this coincidental timing or what with Outer Worlds release a mere 1.5 hrs away in the Microsoft Store? It's almost as though Steam is trying to steal some of Obsidian's thunder in the space arena. Especially since Bethesda's private server launch is another dumpster fire. And all of us Fallout old school fan bois will be obsessively playing TOW for the rest of the month.... 🤣

edit: Oh crap. With the new update today, they added some cool new build/engineering features and ship/base capabilities Like new science lab and engineering module stations and long requested storage box units. And building superstructures on atmospheric planets like bridges the scale of the SF Golden gate! o_O

I'm basically going MIA for the next couple weeks or so playing Outer Worlds and Space Engineers now
 
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