Not sure about house mods but all maps I been using have "sleeping"that passes time to speed things up. Never used it but when browsing the mod forum I spotted somthing about pet animals even.
Right now few absolutely must have mods are:
-Courseplay Six - extensive tool for programming routes for AI vehicles, like sending them back and forth to silo/store, or programming field routes in places where def AI would brake.
-Guidance Steering - mod that simulates modern GPS system for agricultural machinery, not an AI mod like course, but helps when you are in control.
-Lifting heavy Things - simple mod that allows you to "grab" pretty much all movable objects, great for un stucking your hardware and collecting bales/bags and so on.
-Reversing Camera - it puts looking around and moving of pov like in ETS/ATS, very good if you like me prefer to play from the inside of vehicles.
Oh good. Decades of playing the Sims, Fallout, TES (especially my optimized, Mod Organizer, 'roid rage mod deck of some 325 reality/immersion SSE mods for Skyrim). The degree of customization I've enjoyed playing these franchises have completely spoiled my sense of player entitlement for how single player games should be designed
I really wish Giant would get off their butts and pay more attention to the popular/high demand RP/interactive mods on their forum. Really look to treat the fan base by adding such popular mod content features/functionality in later expansion DLC. Instead of churning out yet another reskin of existing farm equipment. I'd love the simple ability for my tired farmer to chill out after a hard session working his fields. Trek back to his farm house with his dog. Feed his canine friend some dog food. Then put his feet up, pop a beer and enjoy the view of his fields from the comfort of his living room.
Heck, even have the female version of himself roaming about the farmhouse doing sandbox idling animations. Trivial stuff like pretending to cook in kitchen, cleaning, reading/watching TV etc. This character wouldn't have to interact with the player at all. Just do random animated things to increase the realism of the environment. The icing on the cake would be letting us swap the male to female and vice versa characters on the fly. So we can play either characters any instant. But you'd need to do so in a creation menu of some sort in the house (like in a bathroom or bedroom clothes closet area). The NPC that is not selected would resume idling around the house doing sandbox animations while your PC is at work in the fields. Would be even better if they would let you HIRE said NPC to work for you in the fields (but this would have to be for free since they're just a doppleganger for the player's PC).
Ah well. Enough fantasy fan boi dreaming. So there is a way to get some form of functional sleeping in F19 then. Should go well with this manor I've been wistfully drooling over lately
Source: http://www.youtube.com/watch?v=T5GAIv5cjQo
Guess my Cmndr will be hyper jumping back to Sol to visit his neglected and most derelict F19 farmstead this holiday season